Q3Table Class Reference |
enum | FocusStyle { FollowStyle, SpreadSheet } |
enum | SelectionMode { NoSelection, Single, Multi, SingleRow, MultiRow } |
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Q3Table ( QWidget * parent = 0, const char * name = 0 ) | |
Q3Table ( int numRows, int numCols, QWidget * parent = 0, const char * name = 0 ) | |
~Q3Table () | |
virtual int | addSelection ( const Q3TableSelection & s ) |
virtual QRect | cellGeometry ( int row, int col ) const |
virtual QRect | cellRect ( int row, int col ) const |
virtual QWidget * | cellWidget ( int row, int col ) const |
virtual void | clearCell ( int row, int col ) |
virtual void | clearCellWidget ( int row, int col ) |
virtual int | columnAt ( int x ) const |
bool | columnMovingEnabled () const |
virtual int | columnPos ( int col ) const |
virtual int | columnWidth ( int col ) const |
int | currentColumn () const |
int | currentRow () const |
virtual int | currentSelection () const |
bool | dragEnabled () const |
void | ensureCellVisible ( int row, int col ) |
FocusStyle | focusStyle () const |
Q3Header * | horizontalHeader () const |
bool | isColumnHidden ( int col ) const |
bool | isColumnReadOnly ( int col ) const |
bool | isColumnSelected ( int col, bool full = false ) const |
bool | isColumnStretchable ( int col ) const |
bool | isReadOnly () const |
bool | isRowHidden ( int row ) const |
bool | isRowReadOnly ( int row ) const |
bool | isRowSelected ( int row, bool full = false ) const |
bool | isRowStretchable ( int row ) const |
bool | isSelected ( int row, int col ) const |
virtual Q3TableItem * | item ( int row, int col ) const |
virtual int | numCols () const |
virtual int | numRows () const |
int | numSelections () const |
virtual void | paintCell ( QPainter * p, int row, int col, const QRect & cr, bool selected, const QColorGroup & cg ) |
virtual void | paintCell ( QPainter * p, int row, int col, const QRect & cr, bool selected ) |
virtual void | paintFocus ( QPainter * p, const QRect & cr ) |
virtual QPixmap | pixmap ( int row, int col ) const |
virtual void | removeSelection ( const Q3TableSelection & s ) |
virtual void | removeSelection ( int num ) |
void | repaintSelections () |
virtual int | rowAt ( int y ) const |
virtual int | rowHeight ( int row ) const |
bool | rowMovingEnabled () const |
virtual int | rowPos ( int row ) const |
void | selectCells ( int start_row, int start_col, int end_row, int end_col ) |
virtual void | selectColumn ( int col ) |
virtual void | selectRow ( int row ) |
Q3TableSelection | selection ( int num ) const |
SelectionMode | selectionMode () const |
virtual void | setCellWidget ( int row, int col, QWidget * e ) |
virtual void | setFocusStyle ( FocusStyle fs ) |
virtual void | setItem ( int row, int col, Q3TableItem * item ) |
virtual void | setPixmap ( int row, int col, const QPixmap & pix ) |
virtual void | setSelectionMode ( SelectionMode mode ) |
virtual void | setText ( int row, int col, const QString & text ) |
bool | showGrid () const |
virtual void | sortColumn ( int col, bool ascending = true, bool wholeRows = false ) |
bool | sorting () const |
virtual void | takeItem ( Q3TableItem * i ) |
virtual QString | text ( int row, int col ) const |
void | updateCell ( int row, int col ) |
void | updateHeaderStates () |
Q3Header * | verticalHeader () const |
virtual bool | eventFilter ( QObject * o, QEvent * e ) |
virtual QVariant | inputMethodQuery ( Qt::InputMethodQuery query ) const |
virtual QSize | sizeHint () const |
virtual void | adjustColumn ( int col ) |
virtual void | adjustRow ( int row ) |
void | clearSelection ( bool repaint = true ) |
virtual void | editCell ( int row, int col, bool replace = false ) |
virtual void | hideColumn ( int col ) |
virtual void | hideRow ( int row ) |
virtual void | insertColumns ( int col, int count = 1 ) |
virtual void | insertRows ( int row, int count = 1 ) |
virtual void | removeColumn ( int col ) |
