main.cpp Example Filescript/qstetrix/main.cpp/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor ** the names of its contributors may be used to endorse or promote ** products derived from this software without specific prior written ** permission. ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "tetrixboard.h" #include <QtGui> #include <QtScript> #include <QUiLoader> #ifndef QT_NO_SCRIPTTOOLS #include <QtScriptTools> #endif struct QtMetaObject : private QObject { public: static const QMetaObject *get() { return &static_cast<QtMetaObject*>(0)->staticQtMetaObject; } }; class TetrixUiLoader : public QUiLoader { public: TetrixUiLoader(QObject *parent = 0) : QUiLoader(parent) { } virtual QWidget *createWidget(const QString &className, QWidget *parent = 0, const QString &name = QString()) { if (className == QLatin1String("TetrixBoard")) { QWidget *board = new TetrixBoard(parent); board->setObjectName(name); return board; } return QUiLoader::createWidget(className, parent, name); } }; static QScriptValue evaluateFile(QScriptEngine &engine, const QString &fileName) { QFile file(fileName); file.open(QIODevice::ReadOnly); return engine.evaluate(file.readAll(), fileName); } int main(int argc, char *argv[]) { Q_INIT_RESOURCE(tetrix); QApplication app(argc, argv); QScriptEngine engine; QScriptValue Qt = engine.newQMetaObject(QtMetaObject::get()); Qt.setProperty("App", engine.newQObject(&app)); engine.globalObject().setProperty("Qt", Qt); #if !defined(QT_NO_SCRIPTTOOLS) QScriptEngineDebugger debugger; debugger.attachTo(&engine); QMainWindow *debugWindow = debugger.standardWindow(); debugWindow->resize(1024, 640); #endif evaluateFile(engine, ":/tetrixpiece.js"); evaluateFile(engine, ":/tetrixboard.js"); evaluateFile(engine, ":/tetrixwindow.js"); TetrixUiLoader loader; QFile uiFile(":/tetrixwindow.ui"); uiFile.open(QIODevice::ReadOnly); QWidget *ui = loader.load(&uiFile); uiFile.close(); QScriptValue ctor = engine.evaluate("TetrixWindow"); QScriptValue scriptUi = engine.newQObject(ui, QScriptEngine::ScriptOwnership); QScriptValue tetrix = ctor.construct(QScriptValueList() << scriptUi); QPushButton *debugButton = ui->findChild<QPushButton*>("debugButton"); #if !defined(QT_NO_SCRIPTTOOLS) QObject::connect(debugButton, SIGNAL(clicked()), debugger.action(QScriptEngineDebugger::InterruptAction), SIGNAL(triggered())); QObject::connect(debugButton, SIGNAL(clicked()), debugWindow, SLOT(show())); #else debugButton->hide(); #endif ui->resize(550, 370); ui->show(); qsrand(QTime(0,0,0).secsTo(QTime::currentTime())); return app.exec(); } |
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