Viadeo Twitter Google Bookmarks ! Facebook Digg del.icio.us MySpace Yahoo MyWeb Blinklist Netvouz Reddit Simpy StumbleUpon Bookmarks Windows Live Favorites 
Logo Documentation Qt ·  Page d'accueil  ·  Tous les espaces de nom  ·  Toutes les classes  ·  Classes principales  ·  Annotées  ·  Classes groupées  ·  Modules  ·  Fonctions  · 

pathstroke.cpp Example File
demos/pathstroke/pathstroke.cpp

 /****************************************************************************
 **
 ** Copyright (C) 2005-2008 Nokia Corporation and/or its subsidiary(-ies). All rights reserved.
 **
 ** This file is part of the documentation of the Qt Toolkit.
 **
 ** Licensees holding a valid Qt License Agreement may use this file in
 ** accordance with the rights, responsibilities and obligations
 ** contained therein.  Please consult your licensing agreement or
 ** contact qt-sales@nokia.com if any conditions of this licensing
 ** agreement are not clear to you.
 **
 ** Further information about Qt licensing is available at:
 ** http://trolltech.com/products/appdev/licensing.
 **
 ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
 ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
 **
 ****************************************************************************/

 #include "pathstroke.h"
 #include "arthurstyle.h"
 #include "arthurwidgets.h"

 #include <stdio.h>

 extern void draw_round_rect(QPainter *p, const QRect &bounds, int radius);

 PathStrokeControls::PathStrokeControls(QWidget* parent, PathStrokeRenderer* renderer, bool smallScreen)
       : QWidget(parent)
 {
     m_renderer = renderer;

     if (smallScreen)
         layoutForSmallScreens();
     else
         layoutForDesktop();
 }

 void PathStrokeControls::createCommonControls(QWidget* parent)
 {
     m_capGroup = new QGroupBox(parent);
     m_capGroup->setAttribute(Qt::WA_ContentsPropagated);
     m_capGroup->setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Fixed);
     QRadioButton *flatCap = new QRadioButton(m_capGroup);
     QRadioButton *squareCap = new QRadioButton(m_capGroup);
     QRadioButton *roundCap = new QRadioButton(m_capGroup);
     m_capGroup->setTitle("Cap Style");
     flatCap->setText("Flat");
     squareCap->setText("Square");
     roundCap->setText("Round");
     flatCap->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
     squareCap->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
     roundCap->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);

     m_joinGroup = new QGroupBox(parent);
     m_joinGroup->setAttribute(Qt::WA_ContentsPropagated);
     m_joinGroup->setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Fixed);
     QRadioButton *bevelJoin = new QRadioButton(m_joinGroup);
     QRadioButton *miterJoin = new QRadioButton(m_joinGroup);
     QRadioButton *roundJoin = new QRadioButton(m_joinGroup);
     m_joinGroup->setTitle("Join Style");
     bevelJoin->setText("Bevel");
     miterJoin->setText("Miter");
     roundJoin->setText("Round");

     m_styleGroup = new QGroupBox(parent);
     m_styleGroup->setAttribute(Qt::WA_ContentsPropagated);
     m_styleGroup->setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Fixed);
     QRadioButton *solidLine = new QRadioButton(m_styleGroup);
     QRadioButton *dashLine = new QRadioButton(m_styleGroup);
     QRadioButton *dotLine = new QRadioButton(m_styleGroup);
     QRadioButton *dashDotLine = new QRadioButton(m_styleGroup);
     QRadioButton *dashDotDotLine = new QRadioButton(m_styleGroup);
     QRadioButton *customDashLine = new QRadioButton(m_styleGroup);
     m_styleGroup->setTitle("Pen Style");

