Viadeo Twitter Google Bookmarks ! Facebook Digg del.icio.us MySpace Yahoo MyWeb Blinklist Netvouz Reddit Simpy StumbleUpon Bookmarks Windows Live Favorites 
Logo Documentation Qt ·  Page d'accueil  ·  Classes  ·  Annotées  ·  Hiérarchie  ·  Fonctions  ·  Structure  · 

qpainter.h


This is the verbatim text of the qpainter.h include file. It is provided only for illustration; the copyright remains with Trolltech.
/****************************************************************************
** $Id: //depot/qt/main/src/kernel/qpainter.h#134 $
**
** Definition of QPainter class
**
** Created : 940112
**
** Copyright (C) 1992-2000 Trolltech AS.  All rights reserved.
**
** This file is part of the kernel module of the Qt GUI Toolkit.
**
** This file may be distributed under the terms of the Q Public License
** as defined by Trolltech AS of Norway and appearing in the file
** LICENSE.QPL included in the packaging of this file.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
** licenses may use this file in accordance with the Qt Commercial License
** Agreement provided with the Software.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
**   information about Qt Commercial License Agreements.
** See http://www.trolltech.com/qpl/ for QPL licensing information.
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/

#ifndef QPAINTER_H
#define QPAINTER_H


#ifndef QT_H
#include "qpaintdevice.h"
#include "qcolor.h"
#include "qfontmetrics.h"
#include "qfontinfo.h"
#include "qregion.h"
#include "qpen.h"
#include "qbrush.h"
#include "qpointarray.h"
#include "qwmatrix.h"
#endif // QT_H

class QGfx;
class QTextCodec;


class Q_EXPORT QPainter : public Qt
{
public:
    QPainter();
    QPainter( const QPaintDevice * );
    QPainter( const QPaintDevice *, const QWidget * );
   ~QPainter();

    bool        begin( const QPaintDevice * );
    bool        begin( const QPaintDevice *, const QWidget * );
    bool        end();
    QPaintDevice *device() const;

#ifdef _WS_QWS_
    QGfx * internalGfx();
#endif

    static void redirect( QPaintDevice *pdev, QPaintDevice *replacement );

    bool        isActive() const;

    void        flush();
    void        save();
    void        restore();

  // Drawing tools

    QFontMetrics fontMetrics()  const;
    QFontInfo    fontInfo()     const;

    const QFont &font()         const;
    void        setFont( const QFont & );
    const QPen &pen()           const;
    void        setPen( const QPen & );
    void        setPen( PenStyle );
    void        setPen( const QColor & );
    const QBrush &brush()       const;
    void        setBrush( const QBrush & );
    void        setBrush( BrushStyle );
    void        setBrush( const QColor & );
    QPoint      pos() const;

  // Drawing attributes/modes

    const QColor &backgroundColor() const;
    void        setBackgroundColor( const QColor & );
    BGMode      backgroundMode() const;
    void        setBackgroundMode( BGMode );
    RasterOp    rasterOp()      const;
    void        setRasterOp( RasterOp );
    const QPoint &brushOrigin() const;
    void        setBrushOrigin( int x, int y );
    void        setBrushOrigin( const QPoint & );

  // Scaling and transformations

//    PaintUnit unit()         const;           // get set painter unit
//    void      setUnit( PaintUnit );           // NOT IMPLEMENTED!!!

    bool        hasViewXForm() const;
    bool        hasWorldXForm() const;

#ifndef QT_NO_TRANSFORMATIONS
    void        setViewXForm( bool );           // set xform on/off
    QRect       window()       const;           // get window
    void        setWindow( const QRect & );     // set window
    void        setWindow( int x, int y, int w, int h );
    QRect       viewport()   const;             // get viewport
    void        setViewport( const QRect & );   // set viewport
    void        setViewport( int x, int y, int w, int h );

    void        setWorldXForm( bool );          // set world xform on/off
    const QWMatrix &worldMatrix() const;        // get/set world xform matrix
    void        setWorldMatrix( const QWMatrix &, bool combine=FALSE );

    void        saveWorldMatrix();
    void        restoreWorldMatrix();

    void        scale( double sx, double sy );
    void        shear( double sh, double sv );
    void        rotate( double a );
#endif
    void        translate( double dx, double dy );
    void        resetXForm();

