OrbitCameraController QML Type▲
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					Import Statement: import Qt3D.Extras 2.6 
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					Inherits: Entity 
Detailed Description▲
The OrbitCameraController class allows controlling the scene camera along orbital path.
The controls are:
| Input | Action | 
|---|---|
| Left mouse button | While the left mouse button is pressed, mouse movement along x-axis moves the camera left and right and movement along y-axis moves it up and down. | 
| Right mouse button | While the right mouse button is pressed, mouse movement along x-axis pans the camera around the camera view center and movement along y-axis tilts it around the camera view center. | 
| Both left and right mouse button | While both the left and the right mouse button are pressed, mouse movement along y-axis zooms the camera in and out without changing the view center. | 
| Arrow keys | Move the camera vertically and horizontally relative to camera viewport. | 
| Page up and page down keys | Move the camera forwards and backwards. | 
| Shift key | Changes the behavior of the up and down arrow keys to zoom the camera in and out without changing the view center. The other movement keys are disabled. | 
| Alt key | Changes the behovior of the arrow keys to pan and tilt the camera around the view center. Disables the page up and page down keys. | 
Property Documentation▲
camera : Camera▲
Holds the currently controlled camera.
linearSpeed : real▲
Holds the current linear speed of the camera controller. Linear speed determines the movement speed of the camera.
lookSpeed : real▲
Holds the current look speed of the camera controller. The look speed determines the turn rate of the camera pan and tilt.
zoomInLimit : real▲
Holds the current zoom-in limit. The zoom-in limit determines how close to the view center the camera can be zoomed.




