leveltemplate.cpp Example Filedemos/mobile/quickhit/plugins/LevelTemplate/leveltemplate.cpp/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtDeclarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor ** the names of its contributors may be used to endorse or promote ** products derived from this software without specific prior written ** permission. ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "leveltemplate.h" #include <QtCore/qplugin.h> LevelTemplate::LevelTemplate() { } LevelTemplate::~LevelTemplate() { } QString LevelTemplate::pathPrefix() { /* QDir::rootPath() For Unix operating systems this returns "/". For Windows file systems this normally returns "c:/". On Symbian this typically returns "c:/data", */ #ifdef Q_WS_MAEMO_5 return "/home/user/."; #elif defined Q_OS_WIN32 return QDir::rootPath(); #else //return QDir::rootPath()+"/"; return "c:/System/"; #endif } QStringList LevelTemplate::levelSounds() { QStringList list; // NOTE: Mandatory sounds/indexs for the all levels // 0 = Enemy explode list.append(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/sound/enemy_explosion.wav"); // 1 = You explode list.append(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/sound/myship_explosion.wav"); // 2 = Missile fires list.append(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/sound/laser.wav"); // 3 = Emeny Missile fires list.append(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/sound/rocket.wav"); // Additional sounds list.append(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/sound/enableship.wav"); list.append(LevelTemplate::pathPrefix()+"quickhitdata/"+LEVEL_NAME+"/sound/level2.wav"); return list; } QVariant LevelTemplate::getData(QVariant key) { QVariant ret; switch (key.toInt()) { case 1: { // Any data what you need for this key // Set your data into QVariant (ret) break; } default: { break; } } return ret; } QVariant LevelTemplate::graphSize(QVariant pathToGraph) { QVariant ret; m_imageReader.setFileName(pathToGraph.toString()); QSize imageSize = m_imageReader.size(); ret.setValue(imageSize); return ret; } // This Qt macro exports the plugin class level with the name levelplugins. // There should be exactly one occurrence of this macro in a Qt plugin's source code. Q_EXPORT_PLUGIN2(levelplugins, LevelTemplate); |