    QPoint      xForm( const QPoint & ) const;  // map virtual -> device
    QRect       xForm( const QRect & )  const;
    QPointArray xForm( const QPointArray & ) const;
    QPointArray xForm( const QPointArray &, int index, int npoints ) const;
    QPoint      xFormDev( const QPoint & ) const; // map device -> virtual
    QRect       xFormDev( const QRect & )  const;
    QPointArray xFormDev( const QPointArray & ) const;
    QPointArray xFormDev( const QPointArray &, int index, int npoints ) const;

  // Clipping

    void        setClipping( bool );            // set clipping on/off
    bool        hasClipping() const;
    const QRegion &clipRegion() const;
    void        setClipRect( const QRect & );   // set clip rectangle
    void        setClipRect( int x, int y, int w, int h );
    void        setClipRegion( const QRegion &);// set clip region

  // Graphics drawing functions

    void        drawPoint( int x, int y );
    void        drawPoint( const QPoint & );
    void        drawPoints( const QPointArray& a,
                            int index=0, int npoints=-1 );
    void        moveTo( int x, int y );
    void        moveTo( const QPoint & );
    void        lineTo( int x, int y );
    void        lineTo( const QPoint & );
    void        drawLine( int x1, int y1, int x2, int y2 );
    void        drawLine( const QPoint &, const QPoint & );
    void        drawRect( int x, int y, int w, int h );
    void        drawRect( const QRect & );
    void        drawWinFocusRect( int x, int y, int w, int h );
    void        drawWinFocusRect( int x, int y, int w, int h,
                                  const QColor &bgColor );
    void        drawWinFocusRect( const QRect & );
    void        drawWinFocusRect( const QRect &,
                                  const QColor &bgColor );
    void        drawRoundRect( int x, int y, int w, int h, int, int );
    void        drawRoundRect( const QRect &, int, int );
    void        drawRoundRect( int x, int y, int w, int h );
    void        drawRoundRect( const QRect & );
    void        drawEllipse( int x, int y, int w, int h );
    void        drawEllipse( const QRect & );
    void        drawArc( int x, int y, int w, int h, int a, int alen );
    void        drawArc( const QRect &, int a, int alen );
    void        drawPie( int x, int y, int w, int h, int a, int alen );
    void        drawPie( const QRect &, int a, int alen );
    void        drawChord( int x, int y, int w, int h, int a, int alen );
    void        drawChord( const QRect &, int a, int alen );
    void        drawLineSegments( const QPointArray &,
                                  int index=0, int nlines=-1 );
    void        drawPolyline( const QPointArray &,
                              int index=0, int npoints=-1 );
    void        drawPolygon( const QPointArray &, bool winding=FALSE,
                             int index=0, int npoints=-1 );
    void        drawQuadBezier( const QPointArray &, int index=0 );
    void        drawPixmap( int x, int y, const QPixmap &,
                            int sx=0, int sy=0, int sw=-1, int sh=-1 );
    void        drawPixmap( const QPoint &, const QPixmap &,
                            const QRect &sr );
    void        drawPixmap( const QPoint &, const QPixmap & );
    void        drawImage( int x, int y, const QImage &,
                           int sx=0, int sy=0, int sw=-1, int sh=-1 );
    void        drawImage( const QPoint &, const QImage &, const QRect &sr );
    void        drawImage( const QPoint &, const QImage & );
    void        drawImage( int x, int y, const QImage &,
                           int sx, int sy, int sw, int sh, int conversion_flags );
    void        drawImage( const QPoint &, const QImage &, const QRect &sr, int conversion_flags );
    void        drawImage( const QPoint &, const QImage &, int conversion_flags );
    void        drawTiledPixmap( int x, int y, int w, int h, const QPixmap &,
                                 int sx=0, int sy=0 );
    void        drawTiledPixmap( const QRect &, const QPixmap &,
                                 const QPoint & );
    void        drawTiledPixmap( const QRect &, const QPixmap & );
#ifndef QT_NO_PICTURE
    void        drawPicture( const QPicture & );
#endif

