InputSettings QML Type▲
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Import Statement: import Qt3D.Input 2.4
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Since:: Qt 5.7
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Inherits:: Component3D
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Instantiates:: QInputSettings
Detailed Description▲
The InputSettings component must be set as a component of the scene root entity. It stores a pointer to the object that acts as the source of input events to be handled by various input classes. For example, a Window instance can be an event source.
See Also▲
See also MouseDevice, KeyboardDevice
Property Documentation▲
eventSource : QtObject▲
Holds the current event source. An event source is an object that is capable of receiving various input events, such as mouse or keyboard events. Typically it is a Window instance.