qmacstyle_mac.hThis is the verbatim text of the qmacstyle_mac.h include file. It is provided only for illustration; the copyright remains with Trolltech. /**************************************************************************** ** $Id$ ** ** Definition of ... ** ** Created : 981231 ** ** Copyright (C) 1998-2002 Trolltech AS. All rights reserved. ** ** This file is part of the widgets module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #ifndef QMACSTYLE_MAC_H #define QMACSTYLE_MAC_H #ifndef QT_H #include "qwindowsstyle.h" #endif // QT_H #if defined( Q_WS_MAC ) && !defined( QT_NO_STYLE_MAC ) class QPalette; #if defined(QT_PLUGIN) #define Q_EXPORT_STYLE_MAC #else #define Q_EXPORT_STYLE_MAC Q_EXPORT #endif class QMacStylePrivate; class Q_EXPORT_STYLE_MAC QMacStyle : public QWindowsStyle { Q_OBJECT public: QMacStyle( ); virtual ~QMacStyle(); void polish( QWidget * w ); void unPolish( QWidget * w ); void polish( QApplication* ); void drawItem( QPainter *p, const QRect &r, int flags, const QColorGroup &g, bool enabled, const QPixmap *pixmap, const QString &text, int len = -1, const QColor *penColor = 0 ) const; void drawPrimitive( PrimitiveElement pe, QPainter *p, const QRect &r, const QColorGroup &cg, SFlags flags = Style_Default, const QStyleOption& = QStyleOption::Default ) const; void drawControl( ControlElement element, QPainter *p, const QWidget *widget, const QRect &r, const QColorGroup &cg, SFlags how = Style_Default, const QStyleOption& = QStyleOption::Default ) const; void drawComplexControl( ComplexControl control, QPainter* p, const QWidget* w, const QRect& r, const QColorGroup& cg, SFlags flags = Style_Default, SCFlags sub = SC_None, SCFlags subActive = SC_None, const QStyleOption& = QStyleOption::Default ) const; int pixelMetric( PixelMetric metric, const QWidget *widget = 0 ) const; virtual QRect querySubControlMetrics( ComplexControl control, const QWidget *w, SubControl sc, const QStyleOption& = QStyleOption::Default ) const; virtual QRect subRect( SubRect, const QWidget *w ) const; SubControl querySubControl( ComplexControl control, const QWidget *widget, const QPoint &pos, const QStyleOption& = QStyleOption::Default ) const; virtual int styleHint(StyleHint sh, const QWidget *, const QStyleOption &, QStyleHintReturn *) const; QSize sizeFromContents( ContentsType contents, const QWidget *w, const QSize &contentsSize, const QStyleOption& = QStyleOption::Default ) const; enum FocusRectPolicy { FocusEnabled, FocusDisabled, FocusDefault }; void setFocusRectPolicy( QWidget *w, FocusRectPolicy policy); FocusRectPolicy focusRectPolicy( QWidget *w ); protected: bool event(QEvent *); private: // Disabled copy constructor and operator= #if defined(Q_DISABLE_COPY) QMacStyle( const QMacStyle & ); QMacStyle& operator=( const QMacStyle & ); #endif private slots: void focusMapWidgetDestroyed( QObject *obj ); protected: QMacStylePrivate *d; }; #endif // Q_WS_MAC #endif // QMACSTYLE_H |
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