WasdController QML Type▲
- 
					Import Statement: import QtQuick3D.Helpers 
- 
					Inherits: Item 
Detailed Description▲
This helper allows the user to control a node using W, A, S, D, the arrow keys, and the mouse. Usually the controlled node is a Camera, specified in the controlledObject property.
Adding a WasdController can be highly useful both in applications that wish to provide a standard way of navigating the scene, and also as a temporary measure during development and troubleshooting, as it allows inspecting the scene at run time via familiar keyboard and mouse navigation.
The key bindings are as follows:
- 
						W or up - go forward 
- 
						S or down - go backward 
- 
						A or left - strafe left 
- 
						D or right - strafe right 
- 
						R or page up - move up 
- 
						F or page down - move down 
- 
						shift together with other keys - move faster, depending on shiftSpeed 
The following snippet shows how a WasdController object can be added. By default both key and mouse based navigation is active, so in most cases there is no further configuration needed:
View3D {
    anchors.fill: parent
    camera: camera
    PerspectiveCamera {
        id: camera
        position: Qt.vector3d(0, 0, 600)
    }
    ...
}
WasdController {
    controlledObject: camera
}Property Documentation▲
acceptedButtons : enumeration▲
backSpeed : real▲
Specifies the speed of navigation when the back key is pressed.
controlledObject : QtQuick3D::Node▲
Specifies the node to control. This is typically a Camera object.
downSpeed : real▲
Specifies the speed of navigation when the down key is pressed.
forwardSpeed : real▲
Specifies the speed of navigation when the forward key is pressed.
[read-only] inputsNeedProcessing : bool▲
This property is true when there are inputs needing processing.
keysEnabled : bool▲
Enables key controls. The default value is true.
leftSpeed : real▲
Specifies the speed of navigation when the left key is pressed.
mouseEnabled : bool▲
Enables mouse controls. The default value is true.
rightSpeed : real▲
Specifies the speed of navigation when the right key is pressed.
shiftSpeed : real▲
Specifies the speed multiplier that is active when the shift key is pressed.
speed : real▲
Specifies the speed of navigation.
upSpeed : real▲
Specifies the speed of navigation when the up key is pressed.
xInvert : bool▲
Inverts the x-axis controls. The default value is false.
xSpeed : real▲
Specifies the speed of navigation when the mouse is moved along the X axis.
yInvert : bool▲
Inverts the y-axis controls. The default value is true.
ySpeed : real▲
Specifies the speed of navigation when the mouse is moved along the Y axis.




