ProximityFilter QML Type▲
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Import Statement: import Qt3D.Render 2.7
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Inherits: FrameGraphNode
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Instantiates:: QProximityFilter
Detailed Description▲
A ProximityFilter can be used to select entities to render when they are placed within a given distance threshold of another entity.
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import Qt3DRender 2.10
...
RenderSetting {
Viewport {
CameraSelector {
camera: mainCamera
ProximityFilter {
entity: mainCamera
distanceThreshold: 50 // select entities within 50m metre radius of mainCamera
}
}
}
}

