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PickEvent QML Type

PickEvent holds information when an object is picked. This is received as a parameter in most of the QObjectPicker component signals when picking succeeds.

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PickEvent QML Type▲

  • Import Statement: import Qt3D.Render 2.5

  • Instantiates:: QPickEvent

Detailed Description▲

 

See Also▲

Property Documentation▲

 

accepted : bool▲

Specifies if event has been accepted

[read-only] button : int▲

Specifies mouse button that caused the event

[read-only] buttons : int▲

Specifies state of the mouse buttons for the event

[read-only] distance : real▲

Specifies the distance of the hit to the camera

[read-only] entity : Entity▲

The entity that the picked geometry belongs to.

If the object picker is not attached to a leaf node in the scene graph, this is useful to find which child entity was actually picked.

[read-only] localIntersection : Vector3D▲

Specifies the coordinates of the hit in the local coordinate system of the picked entity

[read-only] modifiers : int▲

Specifies state of the mouse buttons for the event

[read-only] position : Point2D▲

Specifies the mouse position with respect to the render area (window or quick item)

[read-only] viewport : Viewport▲

The viewport in which this event originated. A null value means the event originated from a frame graph branch without a Viewport. If a frame graph branch has a Viewport inside a Viewport the property will contain the leaf viewport.

[read-only] worldIntersection : Vector3D▲

Specifies the coordinates of the hit in world coordinate system

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