Qt Quick 3D - Custom Morphing Animation▲
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// Copyright (C) 2021 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
#ifndef MORPHGEOMETRY_H
#define MORPHGEOMETRY_H
#include <QtQuick3D/qquick3d.h>
#include <QtQuick3D/qquick3dgeometry.h>
#include <QVector3D>
#include <QVector4D>
#include <QtCore/QList>
class
MorphGeometry : public
QQuick3DGeometry
{
Q_OBJECT
QML_NAMED_ELEMENT(MorphGeometry)
Q_PROPERTY(int
gridSize READ gridSize WRITE setGridSize NOTIFY gridSizeChanged)
public
:
MorphGeometry(QQuick3DObject *
parent =
nullptr
);
int
gridSize() {
return
m_gridSize; }
void
setGridSize(int
gridSize);
signals
:
void
gridSizeChanged();
private
:
void
calculateGeometry();
void
updateData();
QList&
lt;QVector3D&
gt; m_positions;
QList&
lt;QVector3D&
gt; m_normals;
QList&
lt;QVector4D&
gt; m_colors;
QList&
lt;QVector3D&
gt; m_targetPositions;
QList&
lt;QVector3D&
gt; m_targetNormals;
QList&
lt;QVector4D&
gt; m_targetColors;
QList&
lt;quint32&
gt; m_indexes;
QByteArray m_vertexBuffer;
QByteArray m_indexBuffer;
QByteArray m_targetBuffer;
int
m_gridSize =
50
;
QVector3D boundsMin;
QVector3D boundsMax;
}
;
#endif
// MORPHGEOMETRY_H