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dialog.cpp Example File

network/loopback/dialog.cpp
 /****************************************************************************
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 ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
 ** All rights reserved.
 ** Contact: Nokia Corporation (qt-info@nokia.com)
 **
 ** This file is part of the examples of the Qt Toolkit.
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 ** modification, are permitted provided that the following conditions are
 ** met:
 **   * Redistributions of source code must retain the above copyright
 **     notice, this list of conditions and the following disclaimer.
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 **     the names of its contributors may be used to endorse or promote
 **     products derived from this software without specific prior written
 **     permission.
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 #include <QtGui>
 #include <QtNetwork>

 #include "dialog.h"

 #if !defined(Q_OS_WINCE) && !defined(Q_OS_SYMBIAN)
 static const int TotalBytes = 50 * 1024 * 1024;
 #else
 static const int TotalBytes = 5 * 1024 * 1024;
 #endif
 static const int PayloadSize = 64 * 1024; // 64 KB

 Dialog::Dialog(QWidget *parent)
     : QDialog(parent)
 {
     clientProgressBar = new QProgressBar;
     clientStatusLabel = new QLabel(tr("Client ready"));
     serverProgressBar = new QProgressBar;
     serverStatusLabel = new QLabel(tr("Server ready"));

     startButton = new QPushButton(tr("&Start"));
     quitButton = new QPushButton(tr("&Quit"));

     buttonBox = new QDialogButtonBox;
     buttonBox->addButton(startButton, QDialogButtonBox::ActionRole);
     buttonBox->addButton(quitButton, QDialogButtonBox::RejectRole);

     connect(startButton, SIGNAL(clicked()), this, SLOT(start()));
     connect(quitButton, SIGNAL(clicked()), this, SLOT(close()));
     connect(&tcpServer, SIGNAL(newConnection()),
             this, SLOT(acceptConnection()));
     connect(&tcpClient, SIGNAL(connected()), this, SLOT(startTransfer()));
     connect(&tcpClient, SIGNAL(bytesWritten(qint64)),
             this, SLOT(updateClientProgress(qint64)));
     connect(&tcpClient, SIGNAL(error(QAbstractSocket::SocketError)),
             this, SLOT(displayError(QAbstractSocket::SocketError)));

     QVBoxLayout *mainLayout = new QVBoxLayout;
     mainLayout->addWidget(clientProgressBar);
     mainLayout->addWidget(clientStatusLabel);
     mainLayout->addWidget(serverProgressBar);
     mainLayout->addWidget(serverStatusLabel);
     mainLayout->addStretch(1);
     mainLayout->addSpacing(10);
     mainLayout->addWidget(buttonBox);
     setLayout(mainLayout);

     setWindowTitle(tr("Loopback"));
 }

 void Dialog::start()
 {
     startButton->setEnabled(false);

 #ifndef QT_NO_CURSOR
     QApplication::setOverrideCursor(Qt::WaitCursor);
 #endif

     bytesWritten = 0;
     bytesReceived = 0;

     while (!tcpServer.isListening() && !tcpServer.listen()) {
         QMessageBox::StandardButton ret = QMessageBox::critical(this,
                                         tr("Loopback"),
                                         tr("Unable to start the test: %1.")
                                         .arg(tcpServer.errorString()),
                                         QMessageBox::Retry
                                         | QMessageBox::Cancel);
         if (ret == QMessageBox::Cancel)
             return;
     }

     serverStatusLabel->setText(tr("Listening"));
     clientStatusLabel->setText(tr("Connecting"));
     tcpClient.connectToHost(QHostAddress::LocalHost, tcpServer.serverPort());
 }

 void Dialog::acceptConnection()
 {
     tcpServerConnection = tcpServer.nextPendingConnection();
     connect(tcpServerConnection, SIGNAL(readyRead()),
             this, SLOT(updateServerProgress()));
     connect(tcpServerConnection, SIGNAL(error(QAbstractSocket::SocketError)),
             this, SLOT(displayError(QAbstractSocket::SocketError)));

     serverStatusLabel->setText(tr("Accepted connection"));
     tcpServer.close();
 }

 void Dialog::startTransfer()
 {
     // called when the TCP client connected to the loopback server
     bytesToWrite = TotalBytes - (int)tcpClient.write(QByteArray(PayloadSize, '@'));
     clientStatusLabel->setText(tr("Connected"));
 }

 void Dialog::updateServerProgress()
 {
     bytesReceived += (int)tcpServerConnection->bytesAvailable();
     tcpServerConnection->readAll();

     serverProgressBar->setMaximum(TotalBytes);
     serverProgressBar->setValue(bytesReceived);
     serverStatusLabel->setText(tr("Received %1MB")
                                .arg(bytesReceived / (1024 * 1024)));

     if (bytesReceived == TotalBytes) {
         tcpServerConnection->close();
         startButton->setEnabled(true);
 #ifndef QT_NO_CURSOR
         QApplication::restoreOverrideCursor();
 #endif
     }
 }

 void Dialog::updateClientProgress(qint64 numBytes)
 {
     // callen when the TCP client has written some bytes
     bytesWritten += (int)numBytes;

     // only write more if not finished and when the Qt write buffer is below a certain size.
     if (bytesToWrite > 0 && tcpClient.bytesToWrite() <= 4*PayloadSize)
         bytesToWrite -= (int)tcpClient.write(QByteArray(qMin(bytesToWrite, PayloadSize), '@'));

     clientProgressBar->setMaximum(TotalBytes);
     clientProgressBar->setValue(bytesWritten);
     clientStatusLabel->setText(tr("Sent %1MB")
                                .arg(bytesWritten / (1024 * 1024)));
 }

 void Dialog::displayError(QAbstractSocket::SocketError socketError)
 {
     if (socketError == QTcpSocket::RemoteHostClosedError)
         return;

     QMessageBox::information(this, tr("Network error"),
                              tr("The following error occurred: %1.")
                              .arg(tcpClient.errorString()));

     tcpClient.close();
     tcpServer.close();
     clientProgressBar->reset();
     serverProgressBar->reset();
     clientStatusLabel->setText(tr("Client ready"));
     serverStatusLabel->setText(tr("Server ready"));
     startButton->setEnabled(true);
 #ifndef QT_NO_CURSOR
     QApplication::restoreOverrideCursor();
 #endif
 }
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