Viadeo Twitter Google Bookmarks ! Facebook Digg del.icio.us MySpace Yahoo MyWeb Blinklist Netvouz Reddit Simpy StumbleUpon Bookmarks Windows Live Favorites 
Logo Documentation Qt ·  Page d'accueil  ·  Toutes les classes  ·  Classes principales  ·  Annotées  ·  Classes groupées  ·  Fonctions  · 

qgfx_qws.h

This is the verbatim text of the qgfx_qws.h include file. It is provided only for illustration; the copyright remains with Trolltech.


/****************************************************************************
** $Id: qt/qgfx_qws.h   3.3.7   edited Aug 31 2005 $
**
** Definition of QGfx (graphics context) class
**
** Created : 940721
**
** Copyright (C) 1992-2005 Trolltech AS.  All rights reserved.
**
** This file is part of the kernel module of the Qt GUI Toolkit.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
** licenses for Qt/Embedded may use this file in accordance with the
** Qt Embedded Commercial License Agreement provided with the Software.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
**   information about Qt Commercial License Agreements.
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/

#ifndef QGFX_QWS_H
#define QGFX_QWS_H

#ifndef QT_H
#include "qwidget.h"
#include "qnamespace.h"
#include "qimage.h"
#include "qfontmanager_qws.h"
#include "qmemorymanager_qws.h"
#include "qpoint.h"
#endif // QT_H

#include <private/qtextengine_p.h>

class QScreenCursor;

#if !defined( QT_NO_IMAGE_16_BIT ) || !defined( QT_NO_QWS_DEPTH_16 )
# ifndef QT_QWS_DEPTH16_RGB
#  define QT_QWS_DEPTH16_RGB 565
# endif
static const int qt_rbits = (QT_QWS_DEPTH16_RGB/100);
static const int qt_gbits = (QT_QWS_DEPTH16_RGB/10%10);
static const int qt_bbits = (QT_QWS_DEPTH16_RGB%10);
static const int qt_red_shift = qt_bbits+qt_gbits-(8-qt_rbits);
static const int qt_green_shift = qt_bbits-(8-qt_gbits);
static const int qt_neg_blue_shift = 8-qt_bbits;
static const int qt_blue_mask = (1<<qt_bbits)-1;
static const int qt_green_mask = (1<<(qt_gbits+qt_bbits))-((1<<qt_bbits)-1);
static const int qt_red_mask = (1<<(qt_rbits+qt_gbits+qt_bbits))-(1<<(qt_gbits+qt_bbits));

inline ushort qt_convRgbTo16( const int r, const int g, const int b )
{
    const int tr = r << qt_red_shift;
    const int tg = g << qt_green_shift;
    const int tb = b >> qt_neg_blue_shift;

    return (tb & qt_blue_mask) | (tg & qt_green_mask) | (tr & qt_red_mask);
}

inline ushort qt_convRgbTo16( QRgb c )
{
    const int tr = qRed(c) << qt_red_shift;
    const int tg = qGreen(c) << qt_green_shift;
    const int tb = qBlue(c) >> qt_neg_blue_shift;

    return (tb & qt_blue_mask) | (tg & qt_green_mask) | (tr & qt_red_mask);
}

inline QRgb qt_conv16ToRgb( ushort c )
{
    const int r=(c & qt_red_mask);
    const int g=(c & qt_green_mask);
    const int b=(c & qt_blue_mask);
    const int tr = r >> qt_red_shift;
    const int tg = g >> qt_green_shift;
    const int tb = b << qt_neg_blue_shift;

    return qRgb(tr,tg,tb);
}

inline void qt_conv16ToRgb( ushort c, int& r, int& g, int& b )
{
    const int tr=(c & qt_red_mask);
    const int tg=(c & qt_green_mask);
    const int tb=(c & qt_blue_mask);
    r = tr >> qt_red_shift;
    g = tg >> qt_green_shift;
    b = tb << qt_neg_blue_shift;
}
#endif


const int SourceSolid=0;
const int SourcePixmap=1;

#ifndef QT_NO_QWS_CURSOR

extern bool qt_sw_cursor;

class QGfxRasterBase;