     QPixmap line_solid(":res/images/line_solid.png");
     solidLine->setIcon(line_solid);
     solidLine->setIconSize(line_solid.size());
     QPixmap line_dashed(":res/images/line_dashed.png");
     dashLine->setIcon(line_dashed);
     dashLine->setIconSize(line_dashed.size());
     QPixmap line_dotted(":res/images/line_dotted.png");
     dotLine->setIcon(line_dotted);
     dotLine->setIconSize(line_dotted.size());
     QPixmap line_dash_dot(":res/images/line_dash_dot.png");
     dashDotLine->setIcon(line_dash_dot);
     dashDotLine->setIconSize(line_dash_dot.size());
     QPixmap line_dash_dot_dot(":res/images/line_dash_dot_dot.png");
     dashDotDotLine->setIcon(line_dash_dot_dot);
     dashDotDotLine->setIconSize(line_dash_dot_dot.size());
     customDashLine->setText("Custom");

     int fixedHeight = bevelJoin->sizeHint().height();
     solidLine->setFixedHeight(fixedHeight);
     dashLine->setFixedHeight(fixedHeight);
     dotLine->setFixedHeight(fixedHeight);
     dashDotLine->setFixedHeight(fixedHeight);
     dashDotDotLine->setFixedHeight(fixedHeight);

     m_pathModeGroup = new QGroupBox(parent);
     m_pathModeGroup->setAttribute(Qt::WA_ContentsPropagated);
     m_pathModeGroup->setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Fixed);
     QRadioButton *curveMode = new QRadioButton(m_pathModeGroup);
     QRadioButton *lineMode = new QRadioButton(m_pathModeGroup);
     m_pathModeGroup->setTitle("Line Style");
     curveMode->setText("Curves");
     lineMode->setText("Lines");

     // Layouts
     QVBoxLayout *capGroupLayout = new QVBoxLayout(m_capGroup);
     capGroupLayout->addWidget(flatCap);
     capGroupLayout->addWidget(squareCap);
     capGroupLayout->addWidget(roundCap);

     QVBoxLayout *joinGroupLayout = new QVBoxLayout(m_joinGroup);
     joinGroupLayout->addWidget(bevelJoin);
     joinGroupLayout->addWidget(miterJoin);
     joinGroupLayout->addWidget(roundJoin);

     QVBoxLayout *styleGroupLayout = new QVBoxLayout(m_styleGroup);
     styleGroupLayout->addWidget(solidLine);
     styleGroupLayout->addWidget(dashLine);
     styleGroupLayout->addWidget(dotLine);
     styleGroupLayout->addWidget(dashDotLine);
     styleGroupLayout->addWidget(dashDotDotLine);
     styleGroupLayout->addWidget(customDashLine);

     QVBoxLayout *pathModeGroupLayout = new QVBoxLayout(m_pathModeGroup);
     pathModeGroupLayout->addWidget(curveMode);
     pathModeGroupLayout->addWidget(lineMode);

     // Connections
     connect(flatCap, SIGNAL(clicked()), m_renderer, SLOT(setFlatCap()));
     connect(squareCap, SIGNAL(clicked()), m_renderer, SLOT(setSquareCap()));
     connect(roundCap, SIGNAL(clicked()), m_renderer, SLOT(setRoundCap()));

     connect(bevelJoin, SIGNAL(clicked()), m_renderer, SLOT(setBevelJoin()));
     connect(miterJoin, SIGNAL(clicked()), m_renderer, SLOT(setMiterJoin()));
     connect(roundJoin, SIGNAL(clicked()), m_renderer, SLOT(setRoundJoin()));

     connect(curveMode, SIGNAL(clicked()), m_renderer, SLOT(setCurveMode()));
     connect(lineMode, SIGNAL(clicked()), m_renderer, SLOT(setLineMode()));

     connect(solidLine, SIGNAL(clicked()), m_renderer, SLOT(setSolidLine()));
     connect(dashLine, SIGNAL(clicked()), m_renderer, SLOT(setDashLine()));
     connect(dotLine, SIGNAL(clicked()), m_renderer, SLOT(setDotLine()));
     connect(dashDotLine, SIGNAL(clicked()), m_renderer, SLOT(setDashDotLine()));
     connect(dashDotDotLine, SIGNAL(clicked()), m_renderer, SLOT(setDashDotDotLine()));
     connect(customDashLine, SIGNAL(clicked()), m_renderer, SLOT(setCustomDashLine()));

     // Set the defaults:
     flatCap->setChecked(true);
     bevelJoin->setChecked(true);
     curveMode->setChecked(true);
     solidLine->setChecked(true);
 }

 void PathStrokeControls::layoutForDesktop()
 {
     QGroupBox *mainGroup = new QGroupBox(this);
     mainGroup->setFixedWidth(180);
     mainGroup->setTitle("Path Stroking");

     createCommonControls(mainGroup);

