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** This file is part of the examples of the Qt Toolkit.
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****************************************************************************/#include <QtGui>#include <QtNetwork>#include "client.h"
Client::Client(QWidget*parent)
: QDialog(parent), networkSession(0)
{
hostLabel =newQLabel(tr("&Server name:"));
portLabel =newQLabel(tr("S&erver port:"));
// find out which IP to connect toQString ipAddress;
QList<QHostAddress> ipAddressesList =QNetworkInterface::allAddresses();
// use the first non-localhost IPv4 addressfor (int i =0; i < ipAddressesList.size(); ++i) {
if (ipAddressesList.at(i) !=QHostAddress::LocalHost &&
ipAddressesList.at(i).toIPv4Address()) {
ipAddress = ipAddressesList.at(i).toString();
break;
}
}
// if we did not find one, use IPv4 localhostif (ipAddress.isEmpty())
ipAddress =QHostAddress(QHostAddress::LocalHost).toString();
hostLineEdit =newQLineEdit(ipAddress);
portLineEdit =newQLineEdit;
portLineEdit->setValidator(newQIntValidator(1,65535,this));
hostLabel->setBuddy(hostLineEdit);
portLabel->setBuddy(portLineEdit);
statusLabel =newQLabel(tr("This examples requires that you run the ""Fortune Server example as well."));
getFortuneButton =newQPushButton(tr("Get Fortune"));
getFortuneButton->setDefault(true);
getFortuneButton->setEnabled(false);
quitButton =newQPushButton(tr("Quit"));
buttonBox =newQDialogButtonBox;
buttonBox->addButton(getFortuneButton,QDialogButtonBox::ActionRole);
buttonBox->addButton(quitButton,QDialogButtonBox::RejectRole);
tcpSocket =newQTcpSocket(this);
connect(hostLineEdit, SIGNAL(textChanged(QString)),this, SLOT(enableGetFortuneButton()));
connect(portLineEdit, SIGNAL(textChanged(QString)),this, SLOT(enableGetFortuneButton()));
connect(getFortuneButton, SIGNAL(clicked()),this, SLOT(requestNewFortune()));
connect(quitButton, SIGNAL(clicked()),this, SLOT(close()));
connect(tcpSocket, SIGNAL(readyRead()),this, SLOT(readFortune()));
connect(tcpSocket, SIGNAL(error(QAbstractSocket::SocketError)),this, SLOT(displayError(QAbstractSocket::SocketError)));
QGridLayout*mainLayout =newQGridLayout;
mainLayout->addWidget(hostLabel,0,0);
mainLayout->addWidget(hostLineEdit,0,1);
mainLayout->addWidget(portLabel,1,0);
mainLayout->addWidget(portLineEdit,1,1);
mainLayout->addWidget(statusLabel,2,0,1,2);
mainLayout->addWidget(buttonBox,3,0,1,2);
setLayout(mainLayout);
setWindowTitle(tr("Fortune Client"));
portLineEdit->setFocus();
QNetworkConfigurationManager manager;
if (manager.capabilities() &QNetworkConfigurationManager::NetworkSessionRequired) {
// Get saved network configurationQSettings settings(QSettings::UserScope, QLatin1String("Trolltech"));
settings.beginGroup(QLatin1String("QtNetwork"));
constQString id = settings.value(QLatin1String("DefaultNetworkConfiguration")).toString();
settings.endGroup();
// If the saved network configuration is not currently discovered use the system defaultQNetworkConfiguration config = manager.configurationFromIdentifier(id);
if ((config.state() &QNetworkConfiguration::Discovered) !=QNetworkConfiguration::Discovered) {
config = manager.defaultConfiguration();
}
networkSession =newQNetworkSession(config,this);
connect(networkSession, SIGNAL(opened()),this, SLOT(sessionOpened()));
getFortuneButton->setEnabled(false);
statusLabel->setText(tr("Opening network session."));
networkSession->open();
}
}
void Client::requestNewFortune()
{
getFortuneButton->setEnabled(false);
blockSize =0;
tcpSocket->abort();
tcpSocket->connectToHost(hostLineEdit->text(),
portLineEdit->text().toInt());
}
void Client::readFortune()
{
QDataStream in(tcpSocket);
in.setVersion(QDataStream::Qt_4_0);
if (blockSize ==0) {
if (tcpSocket->bytesAvailable() < (int)sizeof(quint16))
return;
in >> blockSize;
}
if (tcpSocket->bytesAvailable() < blockSize)
return;
QString nextFortune;
in >> nextFortune;
if (nextFortune == currentFortune) {
QTimer::singleShot(0,this, SLOT(requestNewFortune()));
return;
}
currentFortune = nextFortune;
statusLabel->setText(currentFortune);
getFortuneButton->setEnabled(true);
}
void Client::displayError(QAbstractSocket::SocketError socketError)
{
switch (socketError) {
caseQAbstractSocket::RemoteHostClosedError:
break;
caseQAbstractSocket::HostNotFoundError:
QMessageBox::information(this, tr("Fortune Client"),
tr("The host was not found. Please check the ""host name and port settings."));
break;
caseQAbstractSocket::ConnectionRefusedError:
QMessageBox::information(this, tr("Fortune Client"),
tr("The connection was refused by the peer. ""Make sure the fortune server is running, ""and check that the host name and port ""settings are correct."));
break;
default:
QMessageBox::information(this, tr("Fortune Client"),
tr("The following error occurred: %1.")
.arg(tcpSocket->errorString()));
}
getFortuneButton->setEnabled(true);
}
void Client::enableGetFortuneButton()
{
getFortuneButton->setEnabled((!networkSession || networkSession->isOpen()) &&!hostLineEdit->text().isEmpty() &&!portLineEdit->text().isEmpty());
}
void Client::sessionOpened()
{
// Save the used configurationQNetworkConfiguration config = networkSession->configuration();
QString id;
if (config.type() ==QNetworkConfiguration::UserChoice)
id = networkSession->sessionProperty(QLatin1String("UserChoiceConfiguration")).toString();
else
id = config.identifier();
QSettings settings(QSettings::UserScope, QLatin1String("Trolltech"));
settings.beginGroup(QLatin1String("QtNetwork"));
settings.setValue(QLatin1String("DefaultNetworkConfiguration"), id);
settings.endGroup();
statusLabel->setText(tr("This examples requires that you run the ""Fortune Server example as well."));
enableGetFortuneButton();
}
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