    void        fillRect( int x, int y, int w, int h, const QBrush & );
    void        fillRect( const QRect &, const QBrush & );
    void        eraseRect( int x, int y, int w, int h );
    void        eraseRect( const QRect & );

  // Text drawing functions

    void        drawText( int x, int y, const QString &, int len = -1 );
    void        drawText( const QPoint &, const QString &, int len = -1 );
    void        drawText( int x, int y, int w, int h, int flags,
                          const QString&, int len = -1, QRect *br=0,
                          char **internal=0 );
    void        drawText( const QRect &, int flags,
                          const QString&, int len = -1, QRect *br=0,
                          char **internal=0 );

    //#####    void     drawText( const QPoint &, const QString &, int flags, int rotation = 0);

  // Text drawing functions

    QRect       boundingRect( int x, int y, int w, int h, int flags,
                              const QString&, int len = -1, char **intern=0 );
    QRect       boundingRect( const QRect &, int flags,
                              const QString&, int len = -1, char **intern=0 );

    int         tabStops() const;
    void        setTabStops( int );
    int        *tabArray() const;
    void        setTabArray( int * );

    // Other functions

#if defined(_WS_WIN_)
    HDC         handle() const;
#elif defined(_WS_X11_)
    HANDLE      handle() const;
#endif


    static void initialize();
    static void cleanup();

private:
    void        init();
    void        updateFont();
    void        updatePen();
    void        updateBrush();
#ifndef QT_NO_TRANSFORMATIONS
    void        updateXForm();
    void        updateInvXForm();
#endif
    void        map( int, int, int *rx, int *ry ) const;
    void        map( int, int, int, int, int *, int *, int *, int * ) const;
    void        mapInv( int, int, int *, int * ) const;
    void        mapInv( int, int, int, int, int *, int *, int *, int * ) const;
    void        drawPolyInternal( const QPointArray &, bool close=TRUE );
    void        drawWinFocusRect( int x, int y, int w, int h, bool xorPaint,
                                  const QColor &penColor );

    enum { IsActive=0x01, ExtDev=0x02, IsStartingUp=0x04, NoCache=0x08,
           VxF=0x10, WxF=0x20, ClipOn=0x40, SafePolygon=0x80, MonoDev=0x100,
           DirtyFont=0x200, DirtyPen=0x400, DirtyBrush=0x800,
           RGBColor=0x1000, FontMet=0x2000, FontInf=0x4000, CtorBegin=0x8000,
           UsePrivateCx=0x10000, VolatileDC=0x20000, PaintEventClipOn=0x40000 };
    uint        flags;
    bool        testf( uint b ) const { return (flags&b)!=0; }
    void        setf( uint b )  { flags |= b; }
    void        setf( uint b, bool v );
    void        clearf( uint b )        { flags &= (uint)(~b); }
    void        fix_neg_rect( int *x, int *y, int *w, int *h );

    QPaintDevice *pdev;
    QColor      bg_col;
    uchar       bg_mode;
    uchar       rop;
    uchar       pu;
    QPoint      bro;
    QFont       cfont;
    QPen        cpen;
    QBrush      cbrush;
    QRegion     crgn;
    int         tabstops;
    int        *tabarray;
    int         tabarraylen;

    // Transformations
#ifndef QT_NO_TRANSFORMATIONS
    QCOORD      wx, wy, ww, wh;
    QCOORD      vx, vy, vw, vh;
    QWMatrix    wxmat;

