Detailed Description
The QMenu class provides a menu widget for use in menu bars, context menus, and other popup menus.
A menu widget is a selection menu. It can be either a pull-down menu in a menu bar or a standalone context menu. Pull-down menus are shown by the menu bar when the user clicks on the respective item or presses the specified shortcut key. Use QMenuBar::addMenu() to insert a menu into a menu bar. Context menus are usually invoked by some special keyboard key or by right-clicking. They can be executed either asynchronously with popup() or synchronously with exec(). Menus can also be invoked in response to button presses; these are just like context menus except for how they are invoked.
A menu consists of a list of action items. Actions are added with addAction(). An action is represented vertically and rendered by QStyle. In addition, actions can have a text label, an optional icon drawn on the very left side, and shortcut key sequence such as "Ctrl+X".
There are three kinds of action items: separators, actions that show a submenu, and actions that perform an action. Separators are inserted with addSeparator(). For submenus use addMenu(). All other items are considered action items.
When inserting action items you usually specify a receiver and a slot. The receiver will be notifed whenever the item is triggered(). In addition, QMenu provides two signals, activated() and highlighted(), which signal the QAction that was triggered from the menu.
You clear a menu with clear() and remove individual action items with removeAction().
A QMenu can also provide a tear-off menu. A tear-off menu is a top-level window that contains a copy of the menu. This makes it possible for the user to "tear off" frequently used menus and position them in a convenient place on the screen. If you want this functionality for a particular menu, insert a tear-off handle with setTearOffEnabled(). When using tear-off menus, bear in mind that the concept isn't typically used on Microsoft Windows so some users may not be familiar with it. Consider using a QToolBar instead.
See the Menus Example for an example of how to use QMenuBar and QMenu in your application.
Important inherited functions: addAction(), removeAction(), clear(), addSeparator(), and addMenu().
See also QMenuBar and GUI Design Handbook: Menu, Drop-Down and Pop-Up.
Property Documentation
This property holds the icon of the menu.
This is equivalent to the QAction::icon property of the menuAction().
Access functions:
- QIcon icon () const
- void setIcon ( const QIcon & icon )
tearOffEnabled : bool
This property holds whether the menu supports being torn off.
When true, QMenu has a special menu item (often shown as a dashed line at the top of the menu) that creates a copy of the menu when the tear-off menu item is triggered. This "torn-off" copy lives in a separate window. It contains the same menu items as the original menu, with the exception of the tear-off handle.
Access functions:
- bool isTearOffEnabled () const
- void setTearOffEnabled ( bool )
This property holds the title of the menu.
This is equivalent to the QAction::text property of the menuAction().
Access functions:
- QString title () const
- void setTitle ( const QString & title )
Member Function Documentation
Constructs a menu with parent parent.
Although a popup menu is always a top-level widget, if a parent is passed the popup menu will be deleted when that parent is destroyed (as with any other QObject).
Constructs a menu with a title and a parent.
Although a popup menu is always a top-level widget, if a parent is passed the popup menu will be deleted when that parent is destroyed (as with any other QObject).
See also title.
Destroys the menu.
void QMenu::aboutToShow () [signal]
This signal is emitted just before the menu is shown to the user.
QAction * QMenu::actionAt ( const QPoint & pt ) const
Returns the item at pt; returns 0 if there is no item there.
QRect QMenu::actionGeometry ( QAction * act ) const
Returns the geometry of action act.
QAction * QMenu::activeAction () const
Returns the currently highlighted action, or 0 if no action is currently highlighted.
See also setActiveAction().
QAction * QMenu::addAction ( const QString & text )
This convenience function creates a new action with text. The function adds the newly created action to the menu's list of actions, and returns it.
See also QWidget::addAction().
QAction * QMenu::addAction ( const QIcon & icon, const QString & text )
This is an overloaded member function, provided for convenience.
This convenience function creates a new action with an icon and some text. The function adds the newly created action to the menu's list of actions, and returns it.
See also QWidget::addAction().
QAction * QMenu::addAction ( const QString & text, const QObject * receiver, const char * member, const QKeySequence & shortcut = 0 )
This is an overloaded member function, provided for convenience.
This convenience function creates a new action with the text text and an optional shortcut shortcut. The action's triggered() signal is connected to the receiver's member slot. The function adds the newly created action to the menu's list of actions and returns it.
See also QWidget::addAction().
QAction * QMenu::addAction ( const QIcon & icon, const QString & text, const QObject * receiver, const char * member, const QKeySequence & shortcut = 0 )
This is an overloaded member function, provided for convenience.
This convenience function creates a new action with an icon and some text and an optional shortcut shortcut. The action's triggered() signal is connected to the member slot of the receiver object. The function adds the newly created action to the menu's list of actions, and returns it.
See also QWidget::addAction().
This convenience function adds menu as a submenu to this menu. It returns the menus menuAction().
See also QWidget::addAction() and QMenu::menuAction().
This is an overloaded member function, provided for convenience.
Appends a new QMenu with title to the menu. The menu takes ownership of the menu. Returns the new menu.
See also QWidget::addAction() and QMenu::menuAction().
This is an overloaded member function, provided for convenience.
Appends a new QMenu with icon and title to the menu. The menu takes ownership of the menu. Returns the new menu.