virtual void | removeColumns ( const Q3MemArray<int> & cols ) |
virtual void | removeRow ( int row ) |
virtual void | removeRows ( const Q3MemArray<int> & rows ) |
void | setColumnLabels ( const QStringList & labels ) |
virtual void | setColumnMovingEnabled ( bool b ) |
virtual void | setColumnReadOnly ( int col, bool ro ) |
virtual void | setColumnStretchable ( int col, bool stretch ) |
virtual void | setColumnWidth ( int col, int w ) |
virtual void | setCurrentCell ( int row, int col ) |
virtual void | setDragEnabled ( bool b ) |
virtual void | setLeftMargin ( int m ) |
virtual void | setNumCols ( int r ) |
virtual void | setNumRows ( int r ) |
virtual void | setReadOnly ( bool b ) |
virtual void | setRowHeight ( int row, int h ) |
void | setRowLabels ( const QStringList & labels ) |
virtual void | setRowMovingEnabled ( bool b ) |
virtual void | setRowReadOnly ( int row, bool ro ) |
virtual void | setRowStretchable ( int row, bool stretch ) |
virtual void | setShowGrid ( bool b ) |
virtual void | setSorting ( bool b ) |
virtual void | setTopMargin ( int m ) |
virtual void | showColumn ( int col ) |
virtual void | showRow ( int row ) |
virtual void | swapCells ( int row1, int col1, int row2, int col2 ) |
virtual void | swapColumns ( int col1, int col2, bool swapHeader = false ) |
virtual void | swapRows ( int row1, int row2, bool swapHeader = false ) |
void | clicked ( int row, int col, int button, const QPoint & mousePos ) |
void | contextMenuRequested ( int row, int col, const QPoint & pos ) |
void | currentChanged ( int row, int col ) |
void | doubleClicked ( int row, int col, int button, const QPoint & mousePos ) |
void | dropped ( QDropEvent * e ) |
void | pressed ( int row, int col, int button, const QPoint & mousePos ) |
void | selectionChanged () |
void | valueChanged ( int row, int col ) |
enum | EditMode { NotEditing, Editing, Replacing } |
virtual void | activateNextCell () |
virtual QWidget * | beginEdit ( int row, int col, bool replace ) |
virtual QWidget * | createEditor ( int row, int col, bool initFromCell ) const |
int | currEditCol () const |
int | currEditRow () const |
virtual Q3DragObject * | dragObject () |
EditMode | editMode () const |
virtual void | endEdit ( int row, int col, bool accept, bool replace ) |
int | indexOf ( int row, int col ) const |
virtual void | insertWidget ( int row, int col, QWidget * w ) |
bool | isEditing () const |
virtual void | paintEmptyArea ( QPainter * p, int cx, int cy, int cw, int ch ) |
virtual void | resizeData ( int len ) |
virtual void | setCellContentFromEditor ( int row, int col ) |
void | setEditMode ( EditMode mode, int row, int col ) |
virtual void | startDrag () |
virtual void | contentsContextMenuEvent ( QContextMenuEvent * e ) |
virtual void | contentsDragEnterEvent ( QDragEnterEvent * e ) |
virtual void | contentsDragLeaveEvent ( QDragLeaveEvent * e ) |
virtual void | contentsDragMoveEvent ( QDragMoveEvent * e ) |
virtual void | contentsDropEvent ( QDropEvent * e ) |
virtual void | contentsMouseDoubleClickEvent ( QMouseEvent * e ) |
virtual void | contentsMouseMoveEvent ( QMouseEvent * e ) |
virtual void | contentsMousePressEvent ( QMouseEvent * e ) |
virtual void | contentsMouseReleaseEvent ( QMouseEvent * e ) |
virtual void | drawContents ( QPainter * p, int cx, int cy, int cw, int ch ) |
virtual void | focusInEvent ( QFocusEvent * ) |
virtual void | focusOutEvent ( QFocusEvent * e ) |
virtual void | keyPressEvent ( QKeyEvent * e ) |
virtual void | paintEvent ( QPaintEvent * e ) |
virtual void | showEvent ( QShowEvent * e ) |
virtual void | viewportResizeEvent ( QResizeEvent * e ) |
virtual void | columnClicked ( int col ) |
virtual void | columnIndexChanged ( int section, int fromIndex, int toIndex ) |
virtual void | columnWidthChanged ( int col ) |
virtual void | rowHeightChanged ( int row ) |
virtual void | rowIndexChanged ( int section, int fromIndex, int toIndex ) |
The Q3Table class provides a flexible editable table widget.
