GEAudioBuffer.h Example Filedemos/mobile/quickhit/ga_src/GEAudioBuffer.h/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtDeclarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor ** the names of its contributors may be used to endorse or promote ** products derived from this software without specific prior written ** permission. ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef __GE_IGA_AUDIOBUFFER__ #define __GE_IGA_AUDIOBUFFER__ #include <QFile> #include "GEInterfaces.h" namespace GE { class CAudioBufferPlayInstance; class CAudioBuffer; // forward declaration typedef AUDIO_SAMPLE_TYPE(*SAMPLE_FUNCTION_TYPE)(CAudioBuffer *abuffer, int pos, int channel); class CAudioBuffer { // container for a sound public: CAudioBuffer(); virtual ~CAudioBuffer(); static CAudioBuffer* loadWav( QString fileName ); static CAudioBuffer* loadWav( FILE *wavFile ); // support for stdio void reallocate( int length ); inline void* getRawData() { return m_data; } inline int getDataLength() { return m_dataLength; } inline int getBytesPerSample() { return (m_bitsPerSample>>3); } inline int getBitsPerSample() { return m_bitsPerSample; } inline int getSamplesPerSec() { return m_samplesPerSec; } inline short getNofChannels() { return m_nofChannels; } inline SAMPLE_FUNCTION_TYPE getSampleFunction() { return m_sampleFunction; } // static implementations of sample functions static AUDIO_SAMPLE_TYPE sampleFunction8bitMono( CAudioBuffer *abuffer, int pos, int channel ); static AUDIO_SAMPLE_TYPE sampleFunction16bitMono( CAudioBuffer *abuffer, int pos, int channel ); static AUDIO_SAMPLE_TYPE sampleFunction8bitStereo( CAudioBuffer *abuffer, int pos, int channel ); static AUDIO_SAMPLE_TYPE sampleFunction16bitStereo( CAudioBuffer *abuffer, int pos, int channel ); CAudioBufferPlayInstance *playWithMixer( GE::CAudioMixer &mixer ); protected: SAMPLE_FUNCTION_TYPE m_sampleFunction; short m_nofChannels; void *m_data; int m_dataLength; // in bytes short m_bitsPerSample; bool m_signedData; int m_samplesPerSec; }; class CAudioBufferPlayInstance : public IAudioSource { public: CAudioBufferPlayInstance(); CAudioBufferPlayInstance( CAudioBuffer *start_playing ); virtual ~CAudioBufferPlayInstance(); void playBuffer( CAudioBuffer *startPlaying, float volume, float fixedSpeed, int loopTimes = 0 ); // looptimes -1 = loop forever void setSpeed( float speed ); void setLeftVolume( float lvol ); void setRightVolume( float rvol ); inline void setLoopTimes( int ltimes ) { m_loopTimes = ltimes; } void stop(); int pullAudio( AUDIO_SAMPLE_TYPE *target, int bufferLength ); bool canBeDestroyed(); bool isPlaying() { if (m_buffer) return true; else return false; } inline bool isFinished() { return m_finished; } inline bool destroyWhenFinished() { return m_destroyWhenFinished; } inline void setDestroyWhenFinished( bool set ) { m_destroyWhenFinished = set; } protected: int mixBlock( AUDIO_SAMPLE_TYPE *target, int bufferLength ); bool m_finished; bool m_destroyWhenFinished; int m_fixedPos; int m_fixedInc; int m_fixedLeftVolume; int m_fixedRightVolume; int m_fixedCenter; int m_loopTimes; CAudioBuffer *m_buffer; }; }; #endif |
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