The QSocket class provides a buffered TCP connection.
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#include <qsocket.h>
Inherits QIODevice and QObject.
List of all member functions.
Public Members
enumÂ
Error { ErrConnectionRefused, ErrHostNotFound, ErrSocketRead }
QSocket ( QObject * parent=0, const char * name=0 )Â
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enumÂ
State { Idle, HostLookup, Connecting, Listening, Connection, Closing }
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virtual voidÂ
connectToHost ( const QString & host, Q_UINT16 port )Â
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virtual boolÂ
open ( int mode )Â
virtual voidÂ
close ()Â
virtual voidÂ
flush ()Â
virtual uintÂ
size () const
virtual intÂ
at () const
virtual boolÂ
at ( int )Â
virtual boolÂ
atEnd () const
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virtual intÂ
readBlock ( char * data, uint maxlen )Â
virtual intÂ
writeBlock ( const char * data, uint len )Â
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virtual intÂ
putch ( int )Â
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Q_UINT16Â
port () const
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Signals
Protected Members
Protected Slots
Detailed Description
The QSocket class provides a buffered TCP connection.
It provides a totally non-blocking QIODevice, and modifies and
extends the API of QIODevice with socket-specific code.
The functions you're likely to call most are connectToHost(),
bytesAvailable(), canReadLine() and the ones it inherits from
QIODevice.
connectToHost() is the most-used function. As its name implies, it
opens a connection to a named host.
Most network protocols are either packet-oriented or line-oriented.
canReadLine() indicates whether a connection contains an entire
unread line or not, and bytesAvailable() returns the number of bytes
available for reading.
The signals error(), connected(), readyRead() and connectionClosed()
inform you of the progress of the connection. There are also some
less commonly used signals. hostFound() is emitted when
connectToHost() has finished its DNS lookup and is starting its TCP
connection. delayedCloseFinished() is emitted when close()
succeeds. bytesWritten() is emitted when QSocket moves data from
its "to be written" queue into the TCP implementation.
There are several access functions for the socket: state() returns
whether the object is idle, is doing a DNS lookup, is connecting,
has an operational connection, etc. address() and port() return the
IP address and port used for the connection, peerAddress() and
peerPort() return the IP address and port used by the peer, and
peerName() returns the name of the peer (normally the name that was
passed to connectToHost()). socket() returns a pointer to the
QSocketDevice used for this socket.
QSocket inherits QIODevice, and reimplements some of the functions.
In general, you can treat it as a QIODevice for writing, and mostly
also for reading. The match isn't perfect, since the QIODevice API
is designed for devices that are controlled by the same machine, and
an asynchronous peer-to-peer network connection isn't quite like
that. For example, there is nothing that matches QIODevice::size()
exactly. The documentation for each of open(), close(), flush(),
size(), at(), atEnd(), readBlock(), writeBlock(), getch(), putch(),
ungetch() and readLine() describe the differences in detail.
See also QSocketDevice, QHostAddress and QSocketNotifier.
Member Type Documentation
This enum specifies the possible errors:
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QSocket::ErrConnectionRefused
if the connection was refused
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QSocket::ErrHostNotFound
if the host was not found
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QSocket::ErrSocketRead
if a read from the socket failed
This enum defines the connection states:
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QSocket::Idle
if there is no connection
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QSocket::HostLookup
during a DNS lookup
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QSocket::Connecting
during TCP connection establishment
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QSocket::Connection
when there is an operational connection
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QSocket::Closing
if the socket is closing down, but is not
yet closed.
Member Function Documentation
QSocket::QSocket ( QObject * parent=0, const char * name=0 )
Creates a QSocket object in QSocket::Idle
state.
QSocket::~QSocket () [virtual]
Destructs the socket. Closes the connection if necessary.
See also close().
QHostAddress QSocket::address () const
Returns the host address of this socket. (This is normally be the
main IP address of the host, but can be e.g. 127.0.0.1 for
connections to localhost.).
bool QSocket::at ( int index ) [virtual]
Moves the read index forward and returns TRUE if the operation
was successful. Moving the index forward means skipping incoming
data.
Reimplemented from QIODevice.
int QSocket::at () const [virtual]
Returns the current read index. Since QSocket is a sequential
device, the current read index is always zero.
Reimplemented from QIODevice.
bool QSocket::atEnd () const [virtual]
Returns TRUE if there is no more data to read, otherwise FALSE.
Reimplemented from QIODevice.
int QSocket::bytesAvailable () const
Returns the number of incoming bytes that can be read, i.e. the
size of the input buffer. Equivalent to size().
See also bytesToWrite().
int QSocket::bytesToWrite () const
Returns the number of bytes that are waiting to be written, i.e. the
size of the output buffer.
See also bytesAvailable().
void QSocket::bytesWritten ( int nbytes ) [signal]
This signal is emitted when data actually has been written to the
network. The nbytes parameter says how many bytes were written.
The bytesToWrite() function is often used in the same context, and
it tells how many buffered bytes there are left to write.
See also writeBlock() and bytesToWrite().
bool QSocket::canReadLine () const
Returns TRUE if it's possible to read an entire line of text from
this socket at this time, or FALSE if not.
See also setMode() and readLine().
void QSocket::close () [virtual]
Closes the socket.
The mode is set to QSocket::Binary
and the read buffer is cleared.
If the output buffer is empty, the state is set to QSocket::Idle
and the connection is terminated immediately. If the output buffer
still contains data to be written, QSocket goes into the
QSocket::Closing
state and the rest of the data will be written.