    // Cached composition (and inverse) of transformations
    QWMatrix    xmat;
    QWMatrix    ixmat;



    double      m11() const { return xmat.m11(); }
    double      m12() const { return xmat.m12(); }
    double      m21() const { return xmat.m21(); }
    double      m22() const { return xmat.m22(); }
    double      dx() const { return xmat.dx(); }
    double      dy() const { return xmat.dy(); }
    double      im11() const { return ixmat.m11(); }
    double      im12() const { return ixmat.m12(); }
    double      im21() const { return ixmat.m21(); }
    double      im22() const { return ixmat.m22(); }
    double      idx() const { return ixmat.dx(); }
    double      idy() const { return ixmat.dy(); }

    int         txop;
    bool        txinv;

#else
    // even without transformations we still have translations
    int         xlatex;
    int         xlatey;
#endif

    void       *penRef;                         // pen cache ref
    void       *brushRef;                       // brush cache ref
    void       *ps_stack;
    void       *wm_stack;
    void        killPStack();

protected:
#if defined(_WS_WIN_)
    QT_WIN_PAINTER_MEMBERS
#elif defined(_WS_X11_)
    Display    *dpy;                            // current display
    WId         hd;                             // handle to drawable
    GC          gc;                             // graphics context (standard)
    GC          gc_brush;                       // graphics contect for brush
    QPoint      curPt;                          // current point
#elif defined(_WS_MAC_)
    int penx;
    int peny;
    void * hd;
#elif defined(_WS_QWS_)
    QGfx * gfx;
    friend void qwsUpdateActivePainters();
#endif
    friend class QFontMetrics;
    friend class QFontInfo;
    friend void qt_format_text( const QFontMetrics& fm, int x, int y, int w, int h,
                     int tf, const QString& str, int len, QRect *brect,
                     int tabstops, int* tabarray, int tabarraylen,
                     char **internal, QPainter* painter );

private:        // Disabled copy constructor and operator=
#if defined(Q_DISABLE_COPY)
    QPainter( const QPainter & );
    QPainter &operator=( const QPainter & );
#endif
};


/*****************************************************************************
  QPainter member functions
 *****************************************************************************/

inline QPaintDevice *QPainter::device() const
{
    return pdev;
}

inline bool QPainter::isActive() const
{
    return testf(IsActive);
}

inline const QFont &QPainter::font() const
{
    return cfont;
}

inline const QPen &QPainter::pen() const
{
    return cpen;
}

inline const QBrush &QPainter::brush() const
{
    return cbrush;
}

/*
inline PaintUnit QPainter::unit() const
{
    return (PaintUnit)pu;
}
*/

inline const QColor &QPainter::backgroundColor() const
{
    return bg_col;
}

inline Qt::BGMode QPainter::backgroundMode() const
{
    return (BGMode)bg_mode;
}

inline Qt::RasterOp QPainter::rasterOp() const
{
    return (RasterOp)rop;
}

inline const QPoint &QPainter::brushOrigin() const
{
    return bro;
}

inline bool QPainter::hasViewXForm() const
{
#ifndef QT_NO_TRANSFORMATIONS
    return testf(VxF);
#else
    return xlatex || xlatey;
#endif
}

inline bool QPainter::hasWorldXForm() const
{
#ifndef QT_NO_TRANSFORMATIONS
    return testf(WxF);
#else
    return xlatex || xlatey;
#endif
}

inline bool QPainter::hasClipping() const
{
    return testf(ClipOn);
}

inline const QRegion &QPainter::clipRegion() const
{
    return crgn;
}

inline int QPainter::tabStops() const
{
    return tabstops;
}

inline int *QPainter::tabArray() const
{
    return tabarray;
}

#if defined(_WS_WIN_)
inline HDC QPainter::handle() const
{
    return hdc;
}
#elif defined(_WS_X11_)
inline HANDLE QPainter::handle() const
{
    return hd;
}
#endif

inline void QPainter::setBrushOrigin( const QPoint &p )
{
    setBrushOrigin( p.x(), p.y() );
}

