Detailed Description
The QPopupMenu class provides a popup menu widget.
A popup menu widget is a selection menu. It can be either a
pull-down menu in a menu bar or a standalone context (popup) menu.
Pull-down menus are shown by the menu bar when the user clicks on
the respective item or presses the specified shortcut key. Use
QMenuBar::insertItem() to insert a popup menu into a menu bar.
Show a context menu either asynchronously with popup() or
synchronously with exec().
Technically, a popup menu consists of a list of menu items. You
add items with insertItem(). An item is either a string, a pixmap
or a custom item that provides its own drawing function (see
QCustomMenuItem). In addition, items can have an optional icon
drawn on the very left side and an accelerator key such as
"Ctrl+X".
There are three kinds of menu items: separators, menu items that
perform an action and menu items that show a submenu. Separators
are inserted with insertSeparator(). For submenus, you pass a
pointer to a QPopupMenu in your call to insertItem(). All other
items are considered action items.
When inserting action items you usually specify a receiver and a
slot. The receiver will be notifed whenever the item is selected.
In addition, QPopupMenu provides two signals, activated() and
highlighted(), which signal the identifier of the respective menu
item. It is sometimes practical to connect several items to one
slot. To distinguish between them, specify a slot that takes an
integer argument and use setItemParameter() to associate a unique
value with each item.
You clear a popup menu with clear() and remove single items with
removeItem() or removeItemAt().
A popup menu can display check marks for certain items when
enabled with setCheckable(TRUE). You check or uncheck items with
setItemChecked().
Items are either enabled or disabled. You toggle their state with
setItemEnabled(). Just before a popup menu becomes visible, it
emits the aboutToShow() signal. You can use this signal to set the
correct enabled/disabled states of all menu items before the user
sees it. The corresponding aboutToHide() signal is emitted when
the menu hides again.
You can provide What's This? help for single menu items with
setWhatsThis(). See QWhatsThis for general information about this
kind of lightweight online help.
For ultimate flexibility, you can also add entire widgets as items
into a popup menu (for example, a color selector).
A QPopupMenu can also provide a tear-off menu. A tear-off menu is
a top-level window that contains a copy of the menu. This makes it
possible for the user to "tear off" frequently used menus and
position them in a convenient place on the screen. If you want
that functionality for a certain menu, insert a tear-off handle
with insertTearOffHandle(). When using tear-off menus, bear in
mind that the concept isn't typically used on Microsoft Windows so
users may not be familiar with it. Consider using a QToolBar
instead. Tear-off menus cannot contain custom widgets; if the
original menu contains a custom widget item, this item is omitted.
menu/menu.cpp is an example of
QMenuBar and QPopupMenu use.
See also QMenuBar, GUI Design Handbook: Menu, Drop-Down and
Pop-Up, Main Window and Related Classes, and Basic Widgets.
Member Function Documentation
Constructs a popup menu called name with parent parent.
Although a popup menu is always a top-level widget, if a parent is
passed the popup menu will be deleted when that parent is
destroyed (as with any other QObject).
Destroys the popup menu.
void QPopupMenu::aboutToHide () [signal]
This signal is emitted just before the popup menu is hidden after
it has been displayed.
Warning: Do not open a widget in a slot connected to this signal.
See also aboutToShow(), setItemEnabled(), setItemChecked(), insertItem(), and removeItem().
void QPopupMenu::aboutToShow () [signal]
This signal is emitted just before the popup menu is displayed.
You can connect it to any slot that sets up the menu contents
(e.g. to ensure that the right items are enabled).
See also aboutToHide(), setItemEnabled(), setItemChecked(), insertItem(), and removeItem().
Example: mdi/application.cpp.
QKeySequence QMenuData::accel ( int id ) const
Returns the accelerator key that has been defined for the menu
item id, or 0 if it has no accelerator key or if there is no
such menu item.
