ProgressBar.qml Example Filedeclarative/ui-components/progressbar/qml/progressbar/content/ProgressBar.qml/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor ** the names of its contributors may be used to endorse or promote ** products derived from this software without specific prior written ** permission. ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 1.0 Item { id: progressbar property int minimum: 0 property int maximum: 100 property int value: 0 property alias color: gradient1.color property alias secondColor: gradient2.color width: 250; height: 23 clip: true BorderImage { source: "background.png" width: parent.width; height: parent.height border { left: 4; top: 4; right: 4; bottom: 4 } } Rectangle { id: highlight property int widthDest: ((progressbar.width * (value - minimum)) / (maximum - minimum) - 6) width: highlight.widthDest Behavior on width { SmoothedAnimation { velocity: 1200 } } anchors { left: parent.left; top: parent.top; bottom: parent.bottom; margins: 3 } radius: 1 gradient: Gradient { GradientStop { id: gradient1; position: 0.0 } GradientStop { id: gradient2; position: 1.0 } } } Text { anchors { right: highlight.right; rightMargin: 6; verticalCenter: parent.verticalCenter } color: "white" font.bold: true text: Math.floor((value - minimum) / (maximum - minimum) * 100) + '%' } } |
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