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Q3PtrList Class Reference
[Qt3Support module]

The Q3PtrList class is a template class that provides a list. More...

 #include <Q3PtrList>

This class is part of the Qt 3 support library. It is provided to keep old source code working. We strongly advise against using it in new code. See Porting to Qt 4 for more information.

Inherits Q3PtrCollection.

Inherited by Q3StrList.


Public Functions

Q3PtrList ()
Q3PtrList ( const Q3PtrList<type> & list )
~Q3PtrList ()
void append ( const type * item )
type * at ( uint index )
int at () const
uint contains ( const type * item ) const
uint containsRef ( const type * item ) const
type * current () const
Q3LNode * currentNode () const
int find ( const type * item )
int findNext ( const type * item )
int findNextRef ( const type * item )
int findRef ( const type * item )
type * first ()
type * getFirst () const
type * getLast () const
void inSort ( const type * item )
bool insert ( uint index, const type * item )
bool isEmpty () const
type * last ()
type * next ()
void prepend ( const type * item )
type * prev ()
bool remove ( uint index )
bool remove ()
bool remove ( const type * item )
bool removeFirst ()
bool removeLast ()
void removeNode ( Q3LNode * node )
bool removeRef ( const type * item )
bool replace ( uint index, const type * item )
void sort ()
type * take ( uint index )
type * take ()
type * takeNode ( Q3LNode * node )
void toVector ( Q3GVector * vec ) const
bool operator!= ( const Q3PtrList<type> & list ) const
Q3PtrList<type> & operator= ( const Q3PtrList<type> & list )
bool operator== ( const Q3PtrList<type> & list ) const

Reimplemented Public Functions

virtual void clear ()
virtual uint count () const

Protected Functions

virtual int compareItems ( Q3PtrCollection::Item item1, Q3PtrCollection::Item item2 )
virtual QDataStream & read ( QDataStream & s, Q3PtrCollection::Item & item )
virtual QDataStream & write ( QDataStream & s, Q3PtrCollection::Item item ) const

Detailed Description

The Q3PtrList class is a template class that provides a list.

Q3ValueList is an STL-compatible alternative to this class.

Define a template instance Q3PtrList<X> to create a list that operates on pointers to X (X*).

The list class is indexable and has a current index and a current item. The first item corresponds to index position 0. The current index is -1 if the current item is 0.

Items are inserted with prepend(), insert() or append(). Items are removed with remove(), removeRef(), removeFirst() and removeLast(). You can search for an item using find(), findNext(), findRef() or findNextRef(). The list can be sorted with sort(). You can count the number of occurrences of an item with contains() or containsRef(). You can get a pointer to the current item with current(), to an item at a particular index position in the list with at() or to the first or last item with getFirst() and getLast(). You can also iterate over the list with first(), last(), next() and prev() (which all update current()). The list's deletion property is set with setAutoDelete().

Example:

 class Employee
 {
 public:
     Employee() : sn( 0 ) { }
     Employee( const QString& forename, const QString& surname, int salary )
         : fn( forename ), sn( surname ), sal( salary )
     { }

     void setSalary( int salary ) { sal = salary; }

     QString forename() const { return fn; }
     QString surname() const { return sn; }
     int salary() const { return sal; }

 private:
     QString fn;
     QString sn;
     int sal;
 };

 Q3PtrList<Employee> list;
 list.setAutoDelete( TRUE ); // the list owns the objects

 list.append( new Employee("John", "Doe", 50000) );
 list.append( new Employee("Jane", "Williams", 80000) );
 list.append( new Employee("Tom", "Jones", 60000) );

 Employee *employee;
 for ( employee = list.first(); employee; employee = list.next() )
     cout << employee->surname().latin1() << ", " <<
             employee->forename().latin1() << " earns " <<
             employee->salary() << endl;
 cout << endl;

 // very inefficient for big lists
 for ( uint i = 0; i < list.count(); ++i )
     if ( list.at(i) )
         cout << list.at( i )->surname().latin1() << endl;

The output is

 Doe, John earns 50000
 Williams, Jane earns 80000
 Jones, Tom earns 60000

 Doe
 Williams
 Jones

Q3PtrList has several member functions for traversing the list, but using a Q3PtrListIterator can be more practical. Multiple list iterators may traverse the same list, independently of each other and of the current list item.

