CullFace QML Type▲
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					Import Statement: import Qt3D.Render 2.6 
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					Inherits: RenderState 
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					Instantiates:: QCullFace 
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					Group: CullFace is part of renderstates 
Detailed Description▲
CullFace sets whether the front or back facets are culled. Facets include triangles, quadrilaterals, polygons and rectangles.
It can be added to the renderStates property of a RenderPass:
Sélectionnez
RenderPass {
    shaderProgram: ShaderProgram {
        // ...
    }
    renderStates: [
        CullFace {
            mode: CullFace.Front
        }
    ]
}Or added to the renderStates property of a RenderStateSet:
Sélectionnez
RenderStateSet {
    renderStates: [
        CullFace {
            mode: CullFace.Front
        }
    ]
}See Also▲
See also FrontFace