     QGroupBox* penWidthGroup = new QGroupBox(mainGroup);
     penWidthGroup->setAttribute(Qt::WA_ContentsPropagated);
     QSlider *penWidth = new QSlider(Qt::Horizontal, penWidthGroup);
     penWidth->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Fixed);
     penWidthGroup->setTitle("Pen Width");
     penWidth->setRange(0, 500);

     QPushButton *animated = new QPushButton(mainGroup);
     animated->setText("Animate");
     animated->setCheckable(true);

     QPushButton *showSourceButton = new QPushButton(mainGroup);
     showSourceButton->setText("Show Source");
 #ifdef QT_OPENGL_SUPPORT
     QPushButton *enableOpenGLButton = new QPushButton(mainGroup);
     enableOpenGLButton->setText("Use OpenGL");
     enableOpenGLButton->setCheckable(true);
     enableOpenGLButton->setChecked(m_renderer->usesOpenGL());
     if (!QGLFormat::hasOpenGL())
         enableOpenGLButton->hide();
 #endif
     QPushButton *whatsThisButton = new QPushButton(mainGroup);
     whatsThisButton->setText("What's This?");
     whatsThisButton->setCheckable(true);

     // Layouts:
     QVBoxLayout *penWidthLayout = new QVBoxLayout(penWidthGroup);
     penWidthLayout->addWidget(penWidth);

     QVBoxLayout * mainLayout = new QVBoxLayout(this);
     mainLayout->setMargin(0);
     mainLayout->addWidget(mainGroup);

     QVBoxLayout *mainGroupLayout = new QVBoxLayout(mainGroup);
     mainGroupLayout->setMargin(3);
     mainGroupLayout->addWidget(m_capGroup);
     mainGroupLayout->addWidget(m_joinGroup);
     mainGroupLayout->addWidget(m_styleGroup);
     mainGroupLayout->addWidget(penWidthGroup);
     mainGroupLayout->addWidget(m_pathModeGroup);
     mainGroupLayout->addWidget(animated);
     mainGroupLayout->addStretch(1);
     mainGroupLayout->addWidget(showSourceButton);
 #ifdef QT_OPENGL_SUPPORT
     mainGroupLayout->addWidget(enableOpenGLButton);
 #endif
     mainGroupLayout->addWidget(whatsThisButton);

     // Set up connections
     connect(animated, SIGNAL(toggled(bool)),
             m_renderer, SLOT(setAnimation(bool)));

     connect(penWidth, SIGNAL(valueChanged(int)),
             m_renderer, SLOT(setPenWidth(int)));

     connect(showSourceButton, SIGNAL(clicked()), m_renderer, SLOT(showSource()));
 #ifdef QT_OPENGL_SUPPORT
     connect(enableOpenGLButton, SIGNAL(clicked(bool)), m_renderer, SLOT(enableOpenGL(bool)));
 #endif
     connect(whatsThisButton, SIGNAL(clicked(bool)), m_renderer, SLOT(setDescriptionEnabled(bool)));
     connect(m_renderer, SIGNAL(descriptionEnabledChanged(bool)),
             whatsThisButton, SLOT(setChecked(bool)));

     // Set the defaults
     animated->setChecked(true);
     penWidth->setValue(50);

 }

 void PathStrokeControls::layoutForSmallScreens()
 {
     createCommonControls(this);

     m_capGroup->layout()->setMargin(0);
     m_joinGroup->layout()->setMargin(0);
     m_styleGroup->layout()->setMargin(0);
     m_pathModeGroup->layout()->setMargin(0);

     QPushButton* okBtn = new QPushButton("OK", this);
     okBtn->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
     okBtn->setMinimumSize(100,okBtn->minimumSize().height());

     QPushButton* quitBtn = new QPushButton("Quit", this);
     quitBtn->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
     quitBtn->setMinimumSize(100, okBtn->minimumSize().height());

     QLabel *penWidthLabel = new QLabel(" Width:");
     QSlider *penWidth = new QSlider(Qt::Horizontal, this);
     penWidth->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Fixed);
     penWidth->setRange(0, 500);

 #ifdef QT_OPENGL_SUPPORT
     QPushButton *enableOpenGLButton = new QPushButton(this);
     enableOpenGLButton->setText("Use OpenGL");
     enableOpenGLButton->setCheckable(true);
     enableOpenGLButton->setChecked(m_renderer->usesOpenGL());
     if (!QGLFormat::hasOpenGL())
         enableOpenGLButton->hide();
 #endif

