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BufferInput QML Type

Defines an input buffer to be used as input for a pass of an Effect.

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BufferInput QML Type▲

  • Import Statement: import QtQuick3D

  • Inherits: Command

Detailed Description▲

BufferInput is a Command which can be added to the list of commands in the Pass of an Effect. When executed, it will expose the buffer as a sample to the shaders in the render pass. The shaders must declare a sampler with the name given in the BufferInput's sampler property.

This can be used for sharing intermediate results between the different passes of an effect.

See Also▲

See also TextureInput

Property Documentation▲

 

buffer : Buffer▲

Specifies the buffer which should be exposed to the shader.

sampler : string▲

Specifies the name under which the buffer is exposed to the shader. When this property is not set, the buffer is exposed with the built-in name INPUT.

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