ProximityFilter QML Type▲
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					Import Statement: import Qt3D.Render 2.6 
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					Inherits: FrameGraphNode 
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					Instantiates:: QProximityFilter 
Detailed Description▲
A ProximityFilter can be used to select entities to render when they are placed within a given distance threshold of another entity.
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import Qt3DRender 2.10
...
RenderSetting {
    Viewport {
        CameraSelector {
            camera: mainCamera
            ProximityFilter {
                entity: mainCamera
                distanceThreshold: 50 // select entities within 50m metre radius of mainCamera
            }
        }
    }
}