Q3Table is easy to use, although it does have a large API because of the comprehensive functionality that it provides. Q3Table includes functions for manipulating headers, rows and columns, cells and selections. Q3Table also provides in-place editing and drag and drop, as well as a useful set of signals. Q3Table efficiently supports very large tables, for example, tables one million by one million cells are perfectly possible. Q3Table is economical with memory, using none for unused cells.
Q3Table *table = new Q3Table(100, 250, this); table->setPixmap(3, 2, pix); table->setText(3, 2, "A pixmap");
The first line constructs the table specifying its size in rows and columns. We then insert a pixmap and some text into the same cell, with the pixmap appearing to the left of the text. Q3Table cells can be populated with Q3TableItems, Q3ComboTableItems or by Q3CheckTableItems. By default a vertical header appears at the left of the table showing row numbers and a horizontal header appears at the top of the table showing column numbers. (The numbers displayed start at 1, although row and column numbers within Q3Table begin at 0.)
If you want to use mouse tracking call setMouseTracking(true) on the viewport.
Q3Table supports a header column, e.g. to display row numbers, and a header row, e.g to display column titles. To set row or column labels use Q3Header::setLabel() on the pointers returned by verticalHeader() and horizontalHeader() respectively. The vertical header is displayed within the table's left margin whose width is set with setLeftMargin(). The horizontal header is displayed within the table's top margin whose height is set with setTopMargin(). The table's grid can be switched off with setShowGrid(). If you want to hide a horizontal header call hide(), and call setTopMargin(0) so that the area the header would have occupied is reduced to zero size.
Header labels are indexed via their section numbers. Note that the default behavior of Q3Header regarding section numbers is overridden for Q3Table. See the explanation below in the Rows and Columns section in the discussion of moving columns and rows.
Row and column sizes are set with setRowHeight() and setColumnWidth(). If you want a row high enough to show the tallest item in its entirety, use adjustRow(). Similarly, to make a column wide enough to show the widest item use adjustColumn(). If you want the row height and column width to adjust automatically as the height and width of the table changes use setRowStretchable() and setColumnStretchable().
Rows and columns can be hidden and shown with hideRow(), hideColumn(), showRow() and showColumn(). New rows and columns are inserted using insertRows() and insertColumns(). Additional rows and columns are added at the bottom (rows) or right (columns) if you set setNumRows() or setNumCols() to be larger than numRows() or numCols(). Existing rows and columns are removed with removeRow() and removeColumn(). Multiple rows and columns can be removed with removeRows() and removeColumns().
Rows and columns can be set to be movable using rowMovingEnabled() and columnMovingEnabled(). The user can drag them to reorder them holding down the Ctrl key and dragging the mouse. For performance reasons, the default behavior of Q3Header section numbers is overridden by Q3Table. Currently in Q3Table, when a row or column is dragged and reordered, the section number is also changed to its new position. Therefore, there is no difference between the section and the index fields in Q3Header. The Q3Table Q3Header classes do not provide a mechanism for indexing independently of the user interface ordering.
The table can be sorted using sortColumn(). Users can sort a column by clicking its header if setSorting() is set to true. Rows can be swapped with swapRows(), columns with swapColumns() and cells with swapCells().
For editable tables (see setReadOnly()) you can set the read-only property of individual rows and columns with setRowReadOnly() and setColumnReadOnly(). (Whether a cell is editable or read-only depends on these settings and the cell's Q3TableItem.
The row and column which have the focus are returned by currentRow() and currentColumn() respectively.
Although many Q3Table functions operate in terms of rows and columns the indexOf() function returns a single integer identifying a particular cell.
All of a Q3Table's cells are empty when the table is constructed.
