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FrameGraphNode QML Type

Base class of all FrameGraph configuration nodes.

This type was introduced in Qt 5.5.

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FrameGraphNode QML Type

Detailed Description

This class is rarely instanced directly since it doesn't provide any frame graph specific behavior, although it can be convenient to use for grouping other nodes together in dynamic frame graphs. The actual behavior comes from the subclasses.

The subclasses are:

class

description

CameraSelector

Select camera from all available cameras in the scene

ClearBuffers

Specify which buffers to clear and to what values

DispatchCompute

Specify compute operation kernels

FrustumCulling

Enable frustum culling

LayerFilter

Select which layers to draw

NoDraw

Disable drawing

RenderPassFilter

Select which render passes to draw

RenderStateSet

Set render states

RenderSurfaceSelector

Select which surface to draw to

RenderTargetSelector

Select which RenderTarget to draw to

SortPolicy

Specify how entities are sorted to determine draw order

TechniqueFilter

Select which techniques to draw

Viewport

Specify viewport

MemoryBarrier

Places a memory barrier

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