See also setAccel(), QAccel, and qnamespace.h.
void QPopupMenu::activated ( int id ) [signal]
This signal is emitted when a menu item is selected; id is the
id of the selected item.
Normally, you connect each menu item to a single slot using
QMenuData::insertItem(), but sometimes you will want to connect
several items to a single slot (most often if the user selects
from an array). This signal is useful in such cases.
See also highlighted() and QMenuData::insertItem().
Examples: grapher/grapher.cpp, helpviewer/helpwindow.cpp, qdir/qdir.cpp, qwerty/qwerty.cpp, scrollview/scrollview.cpp, and showimg/showimg.cpp.
void QMenuData::changeItem ( int id, const QString & text )
Changes the text of the menu item id to text. If the item
has an icon, the icon remains unchanged.
See also text().
void QMenuData::changeItem ( int id, const QPixmap & pixmap )
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
Changes the pixmap of the menu item id to the pixmap pixmap.
If the item has an icon, the icon is unchanged.
See also pixmap().
void QMenuData::changeItem ( int id, const QIconSet & icon, const QString & text )
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
Changes the iconset and text of the menu item id to the icon
and text respectively.
See also pixmap().
void QMenuData::changeItem ( int id, const QIconSet & icon, const QPixmap & pixmap )
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
Changes the iconset and pixmap of the menu item id to icon
and pixmap respectively.
See also pixmap().
void QMenuData::clear ()
Removes all menu items.
See also removeItem() and removeItemAt().
Examples: mdi/application.cpp and qwerty/qwerty.cpp.
int QPopupMenu::columns () const [protected]
If a popup menu does not fit on the screen it lays itself out so
that it does fit. It is style dependent what layout means (for
example, on Windows it will use multiple columns).
This functions returns the number of columns necessary.
See also sizeHint.
bool QMenuData::connectItem ( int id, const QObject * receiver, const char * member )
Connects the menu item with identifier id to receiver's member slot or signal.
The receiver's slot (or signal) is activated when the menu item is
activated.
See also disconnectItem() and setItemParameter().
Example: menu/menu.cpp.
bool QMenuData::disconnectItem ( int id, const QObject * receiver, const char * member )
Disconnects the receiver's member from the menu item with
identifier id.
All connections are removed when the menu data object is
destroyed.
See also connectItem() and setItemParameter().
void QPopupMenu::drawContents ( QPainter * p ) [virtual protected]
Draws all menu items using painter p.
Reimplemented from QFrame.
void QPopupMenu::drawItem ( QPainter * p, int tab_, QMenuItem * mi, bool act, int x, int y, int w, int h ) [protected]
Draws menu item mi in the area x, y, w, h, using
painter p. The item is drawn active if act is TRUE or drawn
inactive if act is FALSE. The rightmost tab_ pixels are used
for accelerator text.
See also QStyle::drawControl().
int QPopupMenu::exec ()
Executes this popup synchronously.
This is equivalent to exec(mapToGlobal(QPoint(0,0))). In most
situations you'll want to specify the position yourself, for
example at the current mouse position:
exec(QCursor::pos());
or aligned to a widget:
exec(somewidget.mapToGlobal(QPoint(0,0)));
Examples: fileiconview/qfileiconview.cpp, menu/menu.cpp, and scribble/scribble.cpp.
int QPopupMenu::exec ( const QPoint & pos, int indexAtPoint = 0 )
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
Executes this popup synchronously.
Opens the popup menu so that the item number indexAtPoint will
be at the specified global position pos. To translate a
widget's local coordinates into global coordinates, use
QWidget::mapToGlobal().
The return code is the id of the selected item in either the popup
menu or one of its submenus, or -1 if no item is selected
(normally because the user pressed Esc).
Note that all signals are emitted as usual. If you connect a menu
item to a slot and call the menu's exec(), you get the result both
via the signal-slot connection and in the return value of exec().