In the example above we make the call setAutoDelete(true). Enabling auto-deletion tells the list to delete items that are removed. The default is to not delete items when they are removed but this would cause a memory leak in the example because there are no other references to the list items.

When inserting an item into a list only the pointer is copied, not the item itself, i.e. a shallow copy. It is possible to make the list copy all of the item's data (deep copy) when an item is inserted. insert(), inSort() and append() call the virtual function Q3PtrCollection::newItem() for the item to be inserted. Inherit a list and reimplement newItem() to have deep copies.

When removing an item from a list, the virtual function Q3PtrCollection::deleteItem() is called. Q3PtrList's default implementation is to delete the item if auto-deletion is enabled.

The virtual function compareItems() can be reimplemented to compare two list items. This function is called from all list functions that need to compare list items, for instance remove(const type*). If you only want to deal with pointers, there are functions that compare pointers instead, for instance removeRef(const type*). These functions are somewhat faster than those that call compareItems().

List items are stored as void* in an internal Q3LNode, which also holds pointers to the next and previous list items. The functions currentNode(), removeNode(), and takeNode() operate directly on the Q3LNode, but they should be used with care. The data component of the node is available through Q3LNode::getData().

The Q3StrList class is a list of char*. It reimplements newItem(), deleteItem() and compareItems(). (But see QStringList for a list of Unicode QStrings.)

See also Q3PtrListIterator.


Member Function Documentation

Q3PtrList::Q3PtrList ()

Constructs an empty list.

Q3PtrList::Q3PtrList ( const Q3PtrList<type> & list )

Constructs a copy of list.

Each item in list is appended to this list. Only the pointers are copied (shallow copy).

Q3PtrList::~Q3PtrList ()

Removes all items from the list and destroys the list.

All list iterators that access this list will be reset.

See also setAutoDelete().

void Q3PtrList::append ( const type * item )

Inserts the item at the end of the list.

The inserted item becomes the current list item. This is equivalent to insert( count(), item ).

item must not be 0.

See also insert(), current(), and prepend().

type * Q3PtrList::at ( uint index )

Returns a pointer to the item at position index in the list, or 0 if the index is out of range.

Sets the current list item to this item if index is valid. The valid range is 0..(count() - 1) inclusive.

This function is very efficient. It starts scanning from the first item, last item, or current item, whichever is closest to index.

See also current().

int Q3PtrList::at () const

This is an overloaded function.

Returns the index of the current list item. The returned value is -1 if the current item is 0.

See also current().

void Q3PtrList::clear ()   [virtual]

Reimplemented from Q3PtrCollection::clear().

Removes all items from the list.

The removed items are deleted if auto-deletion is enabled.

All list iterators that access this list will be reset.

See also remove(), take(), and setAutoDelete().

int Q3PtrList::compareItems ( Q3PtrCollection::Item item1, Q3PtrCollection::Item item2 )   [virtual protected]

This virtual function compares two list items.

Returns:

  • zero if item1 == item2
  • nonzero if item1 != item2

This function returns int rather than bool so that reimplementations can return three values and use it to sort by:

  • 0 if item1 == item2
  • > 0 (positive integer) if item1 > item2
  • < 0 (negative integer) if item1 < item2

inSort() requires that compareItems() is implemented as described here.

This function should not modify the list because some const functions call compareItems().

The default implementation compares the pointers.

uint Q3PtrList::contains ( const type * item ) const

Returns the number of occurrences of item in the list.

The compareItems() function is called when looking for the item in the list. If compareItems() is not reimplemented, it is more efficient to call containsRef().

This function does not affect the current list item.

See also containsRef() and compareItems().

uint Q3PtrList::containsRef ( const type * item ) const

Returns the number of occurrences of item in the list.