#define SW_CURSOR_DATA_SIZE	4096  // 64x64 8-bit cursor

struct SWCursorData {
    unsigned char cursor[SW_CURSOR_DATA_SIZE];
    unsigned char under[SW_CURSOR_DATA_SIZE*4]; // room for 32bpp display
    QRgb clut[256];
    unsigned char translut[256];
    int colors;
    int width;
    int height;
    int x;
    int y;
    int hotx;
    int hoty;
    bool enable;
    QRect bound;
};


class QScreenCursor
{
public:
    QScreenCursor( );
    virtual ~QScreenCursor();

    virtual void init(SWCursorData *da, bool init = FALSE);

    virtual void set( const QImage &image, int hotx, int hoty );
    virtual void move( int x, int y );
    virtual void show();
    virtual void hide();

    virtual bool restoreUnder( const QRect &r, QGfxRasterBase *g = 0 );
    virtual void saveUnder();
    virtual void drawCursor();
    //void draw();
    virtual bool supportsAlphaCursor();

    static bool enabled() { return qt_sw_cursor; }

protected:
    QGfxRasterBase *gfx;
    QGfxRasterBase *gfxunder;

    QImage *imgunder;
    QImage *cursor;

    uchar *fb_start;
    uchar *fb_end;
    bool save_under;
    SWCursorData *data;

    int clipWidth;
    int clipHeight;
    int myoffset;

};

extern QScreenCursor * qt_screencursor;

#endif // QT_NO_QWS_CURSOR

struct fb_cmap;

// A (used) chunk of offscreen memory

class QPoolEntry
{
public:
    unsigned int start;
    unsigned int end;
    int clientId;
};

class QScreen;
typedef void(*ClearCacheFunc)(QScreen *obj, int);

class QScreen {

public:

    QScreen( int display_id );
    virtual ~QScreen();
    virtual bool initDevice() = 0;
    virtual bool connect( const QString &displaySpec ) = 0;
    virtual void disconnect() = 0;
    virtual int initCursor(void *, bool=FALSE);
    virtual void shutdownDevice();
    virtual void setMode(int,int,int) = 0;
    virtual bool supportsDepth(int) const;
    virtual QGfx * createGfx(unsigned char *,int,int,int,int);
    virtual QGfx * screenGfx();
    virtual void save();
    virtual void restore();
    virtual void blank(bool on);

    virtual int pixmapOffsetAlignment() { return 64; }
    virtual int pixmapLinestepAlignment() { return 64; }
    virtual int sharedRamSize(void *) { return 0; }

    virtual bool onCard(unsigned char *) const;
    virtual bool onCard(unsigned char *, ulong& out_offset) const;

    // sets a single color in the colormap
    virtual void set(unsigned int,unsigned int,unsigned int,unsigned int);
    // allocates a color
    virtual int alloc(unsigned int,unsigned int,unsigned int);

    int width() const { return w; }
    int height() const { return h; }
    int depth() const { return d; }
    virtual int pixmapDepth() const;
    int pixelType() const { return pixeltype; }
    int linestep() const { return lstep; }
    int deviceWidth() const { return dw; }
    int deviceHeight() const { return dh; }
    uchar * base() const { return data; }
    // Ask for memory from card cache with alignment
    virtual uchar * cache(int,int) { return 0; }
    virtual void uncache(uchar *) {}

    int screenSize() const { return size; }
    int totalSize() const { return mapsize; }

    QRgb * clut() { return screenclut; }
    int numCols() { return screencols; }

    virtual QSize mapToDevice( const QSize & ) const;
    virtual QSize mapFromDevice( const QSize & ) const;
    virtual QPoint mapToDevice( const QPoint &, const QSize & ) const;
    virtual QPoint mapFromDevice( const QPoint &, const QSize & ) const;
    virtual QRect mapToDevice( const QRect &, const QSize & ) const;
    virtual QRect mapFromDevice( const QRect &, const QSize & ) const;
    virtual QImage mapToDevice( const QImage & ) const;
    virtual QImage mapFromDevice( const QImage & ) const;
    virtual QRegion mapToDevice( const QRegion &, const QSize & ) const;
    virtual QRegion mapFromDevice( const QRegion &, const QSize & ) const;
    virtual int transformOrientation() const;
    virtual bool isTransformed() const;
    virtual bool isInterlaced() const;

    virtual void setDirty( const QRect& );

    virtual int memoryNeeded(const QString&);

    int * opType() { return screen_optype; }
    int * lastOp() { return screen_lastop; }

    virtual void haltUpdates();
    virtual void resumeUpdates();

protected:

    // Only used without QT_NO_QWS_REPEATER, but included so that
    // it's binary compatible regardless.
    int * screen_optype;
    int * screen_lastop;

    QRgb screenclut[256];
    int screencols;

    bool initted;

    uchar * data;

    // Table of allocated lumps, kept in sorted highest-to-lowest order
    // The table itself is allocated at the bottom of offscreen memory
    // i.e. it's similar to having a stack (the table) and a heap
    // (the allocated blocks). Freed space is implicitly described
    // by the gaps between the allocated lumps (this saves entries and
    // means we don't need to worry about coalescing freed lumps)

    QPoolEntry * entries;
    int * entryp;
    unsigned int * lowest;

    int w;
    int lstep;
    int h;
    int d;
    int pixeltype;
    bool grayscale;

    int dw;
    int dh;

    int hotx;
    int hoty;
    QImage cursor;

    int size;	       // Screen size
    int mapsize;       // Total mapped memory

    int displayId;

    friend class QWSServer;
    static ClearCacheFunc clearCacheFunc;
};

extern QScreen * qt_screen;

class Q_EXPORT QGfx : public Qt {
public:
    // With loadable drivers, do probe here
    static QGfx *createGfx( int depth, unsigned char *buffer,
			    int w, int h, int linestep );

    virtual ~QGfx() {}

    virtual void setPen( const QPen & )=0;
    virtual void setBrush( const QBrush & )=0;
    virtual void setBrushPixmap( const QPixmap * )=0;
    virtual void setBrushOffset( int, int ) = 0;
    virtual void setClipRect( int,int,int,int )=0;
    virtual void setClipRegion( const QRegion & )=0;
    virtual void setClipDeviceRegion( const QRegion & )=0;
    virtual void setClipping (bool)=0;
    // These will be called from qwidget_qws or qwidget_mac
    // to update the drawing area when a widget is moved
    virtual void setOffset( int,int )=0;
    virtual void setWidgetRect( int,int,int,int )=0;
    virtual void setWidgetRegion( const QRegion & )=0;
    virtual void setWidgetDeviceRegion( const QRegion & )=0;
    virtual void setSourceWidgetOffset(int x, int y) = 0;
    virtual void setGlobalRegionIndex( int idx ) = 0;

    virtual void setDashedLines(bool d) = 0;
    virtual void setDashes(char *, int) = 0;

    virtual void setOpaqueBackground(bool b)=0;
    virtual void setBackgroundColor(QColor c)=0;

    // Drawing operations
    virtual void drawPoint( int,int )=0;
    virtual void drawPoints( const QPointArray &,int,int )=0;
    virtual void moveTo( int,int )=0;
    virtual void lineTo( int,int )=0;
    virtual void drawLine( int,int,int,int )=0;
    virtual void drawPolyline( const QPointArray &,int,int )=0;

    // current position
    virtual QPoint pos() const = 0;

    // Fill operations - these use the current source (pixmap,
    // color, etc), and draws outline
    virtual void fillRect( int,int,int,int )=0;
    virtual void drawPolygon( const QPointArray &,bool,int,int )=0;

    virtual void setLineStep(int)=0;

    // Special case of rect-with-pixmap-fill for speed/hardware acceleration
    virtual void blt( int,int,int,int,int,int )=0;
    virtual void scroll( int,int,int,int,int,int )=0;

#if !defined(QT_NO_MOVIE) || !defined(QT_NO_TRANSFORMATIONS) || !defined(QT_NO_PIXMAP_TRANSFORMATION)
    virtual void stretchBlt( int,int,int,int,int,int )=0;
#endif
    virtual void tiledBlt( int,int,int,int )=0;

    enum SourceType { SourcePen, SourceImage, SourceAccel };
    enum PixelType { NormalPixel, BGRPixel };

    // Setting up source data - can be solid color or pixmap data
    virtual void setSource(const QPaintDevice *)=0;
    virtual void setSource(const QImage *)=0;
    virtual void setSource(unsigned char *,int,int,int,int,QRgb *,int);
    // This one is pen
    virtual void setSourcePen()=0;

    virtual void drawAlpha(int,int,int,int,int,int,int,int) {}

    virtual void hsync(int) {}

    // These apply only to blt's. For alpha values for general
    // drawing operations we should probably have a separate QGfx
    // class. It's not a high priority though.