Common usage is to position the popup at the current mouse
position:
exec( QCursor::pos() );
or aligned to a widget:
exec( somewidget.mapToGlobal(QPoint(0, 0)) );
When positioning a popup with exec() or popup(), bear in mind that
you cannot rely on the popup menu's current size(). For
performance reasons, the popup adapts its size only when
necessary. So in many cases, the size before and after the show is
different. Instead, use sizeHint(). It calculates the proper size
depending on the menu's current contents.
See also popup() and sizeHint.
void QPopupMenu::highlighted ( int id ) [signal]
This signal is emitted when a menu item is highlighted; id is
the id of the highlighted item.
See also activated() and QMenuData::insertItem().
QIconSet * QMenuData::iconSet ( int id ) const
Returns the icon set that has been set for menu item id, or 0
if no icon set has been set.
See also changeItem(), text(), and pixmap().
int QPopupMenu::idAt ( int index ) const
Returns the identifier of the menu item at position index in
the internal list, or -1 if index is out of range.
See also QMenuData::setId() and QMenuData::indexOf().
Example: scrollview/scrollview.cpp.
int QPopupMenu::idAt ( const QPoint & pos ) const
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
Returns the id of the item at pos, or -1 if there is no item
there or if it is a separator.
int QMenuData::insertItem ( const QString & text, const QObject * receiver, const char * member, const QKeySequence & accel = 0, int id = -1, int index = -1 )
The family of insertItem() functions inserts menu items into a
popup menu or a menu bar.
A menu item is usually either a text string or a pixmap, both with
an optional icon or keyboard accelerator. For special cases it is
also possible to insert custom items (see QCustomMenuItem) or
even widgets into popup menus.
Some insertItem() members take a popup menu as an additional
argument. Use this to insert submenus into existing menus or
pulldown menus into a menu bar.
The number of insert functions may look confusing, but they are
actually quite simple to use.
This default version inserts a menu item with the text text,
the accelerator key accel, an id and an optional index and
connects it to the slot member in the object receiver.
Example:
QMenuBar *mainMenu = new QMenuBar;
QPopupMenu *fileMenu = new QPopupMenu;
fileMenu->insertItem( "New", myView, SLOT(newFile()), CTRL+Key_N );
fileMenu->insertItem( "Open", myView, SLOT(open()), CTRL+Key_O );
mainMenu->insertItem( "File", fileMenu );
Not all insert functions take an object/slot parameter or an
accelerator key. Use connectItem() and setAccel() on those items.
If you need to translate accelerators, use tr() with the text and
accelerator. (For translations use a string key
sequence.):
fileMenu->insertItem( tr("Open"), myView, SLOT(open()),
tr("Ctrl+O") );
In the example above, pressing Ctrl+O or selecting "Open" from the
menu activates the myView->open() function.
Some insert functions take a QIconSet parameter to specify the
little menu item icon. Note that you can always pass a QPixmap
object instead.
The id specifies the identification number associated with the
menu item. Note that only positive values are valid, as a negative
value will make Qt select a unique id for the item.
The index specifies the position in the menu. The menu item is
appended at the end of the list if index is negative.
Note that keyboard accelerators in Qt are not application-global,
instead they are bound to a certain top-level window. For example,
accelerators in QPopupMenu items only work for menus that are
associated with a certain window. This is true for popup menus
that live in a menu bar since their accelerators will then be
installed in the menu bar itself. This also applies to stand-alone
popup menus that have a top-level widget in their parentWidget()
chain. The menu will then install its accelerator object on that
top-level widget. For all other cases use an independent QAccel
object.
Warning: Be careful when passing a literal 0 to insertItem()
because some C++ compilers choose the wrong overloaded function.
Cast the 0 to what you mean, e.g. (QObject*)0.
Warning: On Mac OS X, items that connect to a slot that are inserted into a
menubar will not function as we use the native menubar that knows nothing
about signals or slots. Instead insert the items into a popup menu and
insert the popup menu into the menubar. This may be fixed in a future Qt
version.
Returns the allocated menu identifier number (id if id >= 0).
