animateditem.h Example Filegraphicsview/portedasteroids/animateditem.h/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor ** the names of its contributors may be used to endorse or promote ** products derived from this software without specific prior written ** permission. ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef ANIMATEDPIXMAPITEM_H #define ANIMATEDPIXMAPITEM_H #include <QGraphicsItem> class AnimatedPixmapItem : public QGraphicsItem { public: AnimatedPixmapItem(const QList<QPixmap> &animation, QGraphicsScene *scene = 0); void setFrame(int frame); inline int frame() const { return currentFrame; } inline int frameCount() const { return frames.size(); } inline QPixmap image(int frame) const { return frames.isEmpty() ? QPixmap() : frames.at(frame % frames.size()).pixmap; } inline void setVelocity(qreal xvel, qreal yvel) { vx = xvel; vy = yvel; } inline qreal xVelocity() const { return vx; } inline qreal yVelocity() const { return vy; } QRectF boundingRect() const; QPainterPath shape() const; void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget); void advance(int phase); private: struct Frame { QPixmap pixmap; QPainterPath shape; QRectF boundingRect; }; int currentFrame; QList<Frame> frames; qreal vx, vy; }; #endif |
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