QString QMessageBox::buttonText ( int button ) const
Returns the text of the message box button button, or an empty string if the message box does not contain the button.
Use button() and QPushButton::text() instead.
See also setButtonText().
int QMessageBox::critical ( QWidget * parent, const QString & title, const QString & text, int button0, int button1, int button2 = 0 ) [static]
Opens a critical message box with the given title and text. The dialog may have up to three buttons. Each of the button parameters, button0, button1 and button2 may be set to one of the following values:
If you don't want all three buttons, set the last button, or last two buttons to QMessageBox::NoButton.
One button can be OR-ed with QMessageBox::Default, and one button can be OR-ed with QMessageBox::Escape.
Returns the identity (QMessageBox::Ok, or QMessageBox::No, etc.) of the button that was clicked.
If parent is 0, the message box is an application modal dialog box. If parent is a widget, the message box is window modal relative to parent.
Warning: Do not delete parent during the execution of the dialog. If you want to do this, you should create the dialog yourself using one of the QMessageBox constructors.
See also information(), question(), and warning().
int QMessageBox::critical ( QWidget * parent, const QString & title, const QString & text, const QString & button0Text, const QString & button1Text = QString(), const QString & button2Text = QString(), int defaultButtonNumber = 0, int escapeButtonNumber = -1 ) [static]
This is an overloaded function.
Displays a critical error message box with the given title and text, as well as one, two, or three buttons. Returns the number of the button that was clicked (0, 1 or 2).
button0Text is the text of the first button, and is optional. If button0Text is not supplied, "OK" (translated) will be used. button1Text is the text of the second button, and is optional, and button2Text is the text of the third button, and is optional. defaultButtonNumber (0, 1 or 2) is the index of the default button; pressing Return or Enter is the same as clicking the default button. It defaults to 0 (the first button). escapeButtonNumber is the index of the Escape button; pressing Escape is the same as clicking this button. It defaults to -1; supply 0, 1, or 2 to make pressing Escape equivalent to clicking the relevant button.
If parent is 0, the message box is an application modal dialog box. If parent is a widget, the message box is window modal relative to parent.
Warning: Do not delete parent during the execution of the dialog. If you want to do this, you should create the dialog yourself using one of the QMessageBox constructors.
See also information(), question(), and warning().
int QMessageBox::information ( QWidget * parent, const QString & title, const QString & text, int button0, int button1 = 0, int button2 = 0 ) [static]
Opens an information message box with the given title and the text. The dialog may have up to three buttons. Each of the buttons, button0, button1 and button2 may be set to one of the following values:
If you don't want all three buttons, set the last button, or last two buttons to QMessageBox::NoButton.
One button can be OR-ed with QMessageBox::Default, and one button can be OR-ed with QMessageBox::Escape.
Returns the identity (QMessageBox::Ok, or QMessageBox::No, etc.) of the button that was clicked.
If parent is 0, the message box is an application modal dialog box. If parent is a widget, the message box is window modal relative to parent.
Warning: Do not delete parent during the execution of the dialog. If you want to do this, you should create the dialog yourself using one of the QMessageBox constructors.
See also question(), warning(), and critical().
int QMessageBox::information ( QWidget * parent, const QString & title, const QString & text, const QString & button0Text, const QString & button1Text = QString(), const QString & button2Text = QString(), int defaultButtonNumber = 0, int escapeButtonNumber = -1 ) [static]
This is an overloaded function.
Displays an information message box with the given title and text, as well as one, two or three buttons. Returns the index of the button that was clicked (0, 1 or 2).
button0Text is the text of the first button, and is optional. If button0Text is not supplied, "OK" (translated) will be used. button1Text is the text of the second button, and is optional. button2Text is the text of the third button, and is optional. defaultButtonNumber (0, 1 or 2) is the index of the default button; pressing Return or Enter is the same as clicking the default button. It defaults to 0 (the first button). escapeButtonNumber is the index of the escape button; pressing Esc is the same as clicking this button. It defaults to -1; supply 0, 1 or 2 to make pressing Esc equivalent to clicking the relevant button.
If parent is 0, the message box is an application modal dialog box. If parent is a widget, the message box is window modal relative to parent.
Warning: Do not delete parent during the execution of the dialog. If you want to do this, you should create the dialog yourself using one of the QMessageBox constructors.
See also question(), warning(), and critical().
int QMessageBox::question ( QWidget * parent, const QString & title, const QString & text, int button0, int button1 = 0, int button2 = 0 ) [static]
Opens a question message box with the given title and text. The dialog may have up to three buttons. Each of the buttons, button0, button1 and button2 may be set to one of the following values:
If you don't want all three buttons, set the last button, or last two buttons to QMessageBox::NoButton.