See also removeItem(), changeItem(), setAccel(), connectItem(), QAccel, and qnamespace.h.
Examples: addressbook/mainwindow.cpp, application/application.cpp, canvas/canvas.cpp, menu/menu.cpp, qwerty/qwerty.cpp, scrollview/scrollview.cpp, and showimg/showimg.cpp.
int QMenuData::insertItem ( const QIconSet & icon, const QString & text, const QObject * receiver, const char * member, const QKeySequence & accel = 0, int id = -1, int index = -1 )
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
Inserts a menu item with icon icon, text text, accelerator
accel, optional id id, and optional index position. The
menu item is connected it to the receiver's member slot. The
icon will be displayed to the left of the text in the item.
Returns the allocated menu identifier number (id if id >= 0).
See also removeItem(), changeItem(), setAccel(), connectItem(), QAccel, and qnamespace.h.
int QMenuData::insertItem ( const QPixmap & pixmap, const QObject * receiver, const char * member, const QKeySequence & accel = 0, int id = -1, int index = -1 )
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
Inserts a menu item with pixmap pixmap, accelerator accel,
optional id id, and optional index position. The menu item
is connected it to the receiver's member slot. The icon will
be displayed to the left of the text in the item.
To look best when being highlighted as a menu item, the pixmap
should provide a mask (see QPixmap::mask()).
Returns the allocated menu identifier number (id if id >= 0).
See also removeItem(), changeItem(), setAccel(), and connectItem().
int QMenuData::insertItem ( const QIconSet & icon, const QPixmap & pixmap, const QObject * receiver, const char * member, const QKeySequence & accel = 0, int id = -1, int index = -1 )
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
Inserts a menu item with icon icon, pixmap pixmap,
accelerator accel, optional id id, and optional index
position. The icon will be displayed to the left of the pixmap in
the item. The item is connected to the member slot in the receiver object.
To look best when being highlighted as a menu item, the pixmap
should provide a mask (see QPixmap::mask()).
Returns the allocated menu identifier number (id if id >= 0).
See also removeItem(), changeItem(), setAccel(), connectItem(), QAccel, and qnamespace.h.
int QMenuData::insertItem ( const QString & text, int id = -1, int index = -1 )
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
Inserts a menu item with text text, optional id id, and
optional index position.
Returns the allocated menu identifier number (id if id >= 0).
See also removeItem(), changeItem(), setAccel(), and connectItem().
int QMenuData::insertItem ( const QIconSet & icon, const QString & text, int id = -1, int index = -1 )
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
Inserts a menu item with icon icon, text text, optional id
id, and optional index position. The icon will be displayed
to the left of the text in the item.
Returns the allocated menu identifier number (id if id >= 0).
See also removeItem(), changeItem(), setAccel(), and connectItem().
int QMenuData::insertItem ( const QString & text, QPopupMenu * popup, int id = -1, int index = -1 )
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
Inserts a menu item with text text, submenu popup, optional
id id, and optional index position.
The popup must be deleted by the programmer or by its parent
widget. It is not deleted when this menu item is removed or when
the menu is deleted.
Returns the allocated menu identifier number (id if id >= 0).
See also removeItem(), changeItem(), setAccel(), and connectItem().
int QMenuData::insertItem ( const QIconSet & icon, const QString & text, QPopupMenu * popup, int id = -1, int index = -1 )
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
Inserts a menu item with icon icon, text text, submenu popup, optional id id, and optional index position. The icon
will be displayed to the left of the text in the item.
The popup must be deleted by the programmer or by its parent
widget. It is not deleted when this menu item is removed or when
the menu is deleted.
Returns the allocated menu identifier number (id if id >= 0).
See also removeItem(), changeItem(), setAccel(), and connectItem().
int QMenuData::insertItem ( const QPixmap & pixmap, int id = -1, int index = -1 )
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
Inserts a menu item with pixmap pixmap, optional id id, and
optional index position.
