Detailed Description
The QPtrQueue class is a template class that provides a queue.
QValueVector can be used as an STL-compatible alternative to this
class.
A template instance QPtrQueue<X> is a queue that operates on
pointers to X (X*).
A queue is a first in, first out structure. Items are added to the
tail of the queue with enqueue() and retrieved from the head with
dequeue(). You can peek at the head item without dequeing it using
head().
You can control the queue's deletion policy with setAutoDelete().
For compatibility with the QPtrCollection classes, current() and
remove() are provided; both operate on the head().
See also QPtrList, QPtrStack, Collection Classes, and Non-GUI Classes.
Member Function Documentation
QPtrQueue::QPtrQueue ()
Creates an empty queue with autoDelete() set to FALSE.
QPtrQueue::QPtrQueue ( const QPtrQueue<type> & queue )
Creates a queue from queue.
Only the pointers are copied; the items are not. The autoDelete()
flag is set to FALSE.
QPtrQueue::~QPtrQueue ()
Destroys the queue. Items in the queue are deleted if autoDelete()
is TRUE.
bool QPtrQueue::autoDelete () const
Returns the setting of the auto-delete option. The default is
FALSE.
See also setAutoDelete().
void QPtrQueue::clear ()
Removes all items from the queue, and deletes them if autoDelete()
is TRUE.
See also remove().
uint QPtrQueue::count () const
Returns the number of items in the queue.
See also isEmpty().
type * QPtrQueue::current () const
Returns a pointer to the head item in the queue. The queue is not
changed. Returns 0 if the queue is empty.
See also dequeue() and isEmpty().
type * QPtrQueue::dequeue ()
Takes the head item from the queue and returns a pointer to it.
Returns 0 if the queue is empty.
See also enqueue() and count().
void QPtrQueue::enqueue ( const type * d )
Adds item d to the tail of the queue.
See also count() and dequeue().
type * QPtrQueue::head () const
Returns a pointer to the head item in the queue. The queue is not
changed. Returns 0 if the queue is empty.
See also dequeue() and isEmpty().
bool QPtrQueue::isEmpty () const
Returns TRUE if the queue is empty; otherwise returns FALSE.
See also count(), dequeue(), and head().
QPtrQueue::operator type * () const
Returns a pointer to the head item in the queue. The queue is not
changed. Returns 0 if the queue is empty.
See also dequeue() and isEmpty().
QPtrQueue<type> & QPtrQueue::operator= ( const QPtrQueue<type> & queue )
Assigns queue to this queue and returns a reference to this
queue.
This queue is first cleared and then each item in queue is
enqueued to this queue. Only the pointers are copied.
Warning: The autoDelete() flag is not modified. If it it TRUE for
both queue and this queue, deleting the two lists will cause double-deletion of the items.
Reads a queue item, item, from the stream s and returns a
reference to the stream.
The default implementation sets item to 0.
See also write().
bool QPtrQueue::remove ()
Removes the head item from the queue, and returns TRUE if there
was an item, i.e. the queue wasn't empty; otherwise returns FALSE.
The item is deleted if autoDelete() is TRUE.
See also head(), isEmpty(), and dequeue().
void QPtrQueue::setAutoDelete ( bool enable )
Sets the queue to auto-delete its contents if enable is TRUE
and not to delete them if enable is FALSE.
If auto-deleting is turned on, all the items in a queue are
deleted when the queue itself is deleted. This can be quite
convenient if the queue has the only pointer to the items.
The default setting is FALSE, for safety. If you turn it on, be
careful about copying the queue: you might find yourself with two
queues deleting the same items.
See also autoDelete().
Writes a queue item, item, to the stream s and returns a
reference to the stream.
The default implementation does nothing.
See also read().
This file is part of the Qt toolkit.
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