One button can be OR-ed with QMessageBox::Default, and one button can be OR-ed with QMessageBox::Escape.
Returns the identity (QMessageBox::Yes, or QMessageBox::No, etc.) of the button that was clicked.
If parent is 0, the message box is an application modal dialog box. If parent is a widget, the message box is window modal relative to parent.
Warning: Do not delete parent during the execution of the dialog. If you want to do this, you should create the dialog yourself using one of the QMessageBox constructors.
See also information(), warning(), and critical().
int QMessageBox::question ( QWidget * parent, const QString & title, const QString & text, const QString & button0Text, const QString & button1Text = QString(), const QString & button2Text = QString(), int defaultButtonNumber = 0, int escapeButtonNumber = -1 ) [static]
This is an overloaded function.
Displays a question message box with the given title and text, as well as one, two or three buttons. Returns the index of the button that was clicked (0, 1 or 2).
button0Text is the text of the first button, and is optional. If button0Text is not supplied, "OK" (translated) will be used. button1Text is the text of the second button, and is optional. button2Text is the text of the third button, and is optional. defaultButtonNumber (0, 1 or 2) is the index of the default button; pressing Return or Enter is the same as clicking the default button. It defaults to 0 (the first button). escapeButtonNumber is the index of the Escape button; pressing Escape is the same as clicking this button. It defaults to -1; supply 0, 1 or 2 to make pressing Escape equivalent to clicking the relevant button.
If parent is 0, the message box is an application modal dialog box. If parent is a widget, the message box is window modal relative to parent.
Warning: Do not delete parent during the execution of the dialog. If you want to do this, you should create the dialog yourself using one of the QMessageBox constructors.
See also information(), warning(), and critical().
void QMessageBox::setButtonText ( int button, const QString & text )
Sets the text of the message box button button to text. Setting the text of a button that is not in the message box is silently ignored.
Use addButton() instead.
See also buttonText().
QPixmap QMessageBox::standardIcon ( Icon icon ) [static]
Returns the pixmap used for a standard icon. This allows the pixmaps to be used in more complex message boxes. icon specifies the required icon, e.g. QMessageBox::Question, QMessageBox::Information, QMessageBox::Warning or QMessageBox::Critical.
Call QStyle::standardIcon() with QStyle::SP_MessageBoxInformation etc. instead.
int QMessageBox::warning ( QWidget * parent, const QString & title, const QString & text, int button0, int button1, int button2 = 0 ) [static]
Opens a warning message box with the given title and text. The dialog may have up to three buttons. Each of the button parameters, button0, button1 and button2 may be set to one of the following values:
If you don't want all three buttons, set the last button, or last two buttons to QMessageBox::NoButton.
One button can be OR-ed with QMessageBox::Default, and one button can be OR-ed with QMessageBox::Escape.
Returns the identity (QMessageBox::Ok or QMessageBox::No or ...) of the button that was clicked.
If parent is 0, the message box is an application modal dialog box. If parent is a widget, the message box is window modal relative to parent.
Warning: Do not delete parent during the execution of the dialog. If you want to do this, you should create the dialog yourself using one of the QMessageBox constructors.
See also information(), question(), and critical().
int QMessageBox::warning ( QWidget * parent, const QString & title, const QString & text, const QString & button0Text, const QString & button1Text = QString(), const QString & button2Text = QString(), int defaultButtonNumber = 0, int escapeButtonNumber = -1 ) [static]
This is an overloaded function.
Displays a warning message box with the given title and text, as well as one, two, or three buttons. Returns the number of the button that was clicked (0, 1, or 2).
button0Text is the text of the first button, and is optional. If button0Text is not supplied, "OK" (translated) will be used. button1Text is the text of the second button, and is optional, and button2Text is the text of the third button, and is optional. defaultButtonNumber (0, 1 or 2) is the index of the default button; pressing Return or Enter is the same as clicking the default button. It defaults to 0 (the first button). escapeButtonNumber is the index of the Escape button; pressing Escape is the same as clicking this button. It defaults to -1; supply 0, 1, or 2 to make pressing Escape equivalent to clicking the relevant button.
If parent is 0, the message box is an application modal dialog box. If parent is a widget, the message box is window modal relative to parent.
Warning: Do not delete parent during the execution of the dialog. If you want to do this, you should create the dialog yourself using one of the QMessageBox constructors.
See also information(), question(), and critical().