Qt 3D Extras QML Types▲
This module is under development and is subject to change.
To import and use the module's QML types, use the following statement:
import Qt3D.Extras 2.7- 
					ConeGeometry: ConeGeometry allows creation of a cone in 3D space. 
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					ConeGeometryView: A conical mesh. 
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					ConeMesh: A conical mesh. 
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					CuboidGeometry: CuboidGeometry allows creation of a cuboid in 3D space. 
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					CuboidGeometryView: A cuboid mesh. 
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					CuboidMesh: A cuboid mesh. 
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					CylinderGeometry: CylinderGeometry allows creation of a cylinder in 3D space. 
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					CylinderGeometryView: A cylindrical mesh. 
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					CylinderMesh: A cylindrical mesh. 
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					DiffuseSpecularMaterial: The DiffuseSpecularMaterial class provides a default implementation of the phong lighting effect. 
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					ExtrudedTextGeometry: ExtrudedTextGeometry allows creation of a 3D text in 3D space. 
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					ExtrudedTextMesh: A 3D extruded Text mesh. 
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					FirstPersonCameraController: The FirstPersonCameraController allows controlling the scene camera from the first person perspective. 
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					ForwardRenderer: The ForwardRenderer provides a default FrameGraph implementation of a forward renderer. 
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					GoochMaterial: The GoochMaterial provides a material that implements the Gooch shading model, popular in CAD and CAM applications. 
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					MetalRoughMaterial: This material uses an effect with a single render pass approach and performs per fragment lighting. Techniques are provided for OpenGL 3 and OpenGL ES 3. 
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					OrbitCameraController: The OrbitCameraController class allows controlling the scene camera along orbital path. 
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					PerVertexColorMaterial: The PerVertexColorMaterial class provides a default implementation for rendering the color properties set for each vertex. 
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					PlaneGeometry: PlaneGeometry allows creation of a plane in 3D space. 
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					PlaneGeometryView: A square planar mesh. 
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					PlaneMesh: A square planar mesh. 
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					SkyboxEntity: SkyboxEntity is a convenience Entity subclass that can be used to insert a skybox in a 3D scene. 
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					SphereGeometry: SphereGeometry allows creation of a sphere in 3D space. 
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					SphereGeometryView: A spherical mesh. 
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					SphereMesh: A spherical mesh. 
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					Text2DEntity: Text2DEntity allows creation of a 2D text in 3D space. 
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					TorusGeometry: TorusGeometry allows creation of a torus in 3D space. 
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					TorusGeometryView: A toroidal mesh. 
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					TorusMesh: A toroidal mesh. 




