qeventloop.hThis is the verbatim text of the qeventloop.h include file. It is provided only for illustration; the copyright remains with Trolltech. /**************************************************************************** ** $Id$ ** ** Declaration of QEventLoop class ** ** Copyright (C) 1992-2002 Trolltech AS. All rights reserved. ** ** This file is part of the kernel module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #ifndef QEVENTLOOP_H #define QEVENTLOOP_H #include "qobject.h" #include "qsocketnotifier.h" class QEventLoopPrivate; class QSocketNotifier; class QTimer; #ifdef Q_WS_MAC struct timeval; //stdc struct struct TimerInfo; //internal structure (qeventloop_mac.cpp) #endif #if defined(QT_THREAD_SUPPORT) class QMutex; #endif // QT_THREAD_SUPPORT class Q_EXPORT QEventLoop : public QObject { Q_OBJECT public: QEventLoop( QObject *parent = 0, const char *name = 0 ); ~QEventLoop(); enum ProcessEvents { AllEvents = 0x00, ExcludeUserInput = 0x01, ExcludeSocketNotifiers = 0x02, WaitForMore = 0x04 }; typedef uint ProcessEventsFlags; void processEvents( ProcessEventsFlags flags, int maxtime ); virtual bool processEvents( ProcessEventsFlags flags ); virtual bool hasPendingEvents() const; virtual void registerSocketNotifier( QSocketNotifier * ); virtual void unregisterSocketNotifier( QSocketNotifier * ); void setSocketNotifierPending( QSocketNotifier * ); int activateSocketNotifiers(); int activateTimers(); int timeToWait() const; virtual int exec(); virtual void exit( int retcode = 0 ); virtual int enterLoop(); virtual void exitLoop(); virtual int loopLevel() const; virtual void wakeUp(); signals: void awake(); void aboutToBlock(); private: #if defined(Q_WS_MAC) friend QMAC_PASCAL void qt_mac_select_timer_callbk(EventLoopTimerRef, void *); int macHandleSelect(timeval *); void macHandleTimer(TimerInfo *); #endif // Q_WS_MAC // internal initialization/cleanup - implemented in various platform specific files void init(); void cleanup(); virtual void appStartingUp(); virtual void appClosingDown(); // data for the default implementation - other implementations should not // use/need this data QEventLoopPrivate *d; friend class QApplication; }; #endif // QEVENTLOOP_H |
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