QInputSettings Class▲
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Header: QInputSettings
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Since: Qt 5.7
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CMake:
find_package(Qt6 REQUIRED COMPONENTS 3dinput)
target_link_libraries(mytarget PRIVATE Qt6::3dinput)
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qmake: QT += 3dinput
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Inherited By:
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Instantiated By: qml-qt3d-input-inputsettings.xml
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Inherits: Qt3DCore::QComponent
Detailed Description▲
The QInputSettings component must be set as a component of the scene root entity. It stores a pointer to the object that acts as the source of input events to be handled by various input classes. For example, a QWindow instance can be an event source.
See Also▲
See also QMouseDevice, QKeyboardDevice
Property Documentation▲
eventSource : QObject*▲
Holds the current event source. An event source is an object that is capable of receiving various input events, such as mouse or keyboard events. Typically it is a QWindow instance.
Access functions:
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*eventSource() const
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void setEventSource( *eventSource)
Notifier signal:
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void eventSourceChanged(QObject *)