QMorphPhongMaterial Class▲
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					Header: QMorphPhongMaterial 
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					CMake: find_package(Qt6 REQUIRED COMPONENTS 3dextras) target_link_libraries(mytarget PRIVATE Qt6::3dextras) 
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					qmake: QT += 3dextras 
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					Inherits: Qt3DRender::QMaterial 
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					Group: QMorphPhongMaterial is part of qt3d-extras-materials 
Detailed Description▲
The phong lighting effect is based on the combination of 3 lighting components ambient, diffuse and specular. The relative strengths of these components are controlled by means of their reflectivity coefficients which are modelled as RGB triplets:
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						Ambient is the color that is emitted by an object without any other light source. 
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						Diffuse is the color that is emitted for rought surface reflections with the lights. 
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						Specular is the color emitted for shiny surface reflections with the lights. 
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						The shininess of a surface is controlled by a float property. 
This material uses an effect with a single render pass approach and performs per fragment lighting. Techniques are provided for OpenGL 2, OpenGL 3 or above as well as OpenGL ES 2.
Property Documentation▲
ambient : QColor▲
Holds the ambient color.
Access functions:
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							ambient() const 
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							void setAmbient(const &ambient) 
Notifier signal:
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							void ambientChanged(const &ambient) 
diffuse : QColor▲
Holds the diffuse color.
Access functions:
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							diffuse() const 
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							void setDiffuse(const &diffuse) 
Notifier signal:
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							void diffuseChanged(const &diffuse) 
interpolator : float▲
Contains the interpolation method of the Phong lighting effect.
Access functions:
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							float interpolator() const 
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							void setInterpolator(float interpolator) 
Notifier signal:
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							void interpolatorChanged(float interpolator) 
shininess : float▲
Holds the shininess exponent.
Access functions:
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							float shininess() const 
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							void setShininess(float shininess) 
Notifier signal:
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							void shininessChanged(float shininess) 
specular : QColor▲
Holds the specular color.
Access functions:
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							specular() const 
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							void setSpecular(const &specular) 
Notifier signal:
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							void specularChanged(const &specular) 
Member Function Documentation▲
[explicit] QMorphPhongMaterial::QMorphPhongMaterial(Qt3DCore::QNode *parent = nullptr)▲
Constructs a new QMorphPhongMaterial instance with parent object parent.
[virtual] QMorphPhongMaterial::~QMorphPhongMaterial()▲
Destroys the QMorphPhongMaterial.




