QThread Class Reference
The QThread class provides platform-independent threads
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#include <qthread.h>
Inherits Qt.
List of all member functions.
Public Members
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boolÂ
wait ( unsigned long time = ULONG_MAX )Â
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Static Public Members
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voidÂ
postEvent ( QObject *, QEvent * )Â
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Protected Members
Static Protected Members
voidÂ
sleep ( unsigned long )Â
voidÂ
msleep ( unsigned long )Â
voidÂ
usleep ( unsigned long )Â
Detailed Description
The QThread class provides platform-independent threads
A QThread represents a separate thread of control within the program;
it shares all data with other threads within the process but
executes independently in the way that a separate program does on
a multitasking operating system. Instead of starting in main(),
however, QThreads begin executing in run(), which you inherit
to provide your code. For instance:
class MyThread : public QThread {
public:
virtual void run();
};
void MyThread::run()
{
for(int count=0;count<20;count++) {
sleep(1);
qDebug("Ping!");
}
}
int main()
{
MyThread a;
MyThread b;
a.start();
b.start();
a.wait();
b.wait();
}
This will start two threads, each of which writes Ping! 20 times
to the screen and exits. The wait() calls at the end of main() are
necessary because exiting main() ends the program, unceremoniously
killing all other threads. Each MyThread stops executing when it
reaches the end of MyThread::run(), just as an application does when
it leaves main().
See also the paragraph on Thread Support in Qt
Member Function Documentation
QThread::QThread ()
Constructs a new thread. The thread does not actually begin executing
until start() is called.
QThread::~QThread () [virtual]
QThread destructor. Note that deleting a QThread object will not stop
the execution of the thread it represents, and that deleting a QThread
object while the thread is running is unsafe.
HANDLE QThread::currentThread () [static]
This returns the thread handle of the currently executing thread. The
handle returned by this function is used for internal reasons and
should not be used in any application code.
On Windows, the returned value is a pseudo handle for the current thread,
and it can not be used for numerical comparison.
void QThread::exit () [static]
Ends execution of the calling thread and wakes up any threads waiting
for its termination.
bool QThread::finished () const
Returns TRUE is the thread is finished.
void QThread::msleep ( unsigned long msecs ) [static protected]
System independent sleep. This causes the current thread to sleep for
msecs milliseconds.
void QThread::postEvent ( QObject * receiver, QEvent * event ) [static]
Provides a way of posting an event from a thread which is not the
event thread to an object. The event is put into a queue, then the
event thread is woken which then sends the event to the object.
It is important to note that the event handler for the event, when called,
will be called from the event thread and not from the thread calling
QThread::postEvent().
Same as with QApplication::postEvent(), event must be allocated on the
heap, as it is deleted when the event has been posted.
void QThread::run () [virtual protected]
This method is pure virtual, and it must be implemented in derived classes
in order to do useful work. Returning from this method will end execution
of the thread.
bool QThread::running () const
Returns TRUE if the thread is running.
void QThread::sleep ( unsigned long secs ) [static protected]
System independent sleep. This causes the current thread to sleep for
secs seconds.
void QThread::start ()
This begins actual execution of the thread by calling run(),
which should be reimplemented in a QThread subclass to contain your code.
If you try to start a thread that is already running, this call will
wait until the thread has finished, and then restart the thread.
void QThread::usleep ( unsigned long usecs ) [static protected]
System independent sleep. This causes the current thread to sleep for
usecs microseconds.
bool QThread::wait ( unsigned long time = ULONG_MAX )
This allows similar functionality to POSIX pthread_join. A thread
calling this will block until one of 2 conditions is met:
- The thread associated with this QThread object has finished
execution (i.e. when it returns from run() ). This
function will return TRUE if the thread has finished.
It also returns TRUE if the thread has not been started yet.
- time milliseconds has elapsed. If time is ULONG_MAX (default
argument), then the wait will never timeout (the thread must
return from run() ). This function will return FALSE
if the wait timed out.
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