QML StateChangeScript ElementThe StateChangeScript element allows you to run a script in a state. More... PropertiesDetailed DescriptionA StateChangeScript is run upon entering a state. You can optionally use ScriptAction to specify the point in the transition at which the StateChangeScript should to be run. State { name: "state1" StateChangeScript { name: "myScript" script: doStateStuff(); } // ... } // ... Transition { to: "state1" SequentialAnimation { NumberAnimation { /* ... */ } ScriptAction { scriptName: "myScript" } NumberAnimation { /* ... */ } } } See also ScriptAction. Property DocumentationThis property holds the name of the script. This name can be used by a ScriptAction to target a specific script. See also ScriptAction::scriptName. This property holds the script to run when the state is current. © 2008-2011 Nokia Corporation and/or its subsidiaries. Nokia, Qt and their respective logos are trademarks of Nokia Corporation in Finland and/or other countries worldwide. All other trademarks are property of their respective owners. Privacy Policy Licensees holding valid Qt Commercial licenses may use this document in accordance with the Qt Commercial License Agreement provided with the Software or, alternatively, in accordance with the terms contained in a written agreement between you and Nokia. Alternatively, this document may be used under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. |