To look best when being highlighted as a menu item, the pixmap
should provide a mask (see QPixmap::mask()).
Returns the allocated menu identifier number (id if id >= 0).
See also removeItem(), changeItem(), setAccel(), and connectItem().
int QMenuData::insertItem ( const QIconSet & icon, const QPixmap & pixmap, int id = -1, int index = -1 )
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
Inserts a menu item with icon icon, pixmap pixmap, optional
id id, and optional index position. The icon will be
displayed to the left of the pixmap in the item.
Returns the allocated menu identifier number (id if id >= 0).
See also removeItem(), changeItem(), setAccel(), and connectItem().
int QMenuData::insertItem ( const QPixmap & pixmap, QPopupMenu * popup, int id = -1, int index = -1 )
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
Inserts a menu item with pixmap pixmap, submenu popup,
optional id id, and optional index position.
The popup must be deleted by the programmer or by its parent
widget. It is not deleted when this menu item is removed or when
the menu is deleted.
Returns the allocated menu identifier number (id if id >= 0).
See also removeItem(), changeItem(), setAccel(), and connectItem().
int QMenuData::insertItem ( const QIconSet & icon, const QPixmap & pixmap, QPopupMenu * popup, int id = -1, int index = -1 )
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
Inserts a menu item with icon icon, pixmap pixmap submenu popup, optional id id, and optional index position. The icon
will be displayed to the left of the pixmap in the item.
The popup must be deleted by the programmer or by its parent
widget. It is not deleted when this menu item is removed or when
the menu is deleted.
Returns the allocated menu identifier number (id if id >= 0).
See also removeItem(), changeItem(), setAccel(), and connectItem().
int QMenuData::insertItem ( QWidget * widget, int id = -1, int index = -1 )
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
Inserts a menu item that consists of the widget widget with
optional id id, and optional index position.
Ownership of widget is transferred to the popup menu or to the
menu bar.
Theoretically, any widget can be inserted into a popup menu. In
practice, this only makes sense with certain widgets.
If a widget is not focus-enabled (see
QWidget::isFocusEnabled()), the menu treats it as a separator;
this means that the item is not selectable and will never get
focus. In this way you can, for example, simply insert a QLabel if
you need a popup menu with a title.
If the widget is focus-enabled it will get focus when the user
traverses the popup menu with the arrow keys. If the widget does
not accept ArrowUp and ArrowDown in its key event handler,
the focus will move back to the menu when the respective arrow key
is hit one more time. This works with a QLineEdit, for example. If
the widget accepts the arrow key itself, it must also provide the
possibility to put the focus back on the menu again by calling
QWidget::focusNextPrevChild(). Futhermore, if the embedded widget
closes the menu when the user made a selection, this can be done
safely by calling:
if ( isVisible() &&
parentWidget() &&
parentWidget()->inherits("QPopupMenu") )
parentWidget()->close();
Returns the allocated menu identifier number (id if id >= 0).
See also removeItem().
int QMenuData::insertItem ( const QIconSet & icon, QCustomMenuItem * custom, int id = -1, int index = -1 )
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
Inserts a custom menu item custom with an icon and with
optional id id, and optional index position.
This only works with popup menus. It is not supported for menu
bars. Ownership of custom is transferred to the popup menu.
If you want to connect a custom item to a slot, use connectItem().
Returns the allocated menu identifier number (id if id >= 0).
See also connectItem(), removeItem(), and QCustomMenuItem.
int QMenuData::insertItem ( QCustomMenuItem * custom, int id = -1, int index = -1 )
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
Inserts a custom menu item custom with optional id id, and
optional index position.
This only works with popup menus. It is not supported for menu
bars. Ownership of custom is transferred to the popup menu.
If you want to connect a custom item to a slot, use connectItem().
Returns the allocated menu identifier number (id if id >= 0).
See also connectItem(), removeItem(), and QCustomMenuItem.
int QMenuData::insertSeparator ( int index = -1 )
Inserts a separator at position index. The separator becomes
the last menu item if index is negative.