There are two approaches to populating the table's cells. The first and simplest approach is to use Q3TableItems or Q3TableItem subclasses. The second approach doesn't use Q3TableItems at all which is useful for very large sparse tables but requires you to reimplement a number of functions. We'll look at each approach in turn.
To put a string in a cell use setText(). This function will create a new Q3TableItem for the cell if one doesn't already exist, and displays the text in it. By default the table item's widget will be a QLineEdit. A pixmap may be put in a cell with setPixmap(), which also creates a table item if required. A cell may contain both a pixmap and text; the pixmap is displayed to the left of the text. Another approach is to construct a Q3TableItem or Q3TableItem subclass, set its properties, then insert it into a cell with setItem().
If you want cells which contain comboboxes use the Q3ComboTableItem class. Similarly if you require cells containing checkboxes use the Q3CheckTableItem class. These table items look and behave just like the combobox or checkbox widgets but consume far less memory.
Q3Table takes ownership of its Q3TableItems and will delete them when the table itself is destroyed. You can take ownership of a table item using takeItem() which you use to move a cell's contents from one cell to another, either within the same table, or from one table to another. (See also, swapCells()).
In-place editing of the text in Q3TableItems, and the values in Q3ComboTableItems and Q3CheckTableItems works automatically. Cells may be editable or read-only, see Q3TableItem::EditType. If you want fine control over editing see beginEdit() and endEdit().
The contents of a cell can be retrieved as a Q3TableItem using item(), or as a string with text() or as a pixmap (if there is one) with pixmap(). A cell's bounding rectangle is given by cellGeometry(). Use updateCell() to repaint a cell, for example to clear away a cell's visual representation after it has been deleted with clearCell(). The table can be forced to scroll to show a particular cell with ensureCellVisible(). The isSelected() function indicates if a cell is selected.
It is possible to use your own widget as a cell's widget using setCellWidget(), but subclassing Q3TableItem might be a simpler approach. The cell's widget (if there is one) can be removed with clearCellWidget().
For large, sparse, tables using Q3TableItems or other widgets is inefficient. The solution is to draw the cell as it should appear and to create and destroy cell editors on demand.
This approach requires that you reimplement various functions. Reimplement paintCell() to display your data, and createEditor() and setCellContentFromEditor() to support in-place editing. It is very important to reimplement resizeData() to have no functionality, to prevent Q3Table from attempting to create a huge array. You will also need to reimplement item(), setItem(), takeItem(), clearCell(), and insertWidget(), cellWidget() and clearCellWidget(). In almost every circumstance (for sorting, removing and inserting columns and rows, etc.), you also need to reimplement swapRows(), swapCells() and swapColumns(), including header handling.
If you represent active cells with a dictionary of Q3TableItems and QWidgets, i.e. only store references to cells that are actually used, many of the functions can be implemented with a single line of code.
For more information on cells see the Q3TableItem documenation.
Q3Table's support single selection, multi-selection (multiple cells) or no selection. The selection mode is set with setSelectionMode(). Use isSelected() to determine if a particular cell is selected, and isRowSelected() and isColumnSelected() to see if a row or column is selected.
Q3Table's support many simultaneous selections. You can programmatically select cells with addSelection(). The number of selections is given by numSelections(). The current selection is returned by currentSelection(). You can remove a selection with removeSelection() and remove all selections with clearSelection(). Selections are Q3TableSelection objects.
To easily add a new selection use selectCells(), selectRow() or selectColumn().
Alternatively, use addSelection() to add new selections using Q3TableSelection objects. The advantage of using Q3TableSelection objects is that you can call Q3TableSelection::expandTo() to resize the selection and can query and compare them.
The number of selections is given by numSelections(). The current selection is returned by currentSelection(). You can remove a selection with removeSelection() and remove all selections with clearSelection().
When the user clicks a cell the currentChanged() signal is emitted. You can also connect to the lower level clicked(), doubleClicked() and pressed() signals. If the user changes the selection the selectionChanged() signal is emitted; similarly if the user changes a cell's value the valueChanged() signal is emitted. If the user right-clicks (or presses the appropriate platform-specific key sequence) the contextMenuRequested() signal is emitted. If the user drops a drag and drop object the dropped() signal is emitted with the drop event.
