PhysicsBody QML Type▲
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Import Statement: import QtQuick3D.Physics
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Since: Qt 6.4
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Inherited By:: CharacterController, DynamicRigidBody, and StaticRigidBody
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Inherits: PhysicsNode
Detailed Description▲
PhysicsBody is the base type for all objects that have a physical presence. These objects interact with other bodies. Some types are not influenced by the simulation, such as StaticRigidBody: They only influence other bodies. Other bodies are fully governed by the simulation.
See Also▲
Property Documentation▲
physicsMaterial : PhysicsMaterial▲
This property defines how the body behaves when it collides with or slides against other bodies in the simulation.