ParticleModelShape3D QML Type▲
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					Import Statement: import QtQuick3D.Particles3D 
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					Since: Qt 6.2 
Detailed Description▲
The ParticleModelShape3D element can be used to get particle shape from a 3D model.
For example, to emit particles from outlines of a model shape:
Component {
    id: suzanneComponent
    Model {
        source: "meshes/suzanne.mesh"
        scale: Qt.vector3d(100, 100, 100)
    }
}
ParticleEmitter3D {
    shape: ParticleModelShape3D {
        model: suzanneComponent
        fill: false
    }
    ...
}Property Documentation▲
delegate : Component▲
The delegate provides a template defining the model for the ParticleModelShape3D. For example, using the default sphere model with default material
Component {
    id: modelComponent
    Model {
        source: "#Sphere"
        scale: Qt.vector3d(0.5, 0.5, 0.5)
        materials: DefaultMaterial { diffuseColor: "red" }
    }
}
ParticleModelShape3D {
    delegate: modelComponent
}fill : bool▲
This property defines if the shape should be filled or just use the shape outlines.
The default value is true.