Constant | Value | Description |
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Q3Table::NotEditing | 0 | No cell is currently being edited. |
Q3Table::Editing | 1 | A cell is currently being edited. The editor was initialised with the cell's contents. |
Q3Table::Replacing | 2 | A cell is currently being edited. The editor was not initialised with the cell's contents. |
Specifies how the current cell (focus cell) is drawn.
Constant | Value | Description |
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Q3Table::FollowStyle | 0 | The current cell is drawn according to the current style and the cell's background is also drawn selected, if the current cell is within a selection |
Q3Table::SpreadSheet | 1 | The current cell is drawn as in a spreadsheet. This means, it is signified by a black rectangle around the cell, and the background of the current cell is always drawn with the widget's base color - even when selected. |
Constant | Value | Description |
---|---|---|
Q3Table::NoSelection | 4 | No cell can be selected by the user. |
Q3Table::Single | 0 | The user may only select a single range of cells. |
Q3Table::Multi | 1 | The user may select multiple ranges of cells. |
Q3Table::SingleRow | 2 | The user may select one row at once. |
Q3Table::MultiRow | 3 | The user may select multiple rows. |
This property holds whether columns can be moved by the user.
The default is false. Columns are moved by dragging whilst holding down the Ctrl key.
Access functions:
bool | columnMovingEnabled () const |
virtual void | setColumnMovingEnabled ( bool b ) |
See also rowMovingEnabled.
This property holds how the current (focus) cell is drawn.
The default style is SpreadSheet.
Access functions:
FocusStyle | focusStyle () const |
virtual void | setFocusStyle ( FocusStyle fs ) |
See also Q3Table::FocusStyle.
This property holds the number of columns in the table.
Access functions:
virtual int | numCols () const |
virtual void | setNumCols ( int r ) |
See also numRows.
This property holds the number of rows in the table.
Access functions:
virtual int | numRows () const |
virtual void | setNumRows ( int r ) |
See also numCols.
This property holds the number of selections.
Access functions:
int | numSelections () const |
See also currentSelection().
This property holds whether the table is read-only.
Whether a cell in the table is editable or read-only depends on the cell's EditType, and this setting.
Access functions:
bool | isReadOnly () const |
virtual void | setReadOnly ( bool b ) |
See also QWidget::enabled, setColumnReadOnly(), and setRowReadOnly().
This property holds whether rows can be moved by the user.
The default is false. Rows are moved by dragging whilst holding down the Ctrl key.
Access functions:
bool | rowMovingEnabled () const |
virtual void | setRowMovingEnabled ( bool b ) |
See also columnMovingEnabled.
This property holds the current selection mode.
The default mode is Multi which allows the user to select multiple ranges of cells.
Access functions:
SelectionMode | selectionMode () const |
virtual void | setSelectionMode ( SelectionMode mode ) |
This property holds whether the table's grid is displayed.
The grid is shown by default.
Access functions:
bool | showGrid () const |
virtual void | setShowGrid ( bool b ) |
This property holds whether a click on the header of a column sorts that column.
Access functions:
bool | sorting () const |
virtual void | setSorting ( bool b ) |
See also sortColumn().
Creates an empty table object called name as a child of parent.
Call setNumRows() and setNumCols() to set the table size before populating the table if you're using Q3TableItems.
Constructs an empty table called name with numRows rows and numCols columns. The table is a child of parent.
If you're using Q3TableItems to populate the table's cells, you can create Q3TableItem, Q3ComboTableItem and Q3CheckTableItem items and insert them into the table using setItem(). (See the notes on large tables for an alternative to using Q3TableItems.)
Releases all the resources used by the Q3Table object, including all Q3TableItems and their widgets.
This function is called to activate the next cell if in-place editing was finished by pressing the Enter key.
The default behaviour is to move from top to bottom, i.e. move to the cell beneath the cell being edited. Reimplement this function if you want different behaviour, e.g. moving from left to right.
Adds a selection described by s to the table and returns its number or -1 if the selection is invalid.
Remember to call Q3TableSelection::init() and Q3TableSelection::expandTo() to make the selection valid (see also Q3TableSelection::isActive(), or use the Q3TableSelection(int,int,int,int) constructor).
See also numSelections(), removeSelection(), and clearSelection().
