PickingSettings QML Type▲
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					Import Statement: import Qt3D.Render 2.6 
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					Instantiates:: QPickingSettings 
Detailed Description▲
The picking settings determine how the entity picking is handled. For more details about entity picking, see Qt3D.Render::ObjectPicker or Qt3D.Render::RayCaster component documentation.
When using ObjectPicker components, picking is triggered by mouse events.
When using RayCaster or ScreenRayCaster components, picking can be explicitly triggered by the application.
In both cases, a ray will be cast through the scene to find geometry intersecting the ray.
See Also▲
See also ObjectPicker, RayCaster, ScreenRayCaster
Property Documentation▲
faceOrientationPickingMode : enumeration▲
Specifies how face orientation affects triangle picking
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							PickingSettings.FrontFace Only front-facing triangles will be picked (default). 
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							PickingSettings.BackFace Only back-facing triangles will be picked. 
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							PickingSettings.FrontAndBackFace Both front- and back-facing triangles will be picked. 
pickMethod : enumeration▲
Holds the current pick method.
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							PickingSettings.BoundingVolumePicking 
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							PickingSettings.TrianglePicking 
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							PickingSettings.LinePicking 
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							PickingSettings.PointPicking 
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							PickingSettings.PrimitivePicking: picks either points, lines or triangles 
See Also▲
pickResultMode : enumeration▲
Holds the current pick results mode.
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							PickingSettings.NearestPick 
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							PickingSettings.AllPicks 
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							PickingSettings.NearestPriorityPick 
See Also▲
worldSpaceTolerance : qreal▲
Holds the threshold, in model space coordinates, used to evaluate line and point picking.