In a popup menu a separator is rendered as a horizontal line. In a
Motif menu bar a separator is spacing, so the rest of the items
(normally just "Help") are drawn right-justified. In a Windows
menu bar separators are ignored (to comply with the Windows style
guidelines).
Examples: addressbook/mainwindow.cpp, application/application.cpp, menu/menu.cpp, progress/progress.cpp, scrollview/scrollview.cpp, showimg/showimg.cpp, and sound/sound.cpp.
int QPopupMenu::insertTearOffHandle ( int id = -1, int index = -1 )
Inserts a tear-off handle into the menu. A tear-off handle is a
special menu item that creates a copy of the menu when the menu is
selected. This "torn-off" copy lives in a separate window. It
contains the same menu items as the original menu, with the
exception of the tear-off handle.
The handle item is assigned the identifier id or an
automatically generated identifier if id is < 0. The generated
identifiers (negative integers) are guaranteed to be unique within
the entire application.
The index specifies the position in the menu. The tear-off
handle is appended at the end of the list if index is negative.
Example: menu/menu.cpp.
bool QPopupMenu::isCheckable () const
Returns TRUE if the display of check marks on menu items is enabled; otherwise returns FALSE.
See the "checkable" property for details.
bool QMenuData::isItemChecked ( int id ) const
Returns TRUE if the menu item with the id id has been checked;
otherwise returns FALSE.
See also setItemChecked().
Examples: canvas/canvas.cpp, progress/progress.cpp, and showimg/showimg.cpp.
bool QMenuData::isItemEnabled ( int id ) const
Returns TRUE if the item with identifier id is enabled;
otherwise returns FALSE
See also setItemEnabled() and isItemVisible().
bool QMenuData::isItemVisible ( int id ) const
Returns TRUE if the menu item with the id id is visible;
otherwise returns FALSE.
See also setItemVisible().
int QPopupMenu::itemHeight ( int row ) const [protected]
Calculates the height in pixels of the item in row row.
int QPopupMenu::itemHeight ( QMenuItem * mi ) const [protected]
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
Calculates the height in pixels of the menu item mi.
int QMenuData::itemParameter ( int id ) const
Returns the parameter of the activation signal of item id.
If no parameter has been specified for this item with
setItemParameter(), the value defaults to id.
See also connectItem(), disconnectItem(), and setItemParameter().
QPixmap * QMenuData::pixmap ( int id ) const
Returns the pixmap that has been set for menu item id, or 0 if
no pixmap has been set.
See also changeItem(), text(), and iconSet().
void
Displays the popup menu so that the item number indexAtPoint
will be at the specified global position pos. To translate a
widget's local coordinates into global coordinates, use
QWidget::mapToGlobal().
When positioning a popup with exec() or popup(), bear in mind that
you cannot rely on the popup menu's current size(). For
performance reasons, the popup adapts its size only when
necessary, so in many cases, the size before and after the show is
different. Instead, use sizeHint(). It calculates the proper size
depending on the menu's current contents.
Example: listviews/listviews.cpp.
void QMenuData::removeItem ( int id )
Removes the menu item that has the identifier id.
See also removeItemAt() and clear().
Example: chart/chartform.cpp.
void QMenuData::removeItemAt ( int index )
Removes the menu item at position index.
See also removeItem() and clear().
void QMenuData::setAccel ( const QKeySequence & key, int id )
Sets the accelerator key for the menu item id to key.
An accelerator key consists of a key code and a combination of the
modifiers SHIFT, CTRL, ALT or UNICODE_ACCEL (OR'ed or
added). The header file qnamespace.h contains a list of key
codes.
Defining an accelerator key produces a text that is added to the
menu item; for instance, CTRL + Key_O produces "Ctrl+O". The
text is formatted differently for different platforms.