See also QWidget::addAction() and QMenu::menuAction().
QAction * QMenu::addSeparator ()
This convenience function creates a new separator action, i.e. an action with QAction::isSeparator() returning true, and adds the new action to this menu's list of actions. It returns the newly created action.
See also QWidget::addAction().
void QMenu::clear ()
Removes all the menu's actions. Actions owned by the menu and not shown in any other widget are deleted.
See also removeAction().
int QMenu::columnCount () const [protected]
If a menu does not fit on the screen it lays itself out so that it does fit. It is style dependent what layout means (for example, on Windows it will use multiple columns).
This functions returns the number of columns necessary.
QAction * QMenu::defaultAction () const
Returns the current default action.
See also setDefaultAction().
QAction * QMenu::exec ()
Executes this menu synchronously.
This is equivalent to exec(pos()).
This returns the triggered QAction in either the popup menu or one of its submenus, or 0 if no item was triggered (normally because the user pressed Esc).
In most situations you'll want to specify the position yourself, for example, the current mouse position:
exec(QCursor::pos());
or aligned to a widget:
exec(somewidget.mapToGlobal(QPoint(0,0)));
or in reaction to a QMouseEvent *e:
exec(e->globalPos());
QAction * QMenu::exec ( const QPoint & p, QAction * action = 0 )
This is an overloaded member function, provided for convenience.
Executes this menu synchronously.
Pops up the menu so that the action action will be at the specified global position p. To translate a widget's local coordinates into global coordinates, use QWidget::mapToGlobal().
This returns the triggered QAction in either the popup menu or one of its submenus, or 0 if no item was triggered (normally because the user pressed Esc).
Note that all signals are emitted as usual. If you connect a QAction to a slot and call the menu's exec(), you get the result both via the signal-slot connection and in the return value of exec().
Common usage is to position the menu at the current mouse position:
exec(QCursor::pos());
or aligned to a widget:
exec(somewidget.mapToGlobal(QPoint(0, 0)));
or in reaction to a QMouseEvent *e:
exec(e->globalPos());
When positioning a menu with exec() or popup(), bear in mind that you cannot rely on the menu's current size(). For performance reasons, the menu adapts its size only when necessary. So in many cases, the size before and after the show is different. Instead, use sizeHint() which calculates the proper size depending on the menu's current contents.
See also popup() and QWidget::mapToGlobal().
QAction * QMenu::exec ( QList<QAction *> actions, const QPoint & pos, QAction * at = 0 ) [static]
This is an overloaded member function, provided for convenience.
Executes this menu synchronously.
The menu's actions are specified by the list of actions. The menu will pop up so that the specified action, at, appears at global position pos. If at is not specified then the menu appears at position pos.
The function returns the triggered QAction in either the popup menu or one of its submenus, or 0 if no item was triggered (normally because the user pressed Esc).
This is equivalent to:
QMenu menu;
QAction *at = actions[0]; // Assumes actions is not empty
foreach (QAction *a, actions)
menu.addAction(a);
menu.exec(pos, at);
See also popup() and QWidget::mapToGlobal().
This function will forcibly hide the torn off menu making it disappear from the users desktop.
See also isTearOffMenuVisible() and isTearOffEnabled().
void QMenu::hovered ( QAction * action ) [signal]
This signal is emitted when a menu action is highlighted; action is the action that caused the signal to be emitted.
Often this is used to update status information.
See also triggered() and QAction::hovered().
This convenience function inserts menu before action before and returns the menus menuAction().
See also QWidget::insertAction() and addMenu().
QAction * QMenu::insertSeparator ( QAction * before )
This convenience function creates a new separator action, i.e. an action with QAction::isSeparator() returning true. The function inserts the newly created action into this menu's list of actions before action before and returns it.
See also QWidget::insertAction() and addSeparator().
When a menu is torn off a second menu is shown to display the menu contents in a new window. When the menu is in this mode and the menu is visible returns true; otherwise false.
See also hideTearOffMenu() and isTearOffEnabled().
Returns the action associated with this menu.
Displays the menu so that the action atAction will be at the specified global position p. To translate a widget's local coordinates into global coordinates, use QWidget::mapToGlobal().
When positioning a menu with exec() or popup(), bear in mind that you cannot rely on the menu's current size(). For performance reasons, the menu adapts its size only when necessary, so in many cases, the size before and after the show is different. Instead, use sizeHint() which calculates the proper size depending on the menu's current contents.
See also QWidget::mapToGlobal() and exec().
void QMenu::setActiveAction ( QAction * act )
Sets the currently highlighted action to act.
See also activeAction().
void QMenu::setDefaultAction ( QAction * act )
This will set the default action to act. The default action may have a visual queue depending on the current QStyle. A default action is usually meant to indicate what will defaultly happen on a drop, as shown in a context menu.
See also defaultAction().
void QMenu::triggered ( QAction * action ) [signal]
This signal is emitted when a menu action is triggered; action is the action that caused the signal to be emitted.
Normally, you connect each menu action's triggered() signal to its own custom slot, but sometimes you will want to connect several actions to a single slot, for example, when you have a group of closely related actions, such as "left justify", "center", "right justify".
See also hovered() and QAction::triggered().