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AnimationController QML Type

Enables manual control of animations.

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AnimationController QML Type▲

  • Import Statement: import QtQuick

  • Group: AnimationController is part of qtquick-animation-control

Detailed Description▲

Normally animations are driven by an internal timer, but the AnimationController allows the given animation to be driven by a progress value explicitly.

Property Documentation▲

 

[default] animation : Animation▲

This property holds the animation to be controlled by the AnimationController.

Note:An animation controlled by AnimationController will always have its running and paused properties set to true. It can not be manually started or stopped (much like an animation in a Behavior can not be manually started or stopped).

progress : real▲

This property holds the animation progress value.

The valid progress value is 0.0 to 1.0, setting values less than 0 will be converted to 0, setting values great than 1 will be converted to 1.

Method Documentation▲

 

completeToBeginning()▲

Finishes running the controlled animation in a backwards direction.

After calling this method, the animation runs normally from the current progress point in a backwards direction to the beginning state.

The animation controller's progress value will be automatically updated while the animation is running.

See Also▲

See also completeToEnd(), progress

completeToEnd()▲

Finishes running the controlled animation in a forwards direction.

After calling this method, the animation runs normally from the current progress point in a forwards direction to the end state.

The animation controller's progress value will be automatically updated while the animation is running.

See Also▲

reload()▲

Reloads the animation properties

If the animation properties changed, calling this method to reload the animation definations.

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