#ifndef QT_NO_TRANSFORMATIONS
inline void QPainter::setWindow( const QRect &r )
{
    setWindow( r.x(), r.y(), r.width(), r.height() );
}

inline void QPainter::setViewport( const QRect &r )
{
    setViewport( r.x(), r.y(), r.width(), r.height() );
}
#endif

inline void QPainter::setClipRect( int x, int y, int w, int h )
{
    setClipRect( QRect(x,y,w,h) );
}

inline void QPainter::drawPoint( const QPoint &p )
{
    drawPoint( p.x(), p.y() );
}

inline void QPainter::moveTo( const QPoint &p )
{
    moveTo( p.x(), p.y() );
}

inline void QPainter::lineTo( const QPoint &p )
{
    lineTo( p.x(), p.y() );
}

inline void QPainter::drawLine( const QPoint &p1, const QPoint &p2 )
{
    drawLine( p1.x(), p1.y(), p2.x(), p2.y() );
}

inline void QPainter::drawRect( const QRect &r )
{
    drawRect( r.x(), r.y(), r.width(), r.height() );
}

inline void QPainter::drawWinFocusRect( const QRect &r )
{
    drawWinFocusRect( r.x(), r.y(), r.width(), r.height() );
}

inline void QPainter::drawWinFocusRect( const QRect &r,const QColor &penColor )
{
    drawWinFocusRect( r.x(), r.y(), r.width(), r.height(), penColor );
}

inline void QPainter::drawRoundRect( const QRect &r, int xRnd, int yRnd )
{
    drawRoundRect( r.x(), r.y(), r.width(), r.height(), xRnd, yRnd );
}

inline void QPainter::drawRoundRect( const QRect &r )
{
    // ### Qt 3.0 make one func. with def. args.
    drawRoundRect( r.x(), r.y(), r.width(), r.height(), 25, 25 );
}

inline void QPainter::drawRoundRect( int x, int y, int w, int h )
{
    // ### Qt 3.0 make one func. with def. args.
    drawRoundRect( x, y, w, h, 25, 25 );
}




inline void QPainter::drawEllipse( const QRect &r )
{
    drawEllipse( r.x(), r.y(), r.width(), r.height() );
}

inline void QPainter::drawArc( const QRect &r, int a, int alen )
{
    drawArc( r.x(), r.y(), r.width(), r.height(), a, alen );
}

inline void QPainter::drawPie( const QRect &r, int a, int alen )
{
    drawPie( r.x(), r.y(), r.width(), r.height(), a, alen );
}

inline void QPainter::drawChord( const QRect &r, int a, int alen )
{
    drawChord( r.x(), r.y(), r.width(), r.height(), a, alen );
}

inline void QPainter::drawPixmap( const QPoint &p, const QPixmap &pm,
                                  const QRect &sr )
{
    drawPixmap( p.x(), p.y(), pm, sr.x(), sr.y(), sr.width(), sr.height() );
}

inline void QPainter::drawImage( const QPoint &p, const QImage &pm,
                                 const QRect &sr )
{
    drawImage( p.x(), p.y(), pm, sr.x(), sr.y(), sr.width(), sr.height() );
}

inline void QPainter::drawTiledPixmap( const QRect &r, const QPixmap &pm,
                                       const QPoint &sp )
{
    drawTiledPixmap( r.x(), r.y(), r.width(), r.height(), pm, sp.x(), sp.y() );
}

inline void QPainter::drawTiledPixmap( const QRect &r, const QPixmap &pm )
{
    drawTiledPixmap( r.x(), r.y(), r.width(), r.height(), pm, 0, 0 );
}

inline void QPainter::fillRect( const QRect &r, const QBrush &brush )
{
    fillRect( r.x(), r.y(), r.width(), r.height(), brush );
}