     // Layouts:
     QHBoxLayout *penWidthLayout = new QHBoxLayout(0);
     penWidthLayout->addWidget(penWidthLabel, 0, Qt::AlignRight);
     penWidthLayout->addWidget(penWidth);

     QVBoxLayout *leftLayout = new QVBoxLayout(0);
     leftLayout->addWidget(m_capGroup);
     leftLayout->addWidget(m_joinGroup);
 #ifdef QT_OPENGL_SUPPORT
     leftLayout->addWidget(enableOpenGLButton);
 #endif
     leftLayout->addLayout(penWidthLayout);

     QVBoxLayout *rightLayout = new QVBoxLayout(0);
     rightLayout->addWidget(m_styleGroup);
     rightLayout->addWidget(m_pathModeGroup);

     QGridLayout *mainLayout = new QGridLayout(this);
     mainLayout->setMargin(0);

     // Add spacers around the form items so we don't look stupid at higher resolutions
     mainLayout->addItem(new QSpacerItem(0,0), 0, 0, 1, 4);
     mainLayout->addItem(new QSpacerItem(0,0), 1, 0, 2, 1);
     mainLayout->addItem(new QSpacerItem(0,0), 1, 3, 2, 1);
     mainLayout->addItem(new QSpacerItem(0,0), 3, 0, 1, 4);

     mainLayout->addLayout(leftLayout, 1, 1);
     mainLayout->addLayout(rightLayout, 1, 2);
     mainLayout->addWidget(quitBtn, 2, 1, Qt::AlignHCenter | Qt::AlignTop);
     mainLayout->addWidget(okBtn, 2, 2, Qt::AlignHCenter | Qt::AlignTop);

 #ifdef QT_OPENGL_SUPPORT
     connect(enableOpenGLButton, SIGNAL(clicked(bool)), m_renderer, SLOT(enableOpenGL(bool)));
 #endif

     connect(penWidth, SIGNAL(valueChanged(int)), m_renderer, SLOT(setPenWidth(int)));
     connect(quitBtn, SIGNAL(clicked()), this, SLOT(emitQuitSignal()));
     connect(okBtn, SIGNAL(clicked()), this, SLOT(emitOkSignal()));

     m_renderer->setAnimation(true);
     penWidth->setValue(50);
 }

 void PathStrokeControls::emitQuitSignal()
 {   emit quitPressed();  }

 void PathStrokeControls::emitOkSignal()
 {   emit okPressed();   }

 PathStrokeWidget::PathStrokeWidget(bool smallScreen)
 {
     setWindowTitle(tr("Path Stroking"));

     // Widget construction and property setting
     m_renderer = new PathStrokeRenderer(this, smallScreen);

     m_controls = new PathStrokeControls(0, m_renderer, smallScreen);

     // Layouting
     QHBoxLayout *viewLayout = new QHBoxLayout(this);
     viewLayout->addWidget(m_renderer);

     if (!smallScreen)
         viewLayout->addWidget(m_controls);

     m_renderer->loadSourceFile(":res/pathstroke.cpp");
     m_renderer->loadDescription(":res/pathstroke.html");

     connect(m_renderer, SIGNAL(clicked()), this, SLOT(showControls()));
     connect(m_controls, SIGNAL(okPressed()), this, SLOT(hideControls()));
     connect(m_controls, SIGNAL(quitPressed()), QApplication::instance(), SLOT(quit()));
 }

 void PathStrokeWidget::showControls()
 {
     m_controls->showFullScreen();
 }

 void PathStrokeWidget::hideControls()
 {
     m_controls->hide();
 }

 void PathStrokeWidget::setStyle( QStyle * style )
 {
     QWidget::setStyle(style);
     if (m_controls != 0)
     {
         m_controls->setStyle(style);

         QList<QWidget *> widgets = qFindChildren<QWidget *>(m_controls);
         foreach (QWidget *w, widgets)
             w->setStyle(style);
     }
 }