Note that keyboard accelerators in Qt are not application-global,
instead they are bound to a certain top-level window. For example,
accelerators in QPopupMenu items only work for menus that are
associated with a certain window. This is true for popup menus
that live in a menu bar since their accelerators will then be
installed in the menu bar itself. This also applies to stand-alone
popup menus that have a top-level widget in their parentWidget()
chain. The menu will then install its accelerator object on that
top-level widget. For all other cases use an independent QAccel
object.
Example:
QMenuBar *mainMenu = new QMenuBar;
QPopupMenu *fileMenu = new QPopupMenu; // file sub menu
fileMenu->insertItem( "Open Document", 67 ); // add "Open" item
fileMenu->setAccel( CTRL + Key_O, 67 ); // Ctrl+O to open
fileMenu->insertItem( "Quit", 69 ); // add "Quit" item
fileMenu->setAccel( CTRL + ALT + Key_Delete, 69 ); // add Alt+Del to quit
mainMenu->insertItem( "File", fileMenu ); // add the file menu
If you need to translate accelerators, use tr() with a string:
fileMenu->setAccel( tr("Ctrl+O"), 67 );
You can also specify the accelerator in the insertItem() function.
You may prefer to use QAction to associate accelerators with menu
items.
See also accel(), insertItem(), QAccel, and QAction.
Example: menu/menu.cpp.
void QPopupMenu::setActiveItem ( int i ) [virtual]
Sets the currently active item to index i and repaints as necessary.
void QPopupMenu::setCheckable ( bool ) [virtual]
Sets whether the display of check marks on menu items is enabled.
See the "checkable" property for details.
void QMenuData::setItemChecked ( int id, bool check )
If check is TRUE, checks the menu item with id id; otherwise
unchecks the menu item with id id. Calls
QPopupMenu::setCheckable( TRUE ) if necessary.
See also isItemChecked().
Examples: canvas/canvas.cpp, grapher/grapher.cpp, mdi/application.cpp, menu/menu.cpp, progress/progress.cpp, scrollview/scrollview.cpp, and showimg/showimg.cpp.
void QMenuData::setItemEnabled ( int id, bool enable )
If enable is TRUE, enables the menu item with identifier id;
otherwise disables the menu item with identifier id.
See also isItemEnabled().
Examples: mdi/application.cpp, menu/menu.cpp, progress/progress.cpp, and showimg/showimg.cpp.
bool QMenuData::setItemParameter ( int id, int param )
Sets the parameter of the activation signal of item id to param.
If any receiver takes an integer parameter, this value is passed.
See also connectItem(), disconnectItem(), and itemParameter().
Example: mdi/application.cpp.
void QMenuData::setItemVisible ( int id, bool visible )
If visible is TRUE, shows the menu item with id id; otherwise
hides the menu item with id id.
See also isItemVisible() and isItemEnabled().
void QMenuData::setWhatsThis ( int id, const QString & text )
Sets text as What's This help for the menu item with identifier
id.
See also whatsThis().
Examples: application/application.cpp, helpsystem/mainwindow.cpp, and mdi/application.cpp.
QString QMenuData::text ( int id ) const
Returns the text that has been set for menu item id, or
QString::null if no text has been set.
See also changeItem(), pixmap(), and iconSet().
Examples: qdir/qdir.cpp and showimg/showimg.cpp.
void QPopupMenu::updateItem ( int id ) [virtual]
Updates the item with identity id.
Reimplemented from QMenuData.
QString QMenuData::whatsThis ( int id ) const
Returns the What's This help text for the item with identifier id or QString::null if no text has yet been defined.
See also setWhatsThis().
Property Documentation
bool checkable
This property holds whether the display of check marks on menu items is enabled.
When TRUE, the display of check marks on menu items is enabled.
Checking is always enabled when in Windows-style.
See also QMenuData::setItemChecked().
Set this property's value with setCheckable() and get this property's value with isCheckable().
This file is part of the Qt toolkit.
Copyright © 1995-2003
Trolltech. All Rights Reserved.