IdentifiantMot de passe
Loading...
Mot de passe oublié ?Je m'inscris ! (gratuit)

AmbientSound QML Type

A stereo overlay sound.

Article lu   fois.

L'auteur

Liens sociaux

Viadeo Twitter Facebook Share on Google+   

AmbientSound QML Type▲

  • Import Statement: import QtQuick3D.SpatialAudio

  • Group: AmbientSound is part of quick3d_spatialaudio, multimedia_audio_qml

Detailed Description▲

A AmbientSound represents a position and orientation independent sound. It's commonly used for background sounds (e.g. music) that is supposed to be independent of the listeners position and orientation.

Property Documentation▲

 

autoPlay : bool▲

Determines whether the sound should automatically start playing when a source gets specified.

The default value is true.

loops : int▲

Determines how often the sound is played before the player stops. Set to QAmbienSound::Infinite to loop the current sound forever.

The default value is 1.

source : url▲

The source file for the sound to be played.

volume : float▲

Defines an overall volume for this sound source.

Method Documentation▲

 

pause()▲

Pauses sound playback at the current position. Calling play() will continue playback.

play()▲

Starts playing back the sound. Does nothing if the sound is already playing.

stop()▲

Stops sound playback and resets the current position and loop count to 0. Calling play() will begin playback at the beginning of the sound file.

Vous avez aimé ce tutoriel ? Alors partagez-le en cliquant sur les boutons suivants : Viadeo Twitter Facebook Share on Google+