Viadeo Twitter Google Bookmarks ! Facebook Digg del.icio.us MySpace Yahoo MyWeb Blinklist Netvouz Reddit Simpy StumbleUpon Bookmarks Windows Live Favorites 
Logo Documentation Qt ·  Page d'accueil  ·  Toutes les classes  ·  Toutes les fonctions  ·  Vues d'ensemble  · 

bubble.cpp Example File
opengl/overpainting/bubble.cpp

 /****************************************************************************
 **
 ** Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies).
 ** Contact: Qt Software Information (qt-info@nokia.com)
 **
 ** This file is part of the example classes of the Qt Toolkit.
 **
 ** Commercial Usage
 ** Licensees holding valid Qt Commercial licenses may use this file in
 ** accordance with the Qt Commercial License Agreement provided with the
 ** Software or, alternatively, in accordance with the terms contained in
 ** a written agreement between you and Nokia.
 **
 **
 ** GNU General Public License Usage
 ** Alternatively, this file may be used under the terms of the GNU
 ** General Public License versions 2.0 or 3.0 as published by the Free
 ** Software Foundation and appearing in the file LICENSE.GPL included in
 ** the packaging of this file.  Please review the following information
 ** to ensure GNU General Public Licensing requirements will be met:
 ** http://www.fsf.org/licensing/licenses/info/GPLv2.html and
 ** http://www.gnu.org/copyleft/gpl.html.  In addition, as a special
 ** exception, Nokia gives you certain additional rights. These rights
 ** are described in the Nokia Qt GPL Exception version 1.3, included in
 ** the file GPL_EXCEPTION.txt in this package.
 **
 ** Qt for Windows(R) Licensees
 ** As a special exception, Nokia, as the sole copyright holder for Qt
 ** Designer, grants users of the Qt/Eclipse Integration plug-in the
 ** right for the Qt/Eclipse Integration to link to functionality
 ** provided by Qt Designer and its related libraries.
 **
 ** If you are unsure which license is appropriate for your use, please
 ** contact the sales department at qt-sales@nokia.com.
 **
 ****************************************************************************/

 #include <QtGui>

 #include "bubble.h"

 Bubble::Bubble(const QPointF &position, qreal radius, const QPointF &velocity)
     : position(position), vel(velocity), radius(radius)
 {
     innerColor = randomColor();
     outerColor = randomColor();
     updateBrush();
 }

 void Bubble::updateBrush()
 {
     QRadialGradient gradient(QPointF(radius, radius), radius,
                              QPointF(radius*0.5, radius*0.5));

     gradient.setColorAt(0, QColor(255, 255, 255, 255));
     gradient.setColorAt(0.25, innerColor);
     gradient.setColorAt(1, outerColor);
     brush = QBrush(gradient);
 }

 void Bubble::drawBubble(QPainter *painter)
 {
     painter->save();
     painter->translate(position.x() - radius, position.y() - radius);
     painter->setBrush(brush);
     painter->drawEllipse(0, 0, int(2*radius), int(2*radius));
     painter->restore();
 }

 QColor Bubble::randomColor()
 {
     int red = int(205 + 50.0*qrand()/(RAND_MAX+1.0));
     int green = int(205 + 50.0*qrand()/(RAND_MAX+1.0));
     int blue = int(205 + 50.0*qrand()/(RAND_MAX+1.0));
     int alpha = int(91 + 100.0*qrand()/(RAND_MAX+1.0));

     return QColor(red, green, blue, alpha);
 }

 void Bubble::move(const QRect &bbox)
 {
     position += vel;
     qreal leftOverflow = position.x() - radius - bbox.left();
     qreal rightOverflow = position.x() + radius - bbox.right();
     qreal topOverflow = position.y() - radius - bbox.top();
     qreal bottomOverflow = position.y() + radius - bbox.bottom();

     if (leftOverflow < 0.0) {
         position.setX(position.x() - 2 * leftOverflow);
         vel.setX(-vel.x());
     } else if (rightOverflow > 0.0) {
         position.setX(position.x() - 2 * rightOverflow);
         vel.setX(-vel.x());
     }

     if (topOverflow < 0.0) {
         position.setY(position.y() - 2 * topOverflow);
         vel.setY(-vel.y());
     } else if (bottomOverflow > 0.0) {
         position.setY(position.y() - 2 * bottomOverflow);
         vel.setY(-vel.y());
     }
 }

 QRectF Bubble::rect()
 {
     return QRectF(position.x() - radius, position.y() - radius,
                   2 * radius, 2 * radius);
 }

Cette page est une traduction d'une page de la documentation de Qt, écrite par Nokia Corporation and/or its subsidiary(-ies). Les éventuels problèmes résultant d'une mauvaise traduction ne sont pas imputables à Nokia. Qt qtextended4.4
Copyright © 2012 Developpez LLC. Tous droits réservés Developpez LLC. Aucune reproduction, même partielle, ne peut être faite de ce site et de l'ensemble de son contenu : textes, documents et images sans l'autorisation expresse de Developpez LLC. Sinon, vous encourez selon la loi jusqu'à 3 ans de prison et jusqu'à 300 000 E de dommages et intérêts. Cette page est déposée à la SACD.
Vous avez déniché une erreur ? Un bug ? Une redirection cassée ? Ou tout autre problème, quel qu'il soit ? Ou bien vous désirez participer à ce projet de traduction ? N'hésitez pas à nous contacter ou par MP !
 
 
 
 
Partenaires

Hébergement Web