Calling this function is much faster than contains() because contains() compares item with each list item using compareItems(), whereas his function only compares the pointers.

This function does not affect the current list item.

See also contains().

uint Q3PtrList::count () const   [virtual]

Reimplemented from Q3PtrCollection::count().

Returns the number of items in the list.

See also isEmpty().

type * Q3PtrList::current () const

Returns a pointer to the current list item. The current item may be 0 (implies that the current index is -1).

See also at().

Q3LNode * Q3PtrList::currentNode () const

Returns a pointer to the current list node.

The node can be kept and removed later using removeNode(). The advantage is that the item can be removed directly without searching the list.

Warning: Do not call this function unless you are an expert.

See also removeNode(), takeNode(), and current().

int Q3PtrList::find ( const type * item )

Finds the first occurrence of item in the list.

If the item is found, the list sets the current item to point to the found item and returns the index of this item. If the item is not found, the list sets the current item to 0, the current index to -1, and returns -1.

The compareItems() function is called when searching for the item in the list. If compareItems() is not reimplemented, it is more efficient to call findRef().

See also findNext(), findRef(), compareItems(), and current().

int Q3PtrList::findNext ( const type * item )

Finds the next occurrence of item in the list, starting from the current list item.

If the item is found, the list sets the current item to point to the found item and returns the index of this item. If the item is not found, the list sets the current item to 0, the current index to -1, and returns -1.

The compareItems() function is called when searching for the item in the list. If compareItems() is not reimplemented, it is more efficient to call findNextRef().

See also find(), findNextRef(), compareItems(), and current().

int Q3PtrList::findNextRef ( const type * item )

Finds the next occurrence of item in the list, starting from the current list item.

If the item is found, the list sets the current item to point to the found item and returns the index of this item. If the item is not found, the list sets the current item to 0, the current index to -1, and returns -1.

Calling this function is much faster than findNext() because findNext() compares item with each list item using compareItems(), whereas this function only compares the pointers.

See also findRef(), findNext(), and current().

int Q3PtrList::findRef ( const type * item )

Finds the first occurrence of item in the list.

If the item is found, the list sets the current item to point to the found item and returns the index of this item. If the item is not found, the list sets the current item to 0, the current index to -1, and returns -1.

Calling this function is much faster than find() because find() compares item with each list item using compareItems(), whereas this function only compares the pointers.

See also findNextRef(), find(), and current().

type * Q3PtrList::first ()

Returns a pointer to the first item in the list and makes this the current list item; returns 0 if the list is empty.

See also getFirst(), last(), next(), prev(), and current().

type * Q3PtrList::getFirst () const

Returns a pointer to the first item in the list, or 0 if the list is empty.

This function does not affect the current list item.

See also first() and getLast().

type * Q3PtrList::getLast () const

Returns a pointer to the last item in the list, or 0 if the list is empty.

This function does not affect the current list item.

See also last() and getFirst().

void Q3PtrList::inSort ( const type * item )

Inserts the item at its sorted position in the list.

The sort order depends on the virtual compareItems() function. All items must be inserted with inSort() to maintain the sorting order.

The inserted item becomes the current list item.

item must not be 0.

Warning: Using inSort() is slow. An alternative, especially if you have lots of items, is to simply append() or insert() them and then use sort(). inSort() takes up to O(n) compares. That means inserting n items in your list will need O(n^2) compares whereas sort() only needs O(n*log n) for the same task. So use inSort() only if you already have a presorted list and want to insert just a few additional items.

See also insert(), compareItems(), current(), and sort().

bool Q3PtrList::insert ( uint index, const type * item )

Inserts the item at position index in the list.

Returns TRUE if successful, i.e. if index is in range; otherwise returns FALSE. The valid range is 0 to count() (inclusively). The item is appended if index == count().

The inserted item becomes the current list item.

item must not be 0.

See also append(), current(), and replace().

bool Q3PtrList::isEmpty () const

Returns TRUE if the list is empty; otherwise returns FALSE.

