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leveltwo.h Example File

demos/mobile/quickhit/plugins/LevelTwo/leveltwo.h
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 #ifndef LevelTwo_H
 #define LevelTwo_H

 #include <QObject>
 #include <QDir>
 #include <QImageReader>

 #include "levelplugininterface.h"

 class LevelTwo : public LevelPluginInterface
 {
     Q_OBJECT

     // This macro tells Qt which interfaces the class implements.
     // This is used when implementing plugins.
     Q_INTERFACES(LevelPluginInterface)

 public:
     LevelTwo();
     ~LevelTwo();

     static QString pathPrefix();

 public: // From LevelPluginInterface

     QStringList levelSounds();

     Q_INVOKABLE QVariant getData(QVariant key);

     Q_INVOKABLE QVariant graphSize(QVariant pathToGraph);

     Q_INVOKABLE QVariant enemyCount() { return QVariant(35); }
     Q_INVOKABLE QVariant enemyRowCount() { return QVariant(0); }
     Q_INVOKABLE QVariant enemySpeed() { return QVariant(20000); }
     Q_INVOKABLE QVariant enemyFireSpeed() { return QVariant(500); }

     // Root paths for the QML, Pictures and Sounds
     Q_INVOKABLE QVariant qmlRootPath() { return QVariant(LevelTwo::pathPrefix()+"quickhitdata/leveltwo/"); }
     Q_INVOKABLE QVariant pictureRootPath() { return QVariant(LevelTwo::pathPrefix()+"quickhitdata/leveltwo/gfx/"); }

     // Full paths
     Q_INVOKABLE QVariant pathToTransparentEnemyPic() {return QVariant(LevelTwo::pathPrefix()+"quickhitdata/leveltwo/gfx/transparent.png");}
     Q_INVOKABLE QVariant pathToMissilePic() {return QVariant(LevelTwo::pathPrefix()+"quickhitdata/leveltwo/gfx/missile2.png");}
     Q_INVOKABLE QVariant pathToEnemyMissilePic() {return QVariant(LevelTwo::pathPrefix()+"quickhitdata/leveltwo/gfx/enemy_missile2.png");}
     Q_INVOKABLE QVariant pathToMyShipPic() {return QVariant(LevelTwo::pathPrefix()+"quickhitdata/leveltwo/gfx/ship.png");}

 protected:
     QImageReader    m_imageReader;
 };

 #endif // LevelTwo_H
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