    // Enum values: Ignore alpha information, alpha information encoded in
    // 32-bit rgba along with colors, alpha information in 8bpp
    // format in alphabits

    enum AlphaType { IgnoreAlpha, InlineAlpha, SeparateAlpha,
                     LittleEndianMask, BigEndianMask, SolidAlpha };

    // Can be no alpha, inline (32bit data), separate (for images),
    // LittleEndianMask/BigEndianMask 1bpp masks, constant alpha
    // value
    virtual void setAlphaType(AlphaType)=0;
    // Pointer to data, linestep
    virtual void setAlphaSource(unsigned char *,int)=0;
    virtual void setAlphaSource(int,int=-1,int=-1,int=-1)=0;

    virtual void drawGlyphs( QMemoryManager::FontID font, glyph_t *glyphs, QPoint *positions, int num_glyphs ) = 0;

    virtual void setClut(QRgb *,int)=0;

    // Save and restore pen and brush state - necessary when setting
    // up a bitBlt for example
    virtual void save()=0;
    virtual void restore()=0;

    virtual void setRop(RasterOp)=0;
    virtual void setScreen(QScreen *,QScreenCursor *,bool,int *,int *);
    void setShared(void * v) { shared_data=v; }
    bool isScreenGfx() { return is_screen_gfx; } //for cursor..

protected:
    bool is_screen_gfx;
    void * shared_data;

};


// This lives in loadable modules

#ifndef QT_LOADABLE_MODULES
extern "C" QScreen * qt_get_screen( int display_id, const char* spec );
#endif

// This is in main lib, loads the right module, calls qt_get_screen
// In non-loadable cases just aliases to qt_get_screen

const unsigned char * qt_probe_bus();

#endif // QGFX_QWS_H




Publicité

Best Of

Actualités les plus lues

Semaine
Mois
Année
  1. « Quelque chose ne va vraiment pas avec les développeurs "modernes" », un développeur à "l'ancienne" critique la multiplication des bibliothèques 88
  2. Apercevoir la troisième dimension ou l'utilisation multithreadée d'OpenGL dans Qt, un article des Qt Quarterly traduit par Guillaume Belz 0
  3. Les développeurs ignorent-ils trop les failles découvertes dans leur code ? Prenez-vous en compte les remarques des autres ? 17
  4. Pourquoi les programmeurs sont-ils moins payés que les gestionnaires de programmes ? Manquent-ils de pouvoir de négociation ? 39
  5. Quelles nouveautés de C++11 Visual C++ doit-il rapidement intégrer ? Donnez-nous votre avis 10
  6. Adieu qmake, bienvenue qbs : Qt Building Suite, un outil déclaratif et extensible pour la compilation de projets Qt 17
  7. 2017 : un quinquennat pour une nouvelle version du C++ ? Possible, selon Herb Sutter 6
Page suivante

Le blog Digia au hasard

Logo

Créer des applications avec un style Metro avec Qt, exemples en QML et C++, un article de Digia Qt traduit par Thibaut Cuvelier

Le blog Digia est l'endroit privilégié pour la communication sur l'édition commerciale de Qt, où des réponses publiques sont apportées aux questions les plus posées au support. Lire l'article.

Communauté

Ressources

Liens utiles

Contact

  • Vous souhaitez rejoindre la rédaction ou proposer un tutoriel, une traduction, une question... ? Postez dans le forum Contribuez ou contactez-nous par MP ou par email (voir en bas de page).

Qt dans le magazine

Cette page est une traduction d'une page de la documentation de Qt, écrite par Nokia Corporation and/or its subsidiary(-ies). Les éventuels problèmes résultant d'une mauvaise traduction ne sont pas imputables à Nokia. Qt 3.3
Copyright © 2012 Developpez LLC. Tous droits réservés Developpez LLC. Aucune reproduction, même partielle, ne peut être faite de ce site et de l'ensemble de son contenu : textes, documents et images sans l'autorisation expresse de Developpez LLC. Sinon, vous encourez selon la loi jusqu'à 3 ans de prison et jusqu'à 300 000 E de dommages et intérêts. Cette page est déposée à la SACD.
Vous avez déniché une erreur ? Un bug ? Une redirection cassée ? Ou tout autre problème, quel qu'il soit ? Ou bien vous désirez participer à ce projet de traduction ? N'hésitez pas à nous contacter ou par MP !
 
 
 
 
Partenaires

Hébergement Web