QThreadPool Class ReferenceThe QThreadPool class manages a collection of QThreads. More... #include <QThreadPool> Inherits: QObject. Note: All functions in this class are thread-safe. This class was introduced in Qt 4.4. Properties
Public Functions
Static Public Members
Additional Inherited Members
Detailed DescriptionThe QThreadPool class manages a collection of QThreads. QThreadPool manages and recyles individual QThread objects to help reduce thread creation costs in programs that use threads. Each Qt application has one global QThreadPool object, which can be accessed by calling globalInstance(). To use one of the QThreadPool threads, subclass QRunnable and implement the run() virtual function. Then create an object of that class and pass it to QThreadPool::start(). class HelloWorldTask : public QRunnable { void run() { qDebug() << "Hello world from thread" << QThread::currentThread(); } } HelloWorldTask *hello = new HelloWorldTask(); // QThreadPool takes ownership and deletes 'hello' automatically QThreadPool::globalInstance()->start(hello); QThreadPool deletes the QRunnable automatically by default. Use QRunnable::setAutoDelete() to change the auto-deletion flag. QThreadPool supports executing the same QRunnable more than once by calling tryStart(this) from within QRunnable::run(). If autoDelete is enabled the QRunnable will be deleted when the last thread exits the run function. Calling start() multiple times with the same QRunnable when autoDelete is enabled creates a race condition and is not recommended. Threads that are unused for a certain amount of time will expire. The default expiry timeout is 30000 milliseconds (30 seconds). This can be changed using setExpiryTimeout(). Setting a negative expiry timeout disables the expiry mechanism. Call maxThreadCount() to query the maximum number of threads to be used. If needed, you can change the limit with setMaxThreadCount(). The default maxThreadCount() is QThread::idealThreadCount(). The activeThreadCount() function returns the number of threads currently doing work. The reserveThread() function reserves a thread for external use. Use releaseThread() when your are done with the thread, so that it may be reused. Essentially, these functions temporarily increase or reduce the active thread count and are useful when implementing time-consuming operations that are not visible to the QThreadPool. Note that QThreadPool is a low-level class for managing threads, see QtConcurrent::run() or the other Qt Concurrent APIs for higher level alternatives. See also QRunnable. Property Documentation
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int | activeThreadCount () const |
See also reserveThread() and releaseThread().
Threads that are unused for expiryTimeout milliseconds are considered to have expired and will exit. Such threads will be restarted as needed. The default expiryTimeout is 30000 milliseconds (30 seconds). If expiryTimeout is negative, newly created threads will not expire, e.g., they will not exit until the thread pool is destroyed.
Note that setting expiryTimeout has no effect on already running threads. Only newly created threads will use the new expiryTimeout. We recommend setting the expiryTimeout immediately after creating the thread pool, but before calling start().
Access functions:
int | expiryTimeout () const |
void | setExpiryTimeout ( int expiryTimeout ) |
This property represents the maximum number of threads used by the thread pool.
Note: The thread pool will always use at least 1 thread, even if maxThreadCount limit is zero or negative.
The default maxThreadCount is QThread::idealThreadCount().
Access functions:
int | maxThreadCount () const |
void | setMaxThreadCount ( int maxThreadCount ) |
Constructs a thread pool with the given parent.
Destroys the QThreadPool. This function will block until all runnables have been completed.
Returns the global QThreadPool instance.
Releases a thread previously reserved by a call to reserveThread().
Note: Calling this function without previously reserving a thread temporarily increases maxThreadCount(). This is useful when a thread goes to sleep waiting for more work, allowing other threads to continue. Be sure to call reserveThread() when done waiting, so that the thread pool can correctly maintain the activeThreadCount().
See also reserveThread().
Reserves one thread, disregarding activeThreadCount() and maxThreadCount().
Once you are done with the thread, call releaseThread() to allow it to be reused.
Note: This function will always increase the number of active threads. This means that by using this function, it is possible for activeThreadCount() to return a value greater than maxThreadCount() .
See also releaseThread().
Reserves a thread and uses it to run runnable, unless this thread will make the current thread count exceed maxThreadCount(). In that case, runnable is added to a run queue instead. The priority argument can be used to control the run queue's order of execution.
Note that the thread pool takes ownership of the runnable if runnable->autoDelete() returns true, and the runnable will be deleted automatically by the thread pool after the runnable->run() returns. If runnable->autoDelete() returns false, ownership of runnable remains with the caller. Note that changing the auto-deletion on runnable after calling this functions results in undefined behavior.
Attempts to reserve a thread to run runnable.
If no threads are available at the time of calling, then this function does nothing and returns false. Otherwise, runnable is run immediately using one available thread and this function returns true.
Note that the thread pool takes ownership of the runnable if runnable->autoDelete() returns true, and the runnable will be deleted automatically by the thread pool after the runnable->run() returns. If runnable->autoDelete() returns false, ownership of runnable remains with the caller. Note that changing the auto-deletion on runnable after calling this function results in undefined behavior.
Waits for each thread to exit and removes all threads from the thread pool.