QBitmap Class Reference
The QBitmap class provides monochrome (1 bit depth) pixmaps.
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#include <qbitmap.h>
Inherits QPixmap.
List of all member functions.
Public Members
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QBitmap ( int w, int h, bool clear = FALSE, QPixmap::Optimization = QPixmap::DefaultOptim )Â
QBitmap ( const QSize &, bool clear = FALSE, QPixmap::Optimization = QPixmap::DefaultOptim )Â
QBitmap ( int w, int h, const uchar * bits, bool isXbitmap=FALSE )Â
QBitmap ( const QSize &, const uchar * bits, bool isXbitmap=FALSE )Â
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QBitmap ( const QString & fileName, const char * format=0 )Â
QBitmap&Â
operator= ( const QBitmap & )Â
QBitmap&Â
operator= ( const QPixmap & )Â
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QBitmapÂ
xForm ( const QWMatrix & ) const
Detailed Description
The QBitmap class provides monochrome (1 bit depth) pixmaps.
The QBitmap class is a monochrome off-screen paint device, used
mainly for creating custom QCursor and QBrush objects, in
QPixmap::setMask() and for QRegion.
A QBitmap is a QPixmap with a QPixmap::depth() of 1.
If a pixmap with a depth greater than 1 is assigned to a bitmap, the
bitmap will be automatically dithered. A QBitmap is guaranteed to always
have the depth 1, unless it is QPixmap::isNull() (has depth 0).
When drawing in a QBitmap (or QPixmap with depth 1), we recommend using
the QColor objects Qt::color0
and Qt::color1.
Painting with color0
sets the bitmap bits to 0, and painting with color1
sets the
bits to 1. For a bitmap, 0-bits indicate background (or white) and
1-bits indicate foreground (or black). Using the black
and white
QColor objects make no sense, because the QColor::pixel()
value is not necessarily 0 for black and 1 for white.
Just like the QPixmap class, QBitmap is optimized by the use of implicit sharing, so it is very efficient to pass
QBitmap objects as arguments.
See also QPixmap, QPainter::drawPixmap(), bitBlt() and Shared Classes
Examples:
cursor/cursor.cpp
Member Function Documentation
QBitmap::QBitmap ()
Constructs a null bitmap.
See also QPixmap::isNull().
QBitmap::QBitmap ( const QString & fileName, const char * format=0 )
Constructs a pixmap from the file fileName. If the file does not
exist, or is of an unknown format, the pixmap becomes a null pixmap.
The parameters are passed on to QPixmap::load(). Dithering will be
performed if the file format uses more than 1 bit per pixel.
See also QPixmap::isNull(), QPixmap::load(), QPixmap::loadFromData(), QPixmap::save() and QPixmap::imageFormat().
QBitmap::QBitmap ( const QBitmap & bitmap )
Constructs a bitmap which is a copy of bitmap.
QBitmap::QBitmap ( int w, int h, bool clear = FALSE, QPixmap::Optimization optimization = QPixmap::DefaultOptim )
Constructs a bitmap with w width and h height.
The contents of the bitmap is uninitialized if clear is FALSE, otherwise
it is filled with pixel value 0 (the QColor Qt::color0).
The optional optimization argument specifies the optimization
setting for the bitmap. The default optimization should be used
in most cases. Games and other pixmap-intensive applications may
benefit from setting this argument.
See also QPixmap::setOptimization() and QPixmap::setDefaultOptimization().
QBitmap::QBitmap ( int w, int h, const uchar * bits, bool isXbitmap=FALSE )
Constructs a bitmap with w width and h height and sets the contents
to bits.
The isXbitmap should be TRUE if bits was generated by the
X11 bitmap program. The X bitmap bit order is little endian.
The QImage documentation discusses bit order of monochrome images.
Example (creates an arrow bitmap):
uchar arrow_bits[] = { 0x3f, 0x1f, 0x0f, 0x1f, 0x3b, 0x71, 0xe0, 0xc0 };
QBitmap bm( 8, 8, arrow_bits, TRUE );
QBitmap::QBitmap ( const QSize & size, bool clear = FALSE, QPixmap::Optimization optimization = QPixmap::DefaultOptim )
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
QBitmap::QBitmap ( const QSize & size, const uchar * bits, bool isXbitmap=FALSE )
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
QBitmap & QBitmap::operator= ( const QImage & image )
Converts the image image to a bitmap and assigns the result to
this bitmap. Returns a reference to the bitmap.
Dithering will be performed if the image has a
QImage::depth() greater than 1.
QBitmap & QBitmap::operator= ( const QPixmap & pixmap )
Assigns the pixmap pixmap to this bitmap and returns a reference to this
bitmap.
Dithering will be performed if the pixmap has a
QPixmap::depth() greater than 1.
QBitmap & QBitmap::operator= ( const QBitmap & bitmap )
Assigns the bitmap bitmap to this bitmap and returns a reference to this
bitmap.
QBitmap QBitmap::xForm ( const QWMatrix & matrix ) const
Returns a transformed copy of this bitmap, using matrix.
This function does exactly the same as QPixmap::xForm(), except that
it returns a QBitmap instead of a QPixmap.
See also QPixmap::xForm().
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