Qt Quick 3D - Baked Lightmap Example▲
Sélectionnez
# Copyright (C) 2022 The Qt Company Ltd.
# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
cmake_minimum_required(VERSION 3.16
)
project(bakedlightmap LANGUAGES CXX)
set(CMAKE_AUTOMOC ON)
find_package(Qt6 REQUIRED COMPONENTS Core Gui Quick Quick3D)
qt_add_executable(bakedlightmap
main.cpp
)
# Do not set WIN32_EXECUTABLE, we want a console
set_target_properties(bakedlightmap PROPERTIES
MACOSX_BUNDLE TRUE
)
target_link_libraries(bakedlightmap PUBLIC
Qt::
Core
Qt::
Gui
Qt::
Quick
Qt::
Quick3D
)
qt_add_qml_module(bakedlightmap
URI Example
VERSION 1.0
QML_FILES main.qml Box.qml
RESOURCES box.mesh
NO_RESOURCE_TARGET_PATH
)
install(TARGETS bakedlightmap
BUNDLE DESTINATION .
RUNTIME DESTINATION ${
CMAKE_INSTALL_BINDIR}
LIBRARY DESTINATION ${
CMAKE_INSTALL_LIBDIR}
)
qt_generate_deploy_qml_app_script(
TARGET bakedlightmap
OUTPUT_SCRIPT deploy_script
MACOS_BUNDLE_POST_BUILD
NO_UNSUPPORTED_PLATFORM_ERROR
DEPLOY_USER_QML_MODULES_ON_UNSUPPORTED_PLATFORM
)
install(SCRIPT ${
deploy_script}
)