See also count().

type * Q3PtrList::last ()

Returns a pointer to the last item in the list and makes this the current list item; returns 0 if the list is empty.

See also getLast(), first(), next(), prev(), and current().

type * Q3PtrList::next ()

Returns a pointer to the item succeeding the current item. Returns 0 if the current item is 0 or equal to the last item.

Makes the succeeding item current. If the current item before this function call was the last item, the current item will be set to 0. If the current item was 0, this function does nothing.

See also first(), last(), prev(), and current().

void Q3PtrList::prepend ( const type * item )

Inserts the item at the start of the list.

The inserted item becomes the current list item. This is equivalent to insert( 0, item ).

item must not be 0.

See also append(), insert(), and current().

type * Q3PtrList::prev ()

Returns a pointer to the item preceding the current item. Returns 0 if the current item is 0 or equal to the first item.

Makes the preceding item current. If the current item before this function call was the first item, the current item will be set to 0. If the current item was 0, this function does nothing.

See also first(), last(), next(), and current().

QDataStream & Q3PtrList::read ( QDataStream & s, Q3PtrCollection::Item & item )   [virtual protected]

Reads a list item from the stream s and returns a reference to the stream.

The default implementation sets item to 0.

See also write().

bool Q3PtrList::remove ( uint index )

Removes the item at position index in the list.

Returns TRUE if successful, i.e. if index is in range; otherwise returns FALSE. The valid range is 0..(count() - 1) inclusive.

The removed item is deleted if auto-deletion is enabled.

The item after the removed item becomes the new current list item if the removed item is not the last item in the list. If the last item is removed, the new last item becomes the current item.

All list iterators that refer to the removed item will be set to point to the new current item.

See also take(), clear(), setAutoDelete(), current(), and removeRef().

bool Q3PtrList::remove ()

This is an overloaded function.

Removes the current list item.

Returns TRUE if successful, i.e. if the current item isn't 0; otherwise returns FALSE.

The removed item is deleted if auto-deletion is enabled.

The item after the removed item becomes the new current list item if the removed item is not the last item in the list. If the last item is removed, the new last item becomes the current item. The current item is set to 0 if the list becomes empty.

All list iterators that refer to the removed item will be set to point to the new current item.

See also take(), clear(), setAutoDelete(), current(), and removeRef().

bool Q3PtrList::remove ( const type * item )

This is an overloaded function.

Removes the first occurrence of item from the list.

Returns TRUE if successful, i.e. if item is in the list; otherwise returns FALSE.

The removed item is deleted if auto-deletion is enabled.

The compareItems() function is called when searching for the item in the list. If compareItems() is not reimplemented, it is more efficient to call removeRef().

If item is NULL then the current item is removed from the list.

The item after the removed item becomes the new current list item if the removed item is not the last item in the list. If the last item is removed, the new last item becomes the current item. The current item is set to 0 if the list becomes empty.

All list iterators that refer to the removed item will be set to point to the new current item.

See also removeRef(), take(), clear(), setAutoDelete(), compareItems(), and current().

bool Q3PtrList::removeFirst ()

Removes the first item from the list. Returns TRUE if successful, i.e. if the list isn't empty; otherwise returns FALSE.

The removed item is deleted if auto-deletion is enabled.

The first item in the list becomes the new current list item. The current item is set to 0 if the list becomes empty.

All list iterators that refer to the removed item will be set to point to the new current item.

See also removeLast(), setAutoDelete(), current(), and remove().

bool Q3PtrList::removeLast ()

Removes the last item from the list. Returns TRUE if successful, i.e. if the list isn't empty; otherwise returns FALSE.

The removed item is deleted if auto-deletion is enabled.

The last item in the list becomes the new current list item. The current item is set to 0 if the list becomes empty.

All list iterators that refer to the removed item will be set to point to the new current item.

See also removeFirst(), setAutoDelete(), and current().

void Q3PtrList::removeNode ( Q3LNode * node )

Removes the node from the list.

This node must exist in the list, otherwise the program may crash.