 PathStrokeRenderer::PathStrokeRenderer(QWidget *parent, bool smallScreen)
     : ArthurFrame(parent)
 {
     m_smallScreen = smallScreen;
     m_pointSize = 10;
     m_activePoint = -1;
     m_capStyle = Qt::FlatCap;
     m_joinStyle = Qt::BevelJoin;
     m_pathMode = CurveMode;
     m_penWidth = 1;
     m_penStyle = Qt::SolidLine;
     m_wasAnimated = true;
     setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
 }

 void PathStrokeRenderer::paint(QPainter *painter)
 {
     if (m_points.isEmpty())
         initializePoints();

     painter->setRenderHint(QPainter::Antialiasing);

     QPalette pal = palette();
     painter->setPen(Qt::NoPen);

     // Construct the path
     QPainterPath path;
     path.moveTo(m_points.at(0));

     if (m_pathMode == LineMode) {
         for (int i=1; i<m_points.size(); ++i) {
             path.lineTo(m_points.at(i));
         }
     } else {
         int i=1;
         while (i + 2 < m_points.size()) {
             path.cubicTo(m_points.at(i), m_points.at(i+1), m_points.at(i+2));
             i += 3;
         }
         while (i < m_points.size()) {
             path.lineTo(m_points.at(i));
             ++i;
         }
     }

     // Draw the path
     {
         QColor lg = Qt::red;

         // The "custom" pen
         if (m_penStyle == Qt::NoPen) {
             QPainterPathStroker stroker;
             stroker.setWidth(m_penWidth);
             stroker.setJoinStyle(m_joinStyle);
             stroker.setCapStyle(m_capStyle);

             QVector<qreal> dashes;
             qreal space = 4;
             dashes << 1 << space
                    << 3 << space
                    << 9 << space
                    << 27 << space
                    << 9 << space
                    << 3 << space;
             stroker.setDashPattern(dashes);
             QPainterPath stroke = stroker.createStroke(path);
             painter->fillPath(stroke, lg);

         } else {
             QPen pen(lg, m_penWidth, m_penStyle, m_capStyle, m_joinStyle);
             painter->strokePath(path, pen);
         }
     }

     if (1) {
         // Draw the control points
         painter->setPen(QColor(50, 100, 120, 200));
         painter->setBrush(QColor(200, 200, 210, 120));
         for (int i=0; i<m_points.size(); ++i) {
             QPointF pos = m_points.at(i);
             painter->drawEllipse(QRectF(pos.x() - m_pointSize,
                                        pos.y() - m_pointSize,
                                        m_pointSize*2, m_pointSize*2));
         }
         painter->setPen(QPen(Qt::lightGray, 0, Qt::SolidLine));
         painter->setBrush(Qt::NoBrush);
         painter->drawPolyline(m_points);
     }

 }

 void PathStrokeRenderer::initializePoints()
 {
     const int count = 7;
     m_points.clear();
     m_vectors.clear();

     QMatrix m;
     qreal rot = 360 / count;
     QPointF center(width() / 2, height() / 2);
     QMatrix vm;
     vm.shear(2, -1);
     vm.scale(3, 3);

     for (int i=0; i<count; ++i) {
         m_vectors << QPointF(.1f, .25f) * (m * vm);
         m_points << QPointF(0, 100) * m + center;
         m.rotate(rot);
     }
 }

 void PathStrokeRenderer::updatePoints()
 {
     qreal pad = 10;
     qreal left = pad;
     qreal right = width() - pad;
     qreal top = pad;
     qreal bottom = height() - pad;

     Q_ASSERT(m_points.size() == m_vectors.size());
     for (int i=0; i<m_points.size(); ++i) {

         if (i == m_activePoint)
             continue;

         QPointF pos = m_points.at(i);
         QPointF vec = m_vectors.at(i);
         pos += vec;
         if (pos.x() < left || pos.x() > right) {
             vec.setX(-vec.x());
             pos.setX(pos.x() < left ? left : right);
         } if (pos.y() < top || pos.y() > bottom) {
             vec.setY(-vec.y());
             pos.setY(pos.y() < top ? top : bottom);
         }
         m_points[i] = pos;
         m_vectors[i] = vec;
     }
     update();
 }

 void PathStrokeRenderer::mousePressEvent(QMouseEvent *e)
 {
     setDescriptionEnabled(false);
     m_activePoint = -1;
     qreal distance = -1;
     for (int i=0; i<m_points.size(); ++i) {
         qreal d = QLineF(e->pos(), m_points.at(i)).length();
         if ((distance < 0 && d < 8 * m_pointSize) || d < distance) {
             distance = d;
             m_activePoint = i;
         }
     }

     if (m_activePoint != -1) {
         m_wasAnimated = m_timer.isActive();
         setAnimation(false);
         mouseMoveEvent(e);
     }

