PhysicsBody QML Type▲
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					Import Statement: import QtQuick3D.Physics 
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					Since: Qt 6.4 
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					Inherited By:: CharacterController, DynamicRigidBody, and StaticRigidBody 
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					Inherits: PhysicsNode 
Detailed Description▲
PhysicsBody is the base type for all objects that have a physical presence. These objects interact with other bodies. Some types are not influenced by the simulation, such as StaticRigidBody: They only influence other bodies. Other bodies are fully governed by the simulation.
See Also▲
Property Documentation▲
physicsMaterial : PhysicsMaterial▲
This property defines how the body behaves when it collides with or slides against other bodies in the simulation.