The removed item is deleted if auto-deletion is enabled.

The first item in the list will become the new current list item. The current item is set to 0 if the list becomes empty.

All list iterators that refer to the removed item will be set to point to the item succeeding this item or to the preceding item if the removed item was the last item.

Warning: Do not call this function unless you are an expert.

See also takeNode(), currentNode(), remove(), and removeRef().

bool Q3PtrList::removeRef ( const type * item )

Removes the first occurrence of item from the list.

Returns TRUE if successful, i.e. if item is in the list; otherwise returns FALSE.

The removed item is deleted if auto-deletion is enabled.

Equivalent to:

 if ( list.findRef( item ) != -1 )
     list.remove();

The item after the removed item becomes the new current list item if the removed item is not the last item in the list. If the last item is removed, the new last item becomes the current item. The current item is set to 0 if the list becomes empty.

All list iterators that refer to the removed item will be set to point to the new current item.

See also remove(), clear(), setAutoDelete(), and current().

bool Q3PtrList::replace ( uint index, const type * item )

Replaces the item at position index with the new item.

Returns TRUE if successful, i.e. index is in the range 0 to count()-1.

See also append(), current(), and insert().

void Q3PtrList::sort ()

Sorts the list by the result of the virtual compareItems() function.

The heap sort algorithm is used for sorting. It sorts n items with O(n*log n) comparisons. This is the asymptotic optimal solution of the sorting problem.

If the items in your list support operator<() and operator==(), you might be better off with Q3SortedList because it implements the compareItems() function for you using these two operators.

See also inSort().

type * Q3PtrList::take ( uint index )

Takes the item at position index out of the list without deleting it (even if auto-deletion is enabled).

Returns a pointer to the item taken out of the list, or 0 if the index is out of range. The valid range is 0..(count() - 1) inclusive.

The item after the removed item becomes the new current list item if the removed item is not the last item in the list. If the last item is removed, the new last item becomes the current item. The current item is set to 0 if the list becomes empty.

All list iterators that refer to the taken item will be set to point to the new current item.

See also remove(), clear(), and current().

type * Q3PtrList::take ()

This is an overloaded function.

Takes the current item out of the list without deleting it (even if auto-deletion is enabled).

Returns a pointer to the item taken out of the list, or 0 if the current item is 0.

The item after the removed item becomes the new current list item if the removed item is not the last item in the list. If the last item is removed, the new last item becomes the current item. The current item is set to 0 if the list becomes empty.

All list iterators that refer to the taken item will be set to point to the new current item.

See also remove(), clear(), and current().

type * Q3PtrList::takeNode ( Q3LNode * node )

Takes the node out of the list without deleting its item (even if auto-deletion is enabled). Returns a pointer to the item taken out of the list.

This node must exist in the list, otherwise the program may crash.

The first item in the list becomes the new current list item.

All list iterators that refer to the taken item will be set to point to the item succeeding this item or to the preceding item if the taken item was the last item.

Warning: Do not call this function unless you are an expert.

See also removeNode() and currentNode().

void Q3PtrList::toVector ( Q3GVector * vec ) const

Stores all list items in the vector vec.

The vector must be of the same item type, otherwise the result will be undefined.

QDataStream & Q3PtrList::write ( QDataStream & s, Q3PtrCollection::Item item ) const   [virtual protected]

Writes a list item, item to the stream s and returns a reference to the stream.

The default implementation does nothing.

See also read().

bool Q3PtrList::operator!= ( const Q3PtrList<type> & list ) const

Compares this list with list. Returns TRUE if the lists contain different data; otherwise returns FALSE.

Q3PtrList<type> & Q3PtrList::operator= ( const Q3PtrList<type> & list )

Assigns list to this list and returns a reference to this list.

This list is first cleared and then each item in list is appended to this list. Only the pointers are copied (shallow copy) unless newItem() has been reimplemented.

bool Q3PtrList::operator== ( const Q3PtrList<type> & list ) const

Compares this list with list. Returns TRUE if the lists contain the same data; otherwise returns FALSE.

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