     // If we're not running in small screen mode, always assume we're dragging
     m_mouseDrag = !m_smallScreen;
     m_mousePress = e->pos();
 }

 void PathStrokeRenderer::mouseMoveEvent(QMouseEvent *e)
 {
     // If we've moved more then 25 pixels, assume user is dragging
     if (!m_mouseDrag && QPoint(m_mousePress - e->pos()).manhattanLength() > 25)
         m_mouseDrag = true;

     if (m_mouseDrag && m_activePoint >= 0 && m_activePoint < m_points.size()) {
         m_points[m_activePoint] = e->pos();
         update();
     }
 }

 void PathStrokeRenderer::mouseReleaseEvent(QMouseEvent *)
 {
     m_activePoint = -1;
     setAnimation(m_wasAnimated);

     if (!m_mouseDrag && m_smallScreen)
         emit clicked();
 }

 void PathStrokeRenderer::timerEvent(QTimerEvent *e)
 {
     if (e->timerId() == m_timer.timerId()) {
         updatePoints();
         QApplication::syncX();
     } // else if (e->timerId() == m_fpsTimer.timerId()) {
 //         emit frameRate(m_frameCount);
 //         m_frameCount = 0;
 //     }
 }

 void PathStrokeRenderer::setAnimation(bool animation)
 {
     m_timer.stop();
 //     m_fpsTimer.stop();

     if (animation) {
         m_timer.start(25, this);
 //         m_fpsTimer.start(1000, this);
 //         m_frameCount = 0;
     }
 }

Publicité

Best Of

Actualités les plus lues

Semaine
Mois
Année
  1. « Quelque chose ne va vraiment pas avec les développeurs "modernes" », un développeur à "l'ancienne" critique la multiplication des bibliothèques 80
  2. Apercevoir la troisième dimension ou l'utilisation multithreadée d'OpenGL dans Qt, un article des Qt Quarterly traduit par Guillaume Belz 0
  3. Les développeurs ignorent-ils trop les failles découvertes dans leur code ? Prenez-vous en compte les remarques des autres ? 17
  4. BlackBerry 10 : premières images du prochain OS de RIM qui devrait intégrer des widgets et des tuiles inspirées de Windows Phone 0
  5. Quelles nouveautés de C++11 Visual C++ doit-il rapidement intégrer ? Donnez-nous votre avis 10
  6. Adieu qmake, bienvenue qbs : Qt Building Suite, un outil déclaratif et extensible pour la compilation de projets Qt 17
  7. 2017 : un quinquennat pour une nouvelle version du C++ ? Possible, selon Herb Sutter 6
Page suivante

Le Qt Developer Network au hasard

Logo

Combiner licence, à propos et fermer d'une dernière manière

Le Qt Developer Network est un réseau de développeurs Qt anglophone, où ils peuvent partager leur expérience sur le framework. Lire l'article.

Communauté

Ressources

Liens utiles

Contact

  • Vous souhaitez rejoindre la rédaction ou proposer un tutoriel, une traduction, une question... ? Postez dans le forum Contribuez ou contactez-nous par MP ou par email (voir en bas de page).

Qt dans le magazine

Cette page est une traduction d'une page de la documentation de Qt, écrite par Nokia Corporation and/or its subsidiary(-ies). Les éventuels problèmes résultant d'une mauvaise traduction ne sont pas imputables à Nokia. Qt 4.4
Copyright © 2012 Developpez LLC. Tous droits réservés Developpez LLC. Aucune reproduction, même partielle, ne peut être faite de ce site et de l'ensemble de son contenu : textes, documents et images sans l'autorisation expresse de Developpez LLC. Sinon, vous encourez selon la loi jusqu'à 3 ans de prison et jusqu'à 300 000 E de dommages et intérêts. Cette page est déposée à la SACD.
Vous avez déniché une erreur ? Un bug ? Une redirection cassée ? Ou tout autre problème, quel qu'il soit ? Ou bien vous désirez participer à ce projet de traduction ? N'hésitez pas à nous contacter ou par MP !
 
 
 
 
Partenaires

Hébergement Web