QPolygonOffset Class▲
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					Header: QPolygonOffset 
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					CMake: find_package(Qt6 REQUIRED COMPONENTS 3drender) target_link_libraries(mytarget PRIVATE Qt6::3drender) 
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					qmake: QT += 3drender 
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					Inherited By: 
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					Instantiated By: qml-qt3d-render-polygonoffset.xml 
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					Inherits: Qt3DRender::QRenderState 
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					Group: QPolygonOffset is part of renderstates 
Detailed Description▲
A QPolygonOffset class adds an offset to the fragment depth value prior to depth test and depth write. The offset can be used to avoid z-fighting when rendering polygons with very close depth values such as decals.
Property Documentation▲
depthSteps : float▲
Holds the units that create constant depth offsets. Default value is 0.
Access functions:
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							float depthSteps() const 
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							void setDepthSteps(float depthSteps) 
Notifier signal:
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							void depthStepsChanged(float depthSteps) 
scaleFactor : float▲
Holds the scale factor used to create a variable depth offset for each polygon. Default value is 0.
Access functions:
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							float scaleFactor() const 
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							void setScaleFactor(float scaleFactor) 
Notifier signal:
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							void scaleFactorChanged(float scaleFactor) 
Member Function Documentation▲
[explicit] QPolygonOffset::QPolygonOffset(Qt3DCore::QNode *parent = nullptr)▲
The constructor creates a new QPolygonOffset::QPolygonOffset instance with the specified parent




