StaticRigidBody QML Type▲
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Import Statement: import QtQuick3D.Physics
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Since:: Qt 6.4
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Inherits:: PhysicsBody
I. Detailed Description▲
The StaticRigidBody type defines an immovable and static rigid body. Any collision shape is allowed for this body.
Do not move a StaticRigidBody. It is technically possible to do so, but it will incur a performance penalty, and colliding dynamic objects may not react correctly. Use a DynamicRigidBody with isKinematic set to true instead.