Resizes column col so that the column width is wide enough to display the widest item the column contains.
See also adjustRow().
Resizes row row so that the row height is tall enough to display the tallest item the row contains.
See also adjustColumn().
This function is called to start in-place editing of the cell at row, col. Editing is achieved by creating an editor (createEditor() is called) and setting the cell's editor with setCellWidget() to the newly created editor. (After editing is complete endEdit() will be called to replace the cell's content with the editor's content.) If replace is true the editor will start empty; otherwise it will be initialized with the cell's content (if any), i.e. the user will be modifying the original cell content.
See also endEdit().
Returns the bounding rectangle of the cell at row, col in content coordinates.
Returns the geometry of cell row, col in the cell's coordinate system. This is a convenience function useful in paintCell(). It is equivalent to QRect(QPoint(0,0), cellGeometry( row, col).size());
See also cellGeometry().
Returns the widget that has been set for the cell at row, col, or 0 if no widget has been set.
If you don't use Q3TableItems you may need to reimplement this function: see the notes on large tables.
See also clearCellWidget() and setCellWidget().
Removes the Q3TableItem at row, col.
If you don't use Q3TableItems you may need to reimplement this function: see the notes on large tables.
Removes the widget (if there is one) set for the cell at row, col.
If you don't use Q3TableItems you may need to reimplement this function: see the notes on large tables.
This function deletes the widget at row, col. Note that the widget is not deleted immediately; instead QObject::deleteLater() is called on the widget to avoid problems with timing issues.
See also cellWidget() and setCellWidget().
Clears all selections and repaints the appropriate regions if repaint is true.
See also removeSelection().
This signal is emitted when mouse button button is clicked. The cell where the event took place is at row, col, and the mouse's position is in mousePos.
See also Qt::MouseButton.
Returns the number of the column at position x. x must be given in content coordinates.
See also columnPos() and rowAt().
This function is called when the column col has been clicked. The default implementation sorts this column if sorting() is true.
This function is called when column order is to be changed, i.e. when the user moved the column header section from fromIndex to toIndex.
If you want to change the column order programmatically, call swapRows() or swapColumns();
See also Q3Header::indexChange() and rowIndexChanged().
Returns the x-coordinate of the column col in content coordinates.
See also columnAt() and rowPos().
Returns the width of column col.
See also setColumnWidth() and rowHeight().
This function should be called whenever the column width of col has been changed. It updates the geometry of any affected columns and repaints the table to reflect the changes it has made.
Reimplemented from Q3ScrollView::contentsContextMenuEvent().
Reimplemented from Q3ScrollView::contentsDragEnterEvent().
This event handler is called whenever a Q3Table object receives a QDragEnterEvent e, i.e. when the user pressed the mouse button to drag something.
The focus is moved to the cell where the QDragEnterEvent occurred.
Reimplemented from Q3ScrollView::contentsDragLeaveEvent().
This event handler is called when a drag activity leaves this Q3Table object with event e.
Reimplemented from Q3ScrollView::contentsDragMoveEvent().
This event handler is called whenever a Q3Table object receives a QDragMoveEvent e, i.e. when the user actually drags the mouse.
The focus is moved to the cell where the QDragMoveEvent occurred.
Reimplemented from Q3ScrollView::contentsDropEvent().
This event handler is called when the user ends a drag and drop by dropping something onto this Q3Table and thus triggers the drop event, e.
Reimplemented from Q3ScrollView::contentsMouseDoubleClickEvent().
Reimplemented from Q3ScrollView::contentsMouseMoveEvent().
Reimplemented from Q3ScrollView::contentsMousePressEvent().
Reimplemented from Q3ScrollView::contentsMouseReleaseEvent().
This signal is emitted when the user invokes a context menu with the right mouse button (or with a system-specific keypress). The cell where the event took place is at row, col. pos is the position where the context menu will appear in the global coordinate system. This signal is always emitted, even if the contents of the cell are disabled.
This function returns the widget which should be used as an editor for the contents of the cell at row, col.
If initFromCell is true, the editor is used to edit the current contents of the cell (so the editor widget should be initialized with this content). If initFromCell is false, the content of the cell is replaced with the new content which the user entered into the widget created by this function.
