Viadeo Twitter Google Bookmarks ! Facebook Digg del.icio.us MySpace Yahoo MyWeb Blinklist Netvouz Reddit Simpy StumbleUpon Bookmarks Windows Live Favorites 
Logo Documentation Qt ·  Page d'accueil  ·  Toutes les classes  ·  Toutes les fonctions  ·  Vues d'ensemble  · 

Link.qml Example File

demos/declarative/snake/qml/snake/content/Link.qml
 /****************************************************************************
 **
 ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
 ** All rights reserved.
 ** Contact: Nokia Corporation (qt-info@nokia.com)
 **
 ** This file is part of the QtDeclarative module of the Qt Toolkit.
 **
 ** $QT_BEGIN_LICENSE:LGPL$
 ** GNU Lesser General Public License Usage
 ** This file may be used under the terms of the GNU Lesser General Public
 ** License version 2.1 as published by the Free Software Foundation and
 ** appearing in the file LICENSE.LGPL included in the packaging of this
 ** file. Please review the following information to ensure the GNU Lesser
 ** General Public License version 2.1 requirements will be met:
 ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
 **
 ** In addition, as a special exception, Nokia gives you certain additional
 ** rights. These rights are described in the Nokia Qt LGPL Exception
 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
 **
 ** GNU General Public License Usage
 ** Alternatively, this file may be used under the terms of the GNU General
 ** Public License version 3.0 as published by the Free Software Foundation
 ** and appearing in the file LICENSE.GPL included in the packaging of this
 ** file. Please review the following information to ensure the GNU General
 ** Public License version 3.0 requirements will be met:
 ** http://www.gnu.org/copyleft/gpl.html.
 **
 ** Other Usage
 ** Alternatively, this file may be used in accordance with the terms and
 ** conditions contained in a signed written agreement between you and Nokia.
 **
 **
 **
 **
 **
 ** $QT_END_LICENSE$
 **
 ****************************************************************************/

 import QtQuick 1.0
 import Qt.labs.particles 1.0

 Item { id:link
     property bool dying: false
     property bool spawned: false
     property int type: 0
     property int row: 0
     property int column: 0
     property int rotation;

     width: 40;
     height: 40

     x: margin - 3 + gridSize * column
     y: margin - 3 + gridSize * row
     Behavior on x { NumberAnimation { duration: spawned ? heartbeatInterval : 0} }
     Behavior on y { NumberAnimation { duration: spawned ? heartbeatInterval : 0 } }

     Item {
         id: img
         anchors.fill: parent
         Image {
             source: {
                 if(type == 1) {
                     "pics/blueStone.png";
                 } else if (type == 2) {
                     "pics/head.png";
                 } else {
                     "pics/redStone.png";
                 }
             }

             transform: Rotation {
                 id: actualImageRotation
                 origin.x: width/2; origin.y: height/2;
                 angle: rotation * 90
                 Behavior on angle {
                     RotationAnimation{
                         direction: RotationAnimation.Shortest
                         duration: spawned ? 200 : 0
                     }
                 }
             }
         }

         Image {
             source: "pics/stoneShadow.png"
         }

         opacity: 0
     }

     Particles { id: particles
         width:1; height:1; anchors.centerIn: parent;
         emissionRate: 0;
         lifeSpan: 700; lifeSpanDeviation: 600;
         angle: 0; angleDeviation: 360;
         velocity: 100; velocityDeviation:30;
         source: {
             if(type == 1){
                 "pics/blueStar.png";
             } else {
                 "pics/redStar.png";
             }
         }
     }

     states: [
         State{ name: "AliveState"; when: spawned == true && dying == false
             PropertyChanges { target: img; opacity: 1 }
         },
         State{ name: "DeathState"; when: dying == true
             StateChangeScript { script: particles.burst(50); }
             PropertyChanges { target: img; opacity: 0 }
         }
     ]

     transitions: [
         Transition {
             NumberAnimation { target: img; property: "opacity"; duration: 200 }
         }
     ]

 }
Cette page est une traduction d'une page de la documentation de Qt, écrite par Nokia Corporation and/or its subsidiary(-ies). Les éventuels problèmes résultant d'une mauvaise traduction ne sont pas imputables à Nokia. Qt 4.8
Copyright © 2012 Developpez LLC. Tous droits réservés Developpez LLC. Aucune reproduction, même partielle, ne peut être faite de ce site et de l'ensemble de son contenu : textes, documents et images sans l'autorisation expresse de Developpez LLC. Sinon, vous encourez selon la loi jusqu'à 3 ans de prison et jusqu'à 300 000 E de dommages et intérêts. Cette page est déposée à la SACD.
Vous avez déniché une erreur ? Un bug ? Une redirection cassée ? Ou tout autre problème, quel qu'il soit ? Ou bien vous désirez participer à ce projet de traduction ? N'hésitez pas à nous contacter ou par MP !
 
 
 
 
Partenaires

Hébergement Web