inline void QPainter::eraseRect( int x, int y, int w, int h )
{
    fillRect( x, y, w, h, backgroundColor() );
}

inline void QPainter::eraseRect( const QRect &r )
{
    fillRect( r.x(), r.y(), r.width(), r.height(), backgroundColor() );
}

inline void QPainter::drawText( const QPoint &p, const QString &s, int len )
{
    drawText( p.x(), p.y(), s, len );
}

inline void QPainter::drawText( const QRect &r, int tf,
                                const QString& str, int len, QRect *br, char **i )
{
    drawText( r.x(), r.y(), r.width(), r.height(), tf, str, len, br, i );
}

inline QRect QPainter::boundingRect( const QRect &r, int tf,
                                     const QString& str, int len, char **i )
{
    return boundingRect( r.x(), r.y(), r.width(), r.height(), tf, str, len,
                         i );
}

#if defined(_WS_WIN_)
inline void *QPainter::textMetric()
{
    if ( testf(DirtyFont) )
        updateFont();
    return textmet;
}
#endif

#if defined(_WS_QWS_)
inline QGfx * QPainter::internalGfx()
{
    return gfx;
}
#endif

#endif // QPAINTER_H

Publicité

Best Of

Actualités les plus lues

Semaine
Mois
Année
  1. Microsoft ouvre aux autres compilateurs C++ AMP, la spécification pour la conception d'applications parallèles C++ utilisant le GPU 22
  2. Les développeurs ignorent-ils trop les failles découvertes dans leur code ? Prenez-vous en compte les remarques des autres ? 17
  3. RIM : « 13 % des développeurs ont gagné plus de 100 000 $ sur l'AppWord », Qt et open-source au menu du BlackBerry DevCon Europe 0
  4. « Quelque chose ne va vraiment pas avec les développeurs "modernes" », un développeur à "l'ancienne" critique la multiplication des bibliothèques 10
  5. BlackBerry 10 : premières images du prochain OS de RIM qui devrait intégrer des widgets et des tuiles inspirées de Windows Phone 0
  6. Adieu qmake, bienvenue qbs : Qt Building Suite, un outil déclaratif et extensible pour la compilation de projets Qt 17
  7. Quelles nouveautés de C++11 Visual C++ doit-il rapidement intégrer ? Donnez-nous votre avis 10
Page suivante

Le Qt Quarterly au hasard

Logo

Déployer dans le Bazaar

Qt Quarterly est la revue trimestrielle proposée par Nokia et à destination des développeurs Qt. Ces articles d'une grande qualité technique sont rédigés par des experts Qt. Lire l'article.

Communauté

Ressources

Liens utiles

Contact

  • Vous souhaitez rejoindre la rédaction ou proposer un tutoriel, une traduction, une question... ? Postez dans le forum Contribuez ou contactez-nous par MP ou par email (voir en bas de page).

Qt dans le magazine

Cette page est une traduction d'une page de la documentation de Qt, écrite par Nokia Corporation and/or its subsidiary(-ies). Les éventuels problèmes résultant d'une mauvaise traduction ne sont pas imputables à Nokia. Qt 2.3
Copyright © 2012 Developpez LLC. Tous droits réservés Developpez LLC. Aucune reproduction, même partielle, ne peut être faite de ce site et de l'ensemble de son contenu : textes, documents et images sans l'autorisation expresse de Developpez LLC. Sinon, vous encourez selon la loi jusqu'à 3 ans de prison et jusqu'à 300 000 E de dommages et intérêts. Cette page est déposée à la SACD.
Vous avez déniché une erreur ? Un bug ? Une redirection cassée ? Ou tout autre problème, quel qu'il soit ? Ou bien vous désirez participer à ce projet de traduction ? N'hésitez pas à nous contacter ou par MP !
 
 
 
 
Partenaires

Hébergement Web