The default functionality is as follows: if initFromCell is true or the cell has a Q3TableItem and the table item's Q3TableItem::isReplaceable() is false then the cell is asked to create an appropriate editor (using Q3TableItem::createEditor()). Otherwise a QLineEdit is used as the editor.
If you want to create your own editor for certain cells, implement a custom Q3TableItem subclass and reimplement Q3TableItem::createEditor().
If you are not using Q3TableItems and you don't want to use a QLineEdit as the default editor, subclass Q3Table and reimplement this function with code like this:
Q3TableItem *i = item(row, col);
if (initFromCell || (i && !i->isReplaceable()))
// If we had a Q3TableItem ask the base class to create the editor
return Q3Table::createEditor(row, col, initFromCell);
else
return ...(create your own editor)
Ownership of the editor widget is transferred to the caller.
If you reimplement this function return 0 for read-only cells. You will need to reimplement setCellContentFromEditor() to retrieve the data the user entered.
See also Q3TableItem::createEditor().
Returns the current edited column
Returns the current edited row
This signal is emitted when the current cell has changed to row, col.
Returns the current column.
See also currentRow().
Returns the current row.
See also currentColumn().
Returns the number of the current selection or -1 if there is no current selection.
See also numSelections().
This signal is emitted when mouse button button is double-clicked. The cell where the event took place is at row, col, and the mouse's position is in mousePos.
See also Qt::MouseButton.
If this function returns true, the table supports dragging.
See also setDragEnabled().
If the user presses the mouse on a selected cell, starts moving (i.e. dragging), and dragEnabled() is true, this function is called to obtain a drag object. A drag using this object begins immediately unless dragObject() returns 0.
By default this function returns 0. You might reimplement it and create a Q3DragObject depending on the selected items.
See also dropped().
Reimplemented from Q3ScrollView::drawContents().
Draws the table contents on the painter p. This function is optimized so that it only draws the cells inside the cw pixels wide and ch pixels high clipping rectangle at position cx, cy.
Additionally, drawContents() highlights the current cell.
This signal is emitted when a drop event occurred on the table.
e contains information about the drop.
Starts editing the cell at row, col.
If replace is true the content of this cell will be replaced by the content of the editor when editing is finished, i.e. the user will be entering new data; otherwise the current content of the cell (if any) will be modified in the editor.
See also beginEdit().
Returns the current edit mode
See also setEditMode() and Q3Table::EditMode.
This function is called when in-place editing of the cell at row, col is requested to stop.
If the cell is not being edited or accept is false the function returns and the cell's contents are left unchanged.
If accept is true the content of the editor must be transferred to the relevant cell. If replace is true the current content of this cell should be replaced by the content of the editor (this means removing the current Q3TableItem of the cell and creating a new one for the cell). Otherwise (if possible) the content of the editor should just be set to the existing Q3TableItem of this cell.
setCellContentFromEditor() is called to replace the contents of the cell with the contents of the cell's editor.
Finally clearCellWidget() is called to remove the editor widget.
See also setCellContentFromEditor() and beginEdit().
Scrolls the table until the cell at row, col becomes visible.
Reimplemented from QObject::eventFilter().
Reimplemented from QWidget::focusInEvent().
Reimplemented from QWidget::focusOutEvent().
Hides column col.
See also showColumn() and hideRow().
Hides row row.
See also showRow() and hideColumn().
Returns the table's top Q3Header.
This header contains the column labels.
To modify a column label use Q3Header::setLabel().
See also verticalHeader(), setTopMargin(), and Q3Header.
Returns a single integer which identifies a particular row and col by mapping the 2D table to a 1D array.
This is useful, for example, if you have a sparse table and want to use a Q3IntDict to map integers to the cells that are used.
Reimplemented from QWidget::inputMethodQuery().
Inserts count empty columns at column col. Also clears the selection(s).
See also insertRows() and removeColumn().
Inserts count empty rows at row row. Also clears the selection(s).
See also insertColumns() and removeRow().
Inserts widget w at row, col into the internal data structure. See the documentation of setCellWidget() for further details.
If you don't use Q3TableItems you may need to reimplement this function: see the notes on large tables.
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