mainwindow.cpp Example File
opengl/hellogl_es/mainwindow.cpp
#include "mainwindow.h"
#include <QApplication>
#include <QMenuBar>
#include <QGroupBox>
#include <QGridLayout>
#include <QSlider>
#include <QLabel>
#include <QTimer>
#include "glwidget.h"
MainWindow::MainWindow()
{
GLWidget *glwidget = new GLWidget();
QLabel *label = new QLabel(this);
QTimer *timer = new QTimer(this);
QSlider *slider = new QSlider(this);
slider->setOrientation(Qt::Horizontal);
slider->setRange(0, 100);
slider->setSliderPosition(50);
timer->setInterval(10);
label->setText("A QGlWidget with OpenGl ES");
label->setAlignment(Qt::AlignHCenter);
QGroupBox * groupBox = new QGroupBox(this);
setCentralWidget(groupBox);
groupBox->setTitle("OpenGL ES Example");
QGridLayout *layout = new QGridLayout(groupBox);
layout->addWidget(glwidget,1,0,8,1);
layout->addWidget(label,9,0,1,1);
layout->addWidget(slider, 11,0,1,1);
groupBox->setLayout(layout);
QMenu *fileMenu = new QMenu("File");
QMenu *helpMenu = new QMenu("Help");
QMenu *showMenu = new QMenu("Show");
menuBar()->addMenu(fileMenu);
menuBar()->addMenu(showMenu);
menuBar()->addMenu(helpMenu);
QAction *exit = new QAction("Exit", fileMenu);
QAction *aboutQt = new QAction("AboutQt", helpMenu);
QAction *showLogo = new QAction("Show 3D Logo", showMenu);
QAction *showTexture = new QAction("Show 2D Texture", showMenu);
QAction *showBubbles = new QAction("Show bubbles", showMenu);
showBubbles->setCheckable(true);
showBubbles->setChecked(true);
fileMenu->addAction(exit);
helpMenu->addAction(aboutQt);
showMenu->addAction(showLogo);
showMenu->addAction(showTexture);
showMenu->addAction(showBubbles);
QObject::connect(timer, SIGNAL(timeout()), glwidget, SLOT(updateGL()));
QObject::connect(exit, SIGNAL(triggered(bool)), this, SLOT(close()));
QObject::connect(aboutQt, SIGNAL(triggered(bool)), qApp, SLOT(aboutQt()));
QObject::connect(showLogo, SIGNAL(triggered(bool)), glwidget, SLOT(setLogo()));
QObject::connect(showTexture, SIGNAL(triggered(bool)), glwidget, SLOT(setTexture()));
QObject::connect(showBubbles, SIGNAL(triggered(bool)), glwidget, SLOT(showBubbles(bool)));
QObject::connect(slider, SIGNAL(valueChanged(int)), glwidget, SLOT(setScaling(int)));
timer->start();
}