When all of the outgoing data have been written, the state is set
to QSocket::Idle
and the connection is terminated. At this
point, the delayedCloseFinished() signal is emitted.
See also state(), setMode() and bytesToWrite().
Reimplemented from QIODevice.
void QSocket::connectToHost ( const QString & host, Q_UINT16 port ) [virtual]
Attempts to make a connection to host on the specified port
and return immediately.
Any connection or pending connection is closed immediately, and
QSocket goes into HostLookup
state. When the lookup succeeds, it
emits hostFound(), starts a TCP connection and goes into Connecting
state. Finally, when the connection succeeds, it emits
connected() and goes into Connection
state. If there is an error
at any point, it emits error().
See also state().
void QSocket::connected () [signal]
This signal is emitted after connectToHost() has been called and a
connection has been successfully established.
See also connectToHost() and connectionClosed().
void QSocket::connectionClosed () [signal]
This signal is emitted when the other end has closed the connection.
The read buffers may contain buffered input data which you can read
after the connection was closed.
See also connectToHost() and close().
void QSocket::delayedCloseFinished () [signal]
This signal is emitted when a delayed close is finished.
If you call close() and there is buffered output data to be written, QSocket
goes into the QSocket::Closing
state and returns immediately. It will
then keep writing to the socket until all the data has been written. Then,
the delayCloseFinished() signal is emitted.
See also close().
void QSocket::error ( int ) [signal]
This signal is emitted after an error occurred.
void QSocket::flush () [virtual]
Implementation of the abstract virtual QIODevice::flush() function.
Reimplemented from QIODevice.
int QSocket::getch () [virtual]
Reads a single byte/character from the internal read buffer.
Returns the byte/character read, or -1 if there is nothing
to be read.
See also bytesAvailable() and putch().
Reimplemented from QIODevice.
void QSocket::hostFound () [signal]
This signal is emitted after connectToHost() has been called and the
host lookup has succeeded.
See also connected().
bool QSocket::open ( int m ) [virtual]
Opens the socket using the specified QIODevice file mode. This function
is called automatically when needed and you should not call it yourself.
See also close().
Reimplemented from QIODevice.
QHostAddress QSocket::peerAddress () const
Returns the host address as resolved from the name specified to the
connectToHost() function.
QString QSocket::peerName () const
Returns the host name as specified to the connectToHost() function.
An empty string is returned if none has been set.
Q_UINT16 QSocket::peerPort () const
Returns the peer's host port number, normally as specified to the
connectToHost() function. If none has been set, this function
returns 0.
Q_UINT16 QSocket::port () const
Returns the host port number of this socket.
int QSocket::putch ( int ch ) [virtual]
Writes the character ch into the output buffer.
Returns ch, or -1 if some error occurred.
See also getch().
Reimplemented from QIODevice.
int QSocket::readBlock ( char * data, uint maxlen ) [virtual]
Reads max maxlen bytes from the socket into data and returns
the number of bytes read. Returns -1 if an error occurred.
Reimplemented from QIODevice.
QString QSocket::readLine () [virtual]
Returns a line of text including a terminating newline character (\n).
Returns "" if canReadLine() returns FALSE.
See also canReadLine().
int QSocket::readLine ( char * data, uint maxlen ) [virtual]
Reimplemented for internal reasons; the API is not affected.
Reimplemented from QIODevice.
void QSocket::readyRead () [signal]
This signal is emitted when there is incoming data to be read.
Every time when there is new incoming data this signal is emitted once. Keep
in mind that new incoming data is only reported once; i.e. if you do not read
all data, this signal is not emitted again unless new data arrives on the
socket.
See also readBlock(), readLine() and bytesAvailable().
void QSocket::setSocket ( int socket ) [virtual]
Sets the socket to use socket and the state() to Connected.
The socket
should already be connected.
This allows one to use the QSocket class as a wrapper for other socket types
(e.g. Unix Domain Sockets under Unix).
uint QSocket::size () const [virtual]
Returns the number of incoming bytes that can be read right now
(like bytesAvailable()).
Reimplemented from QIODevice.
void QSocket::sn_read () [virtual protected slot]
Internal slot for handling socket read notifications.
void QSocket::sn_write () [virtual protected slot]
Internal slot for handling socket write notifications.
int QSocket::socket () const
Returns the socket number, or -1 if there is no socket at the moment.
QSocketDevice * QSocket::socketDevice () [protected]
Returns a pointer to the internal socket device. The returned pointer
may be null.
There is normally no need to manipulate the socket device directly
since this class does the necessary setup for most applications.
QSocket::State QSocket::state() const
Returns the current state of the socket connection.
See also QSocket::State.
int QSocket::ungetch ( int ) [virtual]
This implementation of the virtual function QIODevice::ungetch() always
returns -1 (error) because a QSocket is a sequential device and does not
allow any ungetch operation.
Reimplemented from QIODevice.
int QSocket::waitForMore ( int msecs ) const
Wait upto msecs milliseconds for more data to be available.
If msecs is -1 the call will block indefinitely.
This is a blocking call and should be avoided in event driven
applications.
Returns the number of bytes available.
See also bytesAvailable().
int QSocket::writeBlock ( const char * data, uint len ) [virtual]
Writes len bytes to the socket from data and returns
the number of bytes written. Returns -1 if an error occurred.
Reimplemented from QIODevice.
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