Qt State Machine Examples▲
The Qt State Machine example applications demonstrate the functionality provided by the Qt State Machine module.
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Animated Tiles Example: The Animated Tiles example animates items in a graphics scene.
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Event Transitions Example: The Event Transitions example shows how to use event transitions, a feature of Qt State Machine Framework.
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Factorial States Example: The Factorial States example shows how to use Qt State Machine Overview to calculate the factorial of an integer.
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Move Blocks Example: The Move Blocks example shows how to animate items in a QGraphicsScene using a QStateMachine with a custom transition.
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Pad Navigator Example: Demonstrates how to create animated user interface.
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Ping Pong States Example: The Ping Pong States example shows how to use parallel states together with custom events and transitions in Qt State Machine Framework.
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Rogue Example: The Rogue example shows how to use the Qt state machine for event handling.
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States Example: The States example shows how to use the Qt state machine to play animations.
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Stickman Example: The Stickman example shows how to animate transitions in a state machine to implement key frame animations.
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Sub-Attaq: This example shows Qt's ability to combine the animation framework and the state machine framework to create a game.
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Traffic Light Example: The Traffic Light example shows how to use Qt State Machine Overview to implement the control flow of a traffic light.
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Two-way Button Example: The Two-way button example shows how to use Qt State Machine Framework to implement a simple state machine that toggles the current state when a button is clicked.